Seconded with Kaelith - and in fairness I do speak from the perspective of a roleplayer who appreciates the game being less of an LSD-induced-circus ride. I like the new graphics being that much more murky and darker. Things like neon plans being toned down or removed? Excellent.
Hey, that's a bit under the belt to take things to the other extreme to promote your opinion. I think it goes without saying
that 99% of us abhor the neon stuff and anything that does not fit into the world of Sosaria. It's one of the things I've been ranting on about for years and it was one of the key factors which launched the Pixel Graphic Challenge.
Correct me if I'm wrong, but the original outcry in this thread was based on the fact that the new housing and decorative graphics are not improving upon the old, but on the contrary, ruining
them. Now this is a matter of taste, I'm aware - and all are welcome to voice their opinion on their personal stand with this issue.
I'm a roleplayer myself, but you don't have to be one, to appreciate natural earthy tones. But "earthy" does not equal: faded, drab and tired looking! Just look at any Ultima VIII screenshot to see what I mean. Earthy tones have every capability to also look rich and vibrant. Think about the color of wine or a pine tree.
And it's not only the colors and loss of light - but the way in which everything has lost definition. The UOKR items are simply not tangible anymore. They get completely drained into the background, they do not feel like collectable items nor do they inspire decoration.
This is not neon - this is class:
But you'd prefer to see this?
Well, each to their own I guess. Please just don't bring neon colors in here as artillery, that's not what we're talking about.