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PVM Warrior TEMPLATE

- - - - - pvm template warrior

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29 replies to this topic

#21
DiP

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105 Chiv - Holy Light spam??

Just wanting to know your reasonings. I see no reason for a PvMer to go above 70-80 Chiv.

Tactics & Anatomy above GM both have very minimal effects. Healing above 90 only helps resurrecting someone. 115 Archery/Resist are fine enough for PvM.

Just saying I've done your template and the difference between 50 Bushido+Higher Chiv+ Higher Tactics/Anatomy < 120 Bushido IMHO.

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Thanks again Maddux!

Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes*


Adam: aye and in order to expedite the production of solidiers, i kill off the old people (Carp was right, Adam IS evil!)

#22
Carl

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I think I've settled on this
115 archery
115 resist
100 tactics
105 anatomy
80 chiv
90 healing
110 bushido


What kind of bow do you use? And what mods are important on it?
And what kind of stat set up should I be looking at?

And if I have 90 healing that doesnt effect heal time or amount of heal or anything?
i was told to bring anatomy to 115 so i can heal more

#23
DiP

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With the change in Leech effects those properties aren't "must haves" like they used to be, but still very effective as long as your dealing big hits. The top properties to look for should be Slayer/SSI/HCI/Balanced(if your a pot chugger)/Leech Effects in that order.

Your suit needs high LMC and MR with near max resists, +HP is bonus.

My stats ran (this was before the +5 Stat bump and with a +15 Scroll only):

85 Str/ 90 HP(*Higher HP (and Str) is suggested as some things still hit hard with good resists)
125 Dex / 140+ Stam(140+ with items depending on what I wore)
30 Int / 60ish Mana(was Elf and items added mana)

But I'm sure there are better/more efficient set ups than I had.

Staying Human seems like it could have a better bonus than being Elf, dependant on if you need to wear elf armor (I did).

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Thanks again Maddux!

Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes*


Adam: aye and in order to expedite the production of solidiers, i kill off the old people (Carp was right, Adam IS evil!)

#24
Carl

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The suit I have on now gives me 65 in all resists, 11 MR, about 20 health and extra mana and some stamina regen. Im at about 35 MR with my rune beetle carapace, totem and some mods on my armor so I think im going to stay human.

My question is, you said past GM anatomy gives little benefit, but doesnt 115 anatomy heal ALOT more than GM?

#25
DiP

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At GM Healing + 115 Anatomy you will heal 38-62 Damage

At GM Healing + Gm Anatomy you will heal 36-60 Damage

2 Extra HP for 15 skill points, your call.

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Thanks again Maddux!

Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes*


Adam: aye and in order to expedite the production of solidiers, i kill off the old people (Carp was right, Adam IS evil!)

#26
bendavho

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At GM Healing + 115 Anatomy you will heal 38-62 Damage

At GM Healing + Gm Anatomy you will heal 36-60 Damage

2 Extra HP for 15 skill points, your call.


Wow only 2 extra points! I take it you tested this?
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#27
DiP

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Tested a long time ago, and didn't notice a difference (which is why I dropped Anat to Gm). Those numbers aren't mine though, those come from stratics.

When I tested it, I just didn't see a difference at all in how much HP was healed.

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Thanks again Maddux!

Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes*


Adam: aye and in order to expedite the production of solidiers, i kill off the old people (Carp was right, Adam IS evil!)

#28
bendavho

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What have you noticed about tactics above gm? Right now I have 110 tactics on my archer and might drop this to gm and put more in busido.
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#29
Kratos Aurion

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but both anatomy and tactics participate in the overall DI cap dont they? I know the devs posted the formula in a prior FoF but I cant remember exactly how to determine the results.

Im not sure if gm+ anatomy/tactics would even really benefit that much but I was just bringing it to the attention hehe.

#30
DiP

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What have you noticed about tactics above gm? Right now I have 110 tactics on my archer and might drop this to gm and put more in busido.


I'll just give you this little tidbit.

For a while I ran around with the Arms of Tactical Excellence (for the +12 Tactics) which brought me up to 115 Tactics (103 Natural). Replaced those arms for some with LMC/MR/better resists, dropped to GM Tactics and haven't missed the extra DI from those 15 Tactics points.

As for the Anatomy+Tactics adding to overall DI, this is true, but both skills after GM provide VERY minimal effects. Skill points best invested somewhere else.

Posted Image

Thanks again Maddux!

Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes*


Adam: aye and in order to expedite the production of solidiers, i kill off the old people (Carp was right, Adam IS evil!)





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