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Found 21 results

  1. Sony has shown off a highly accurate motion controller and camera system that it plans to launch next spring for the PlayStation 3. Players hold a wand that allows them to see images of themselves holding virtual objects such as tennis rackets or weapons. Video - http://news.bbc.co.uk/1/hi/technology/8080511.stm
  2. Need a big virtual hug today. We got laid off, have a few weeks to find a new job at least but still a little disheartning. It is happening alot at the moment due to the credit crunch but a hug would be nice.
  3. I get fed up with a massive virus attack on my XP bootable partiton. It won't let me load XP past the login screen. Anyway, my computer now has Ubuntu as the primary bootable partition. The good news is that I can run office & productivity games for Windows via this virtual machine for Linux I bought. The bad news is that I can't run Windows games that have intense 3D needs on this piece of software. I'll have to subscribe to Cedega to do that... so I guess I'm going cold-turkey on the darn computer games.. bah!
  4. Police say woman logged on virtual reality game and ended ex's avatar TOKYO - A 43-year-old Japanese piano teacher's sudden divorce from her online husband in a virtual game world made her so angry that she logged on and killed his digital persona, police said Thursday. She used his identification and password to log onto popular interactive game "Maple Story" to carry out the virtual murder in mid-May, a police official in northern Sapporo City said on condition of anonymity, citing department policy. "I was suddenly divorced, without a word of warning. That made me so angry," the officia
  5. http://news.bbc.co.uk/1/hi/world/asia-pacific/7688091.stm
  6. Hi, For all those in need of a virtual haircut stick on you head phones (works much better with headphones) click the link and listen (also works better if you close your eyes ,after clicking the link of course LOL) This sounds amazing. YouTube - Virtual Barber Shop (Audio...use headphones, close ur eyes) dont forget to CLOSE your eyes [ and dont be a chicken ] Now I know why my dog Dasha freaks out when I clip his fur lol
  7. Poor earning virtual gaming gold Players in World of Warcraft acquire gold by fighting - or buying it illicitly Nearly half a million people are employed in developing countries earning virtual goods in online games to sell to players, a study has found. Research by Manchester University shows that the practice, known as gold-farming, is growing rapidly. Researchers says the industry, whi
  8. 'Spore' computer game aliens coming to virtual life By Glenn Chapman AFP - Thursday, June 19 05:08 am EMERYVILLE, California (AFP) - Alien beings destined to inhabit the "Spore" computer game after its launch later this year came to virtual life on Wednesday with the debut of a free "creature creator." Electronic Arts-owned Maxis has the software available at The Official Spore to let people make inhabitants for an eagerly-anticipated computer game that is the brainchild of "Sims" creator Will Wright
  9. The Future Has Arrived Remember when you were promised all those amazing future tech innovations? Just around the corner was supposed to be a shining technology utopia with flying cars, personal space travel to distant galaxies, and bio-implantable cell phones. It's almost disappointing enough to make you sit at home and watch old episodes of "Space 1999". Don't lose hope! An amazing glimpse of this promised future has just arrived at ThinkGeek in the form of the Bluetooth Laser Virtual Keyboard. This tiny device laser-projects a keyboard on any flat surface... you can then type away accom
  10. Source: TAMPA, Fla. — A legal dispute over the theft of virtual sex toys has resulted in a real-life slap on the wrist. A federal judge accepted the settlement Thursday of a lawsuit filed last year against a Texas man accused of stealing sex toys developed for the online world, "Second Life." According to the settlement, Robert Leatherwood agreed not to copy, display or distribute any items sold by Eros LLC, a Tampa Bay-area company that creates virtual sex scripts in the "Second Life" universe. Leatherwood must also disclose the e-mail addresses of anyone he knows had access to his "Se
  11. At the 2008 Consumer Electronics Show in Las Vegas, a panel titled "Virtual Worlds and the Massively Multiplayer Gaming Explosion" reviewed one of the year's largest and most burgeoning trends, examining issues from competition with console gaming to socialization, in-game ads and monetization. Is the shrink-wrapped box dead? What's left after WoW? Where will future innovation come from? Trion World Network CEO Dr. Lars Buttler; Bob Ferrari, executive director of business development and sales for Turbine; AMD senior product manager Ian McNaughton; Stormfront Studios president and CEO Don Da
  12. According to Pacific Epoch, the Chinese game company Shanda has been forced to pay 5000 Yuan (around US?680) and apologize to a player for removing six virtual assets from his The World of Legend account. Shanda (Nasdaq: SNDA) has been ordered to pay RMB5,000 and apologize to a gamer of its in-house developed MMORPG The World of Legend for taking away his virtual tools, reports Changsha Evening Newspaper. The gamer surnamed Zhang discovered six virtual items, worth more than RMB1,500, missing from his game account on November 22, 2006 and contacted Shanda regarding the disappearance. Shanda
  13. Wow... 'Virtual theft' leads to arrest Habbo Hotel users create a character and can buy furniture A Dutch teenager has been arrested for allegedly stealing virtual furniture from "rooms" in Habbo Hotel, a 3D social networking website. The 17-year-old is accused of stealing 4,000 euros (£2,840) worth of virtual furniture, bought with real money. Five 15-year-olds have also been questioned by police, who were cont
  14. Is this world getting stranger or what?!?!?
  15. A Riverside fifth-grader has a brain tumor. The diagnosis isn't good; metastatic cancer. Splitting headaches started in March, which led to an emergency room visit in April. Doctors had to sedate him for the pain and he didn't wake up for a week. Groggy and weak in the hospital, Chatterton only wanted to play the massively multiplayer online game World of Warcraft. Together with Make A Wish Foundation, made this child's dream come to virtual reality. Whether its Blizard or EA Game Developers, its a true gift of humanity to share their worlds with us, and to take an opportunity to make a c
  16. Saw a thread on stratics in which someone said Markeedragon had posted that they were banning the sale of Virtual items in games and removing existing auctions So I decided to chat with a live rep at Ebay
  17. taken from Thread :-Sony's "Experiment" with Real cash for Virtual Goods is a "Success" UO UHall ########################### Comment *Hoping this post is not considered to be directly related to ebay stuff* According to this article, Sony claims that Station Exchange has been a success. It allows players to sell/trade virtual EverQuest items for real-world cash... I'd be rather happy to see EA/Mythic do something similar. ############################ Although deep down I am probably morally opposed to this sort of thing, when I look at it from a business perspective, I really
  18. I've been getting a message here on my work comp that the virtual memory is getting low. What's that mean? And what am I supposed to do? Hate calling the help desk here since it's all the way in Winnipeg. And they're usually busy.
  19. source taken from UO.UHAll This might be a little off-topic, but is an interesting article about scams in online games and whether RL judicial systems should get involved. I read through it really fast and didn't see UO specifically mentioned, but I do believe it is relevant to our Duping ("counterfeiting"), max weight, and other scams.... My personal feeling is that if an item is stolen or scammed within the rules of the game, then there should be no possible rl crime. If someone steals, scams, or dupes something outside of the rules of the game, then their account should be banned. If th
  20. Virtual Pandemic: 90 Days to Infect Entire U.S. By Robert Roy Britt LiveScience Managing Editor posted: 05 April 2006 08:49 am ET A new computer model reveals how a pandemic like the avian flu might spread quickly across the United States and what methods would best thwart the scenario. Researchers assumed a starting point of 10 highly infectious influenza cases in Los Angeles, then let the model take it from there. The virus spread quickly, peaking in just 90 days with 100 or more infections per 1,000 residents of just about every corner of the country [Animated Map]. The simulation is
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