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A "Classic" UO Shard....which would you prefer?


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Pre-AoS meaning pub 16 for me too. Not that I ever played any publishes older than that one, hehe. But it all seemed to work nicely back then.

 

I don't have any major issues with the current situation either though. Except maybe the whole economy problem thing with items never going away and crafters being useless.

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Guest Kohrgan
Pre-AoS meaning pub 16 for me too. Not that I ever played any publishes older than that one, hehe. But it all seemed to work nicely back then.

 

I don't have any major issues with the current situation either though. Except maybe the whole economy problem thing with items never going away and crafters being useless.

 

No arguments from me on that one...you'd think that a smith is good for maore than making bone machete's.

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I think there's some folks voting without even knowing what was in publish 16.

 

Or made the mistake, like I did... voting "pre-pub 16" but meaning a shard with pub16 rules, before AOS. :embarasse *slaps forehead* :laugh:

 

Except for my flub, I'm surprised to see so many votes for pre publish 16! I honestly can't think of anything bad that was brought about by publish 16..

 

I can understand people voting for pre-UOR (although it's not a choice I'd vote for), but I can't think of anything special about the time between "the split" and before publish 16 that would make me want to play on a shard with that ruleset.

 

But, maybe I'm only remembering the good things about pub16, and not the bad things? (where there any bad things? I haven't seen any reasons posted)

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My vote goes for Pre-Renaissance.

 

If I play a classic ruleset shard, I want it to be entirely Felucca, where the element of danger was everywhere when you stepped outside of town. Remember when you would step outside the guard zone and see the old message "You have left the protection of Lord British's guards" (or something like that..), that was when leaving the guard zone and seeing that message actually meant something!! I want risk vs. reward back in my UO. I want a world where there was an intricate balance between chaos and order, where people could police themselves. I want to be able to go to town and see people walking around, talking, and making new friends, and emeies as well. Skills are more important to UO than items and power scrolls, and a classic shard can let us have back UO the way it was meant to be played.

 

One landmass would be best. Just give me the original lands of Sosaria, and possibly T2A. That is more than enough land to play on. Ilsh, Malas, and Tokuno (as well as the Trammel facet) has spread the population waaaaay to thin across the lands. It would be best to concentrate every one onto facet, where we can interact and mingle, and not find empty ghost towns and empty dungeons.

 

A classic ruleset server could be a blessing in disguise for EA. If only they would actually make a decision and work toward it and get the ball rolling...

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My vote goes for Pre-Renaissance.

 

If I play a classic ruleset shard' date=' I want it to be entirely Felucca, where the element of danger was everywhere when you stepped outside of town. Remember when you would step outside the guard zone and see the old message "You have left the protection of Lord British's guards" (or something like that..), that was when leaving the guard zone and seeing that message actually [i']meant something!![/i] I want risk vs. reward back in my UO. I want a world where there was an intricate balance between chaos and order, where people could police themselves. I want to be able to go to town and see people walking around, talking, and making new friends, and emeies as well. Skills are more important to UO than items and power scrolls, and a classic shard can let us have back UO the way it was meant to be played.

 

*applaudes* *tear*

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Guest Chris
Cobra did you play pre publish 16?

 

I think there's some folks voting without even knowing what was in publish 16.

 

Aye I did play pre pub 16 :) I got the game like not long before pub 16 was planned. Maybe 3-4 months pre pub 16. And I loved every second of it.

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I never paid that much attention to the pubs or anything..just updated the game because I wasn't in the mood to leave UO. I would rather be in a UO world that was like what DealinBurgers mentioned. I would like for my smith to be useful again...I remember GM Armor was the bomb...now, not the case. I liked going mining and staying awake, because you could be attacked and had to have your wits about you...now when I mine I fall asleep. I guess I just want to hear myself have tantrums at my computer again. I like the good ol days when I first started playing. It wasn't so bad.

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Renaissance or Trammel was the first major change opposite of the original spirit of what it meant to play Ultima Online, therefore, there is no better choice than Pre-Renaissance or "pre-UOR."

 

That was a time when skills were important, crafters were important, and most importantly, friends were important.

 

Though I can understand why Pre-AOS could be a more popular choice currently; there are not many of us old players left after all the expansions and changes that have taken place since Renaissance.

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  • 4 weeks later...
  • 3 weeks later...

Any pre:trammel will be fine. Heres how I see it.

 

I currently play a freeshard (which I know you all hate, and discourage) but let me tell you why me, and thousands others do. - We miss old school UO. The constant threat of danger, no trammel to run to, no artifacts, no spell delays, no power scrolls, house looting, stealing at the popular banks. Thats what we all miss, and I will guarantee you, that if OSI releases an old school/classic pre:tram shard (no insures either :grin: ) It will attract more people than they could imagine.

 

I also currently play WoW, and I dont know how many old UO players I've ran into. They were all like "Hell yea I'd come back if OSI had old school shard." The PvP and skill that people miss, was all ruined when AOS came out. I'm not here to bicker to you guys or anything. I just know that in the back of my head people would flock to a classic OSI shard. We were talking about it on our forums/IRC of the shard I play and so many people said they would go back to OSI if this happend.

 

This would be an extremely smart move by EA if they did this, they would make a ton of money, they would literally kill all the free shards, they would attract alot of people from WoW and Everquest, and people could reminisce the past that they once loved and knew as UO.

 

BTW - Heres some pics of what I currently play, (yes some of them were taken recently), don't you guys want to come back to this on OSI? Becuase me and thousands others sure do.

 

 

Keep in mind these pictures are not to promote, but to simply show what I'd love a classic OSI shard to be like.

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Keep in mind these pictures are not to promote, but to simply show what I'd love a classic OSI shard to be like.

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I'll leave this post up, but please don't advertise/link to the free shard in question

Thanks for the screenshots

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Guest Arven

Illusion metro is right.

 

There are thousands of us playing on free Pre-UOR shards, and the vast majority of us would come back if a Pre-UOR Shard was put up.

 

 

 

I'm just glad EA is finally thinking about this, we've only been begging for it for 5 years now.

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(which I know you all hate, and discourage)

 

I wouldn't call it "hate". Its more of a matter of not overstepping an existing relationship that UOF has with EA. Also, many, many people here have tried PRS' before. The folks here don't "hate" PRS.. no reason to.. they don't effect our gameplay.

 

Now, a far as players rushing back to EA if they were to open a pre-whatever shard.. in my opinion, I don't think they'll have much of a choice. If EA begins marketing a Pre-whatever shard, I suspect they'll change the EULA VERY quickly to eliminate the competition, which at that point is what the PRS' would be doing. Offering a similar service, using likenesses of content and their code for a substantially lower cost.. Free. A change to a couple of those "gray areas" in the EULA and their competition is effectively wiped out over night.

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Well... I voted for Pre-AoS. I didn't play pre-Trammel, and I'm not quite sure I would have liked it really. I did, however, love publish 16. Bulk Order Deeds became an obsession. And I did quite well with them, considering I only had one tailor and one smith. Also liked the limit on tamers... it brought some balance to that class in my opinion.

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  • 4 years later...

Pre:AoS is a better choice than Pre:Ren.

 

A Pre:Ren shard would be just an underpopulated Felucca with no source of Trammel Players to draw into Fel with the various baits used on normal shards.The bored PKers will just close their accounts again because the Pre:Ren Classic Shard isn't any fun for them.

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