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House Modification Pitfalls?

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    Infamous King of Typos

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It's been many years since I lastly tried to change the structure of a house. But I have this house close to the Ter Mur gate that really rather nondescript and boring, so I want to make some changes to turn it into a modest shop.Now, since it has been quite a while, I wanted to ask: To what to I have to pay attention when I go into construction mode? Do I have to clear every item out of the house? Or only the house addons? Are there any known bugs or other things I should know?A short heads-up would be really appreciated :)

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Anira Cuilwen

Anira Cuilwen


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Indeed there are few things. But nothing big to worry about as far I know.
I would highly suggest using the classic client for house editing.

I know about following issues of the enhanced client in gards to house design:
- It is not possible to create "broken" staircases (like L-Shaped ones), also the EC will destroy any existing if there when going to edit
- It drops much more items into the moving crate (when items end up in an invalid position after editing, EC handles much more as invalid than the classic client)
- The "valid structure" check is little different he new client, if something does not work try it with classic

Other issues:
- Broken furniture/addons like stone tables need to be locked down before going to edit, else they will poof

It will notify you if any stuff (addons) need to be remove before editing the house.

Uhm.. think that's all.

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