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UO Auto Map 8.3 Now In Beta

- - - - - 83 auto beta map uo

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2 replies to this topic

#1
Thradia

Thradia

    *licks*

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Sent to us by Wilki:

A new version of UO Auto Map is now ready for beta testing. Changes in this version include:

<ul>

<li>Support for the new, expanded map (new dungeons etc.)

<li>Better use of memory.

<li>Various bug fixes (hopefully the black map problems will be gone).

</ul>

To get more information and to download the beta, visit <a href="http://uoam.net">http://uoam.net</a>.


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#2
Adrianna Danere

Adrianna Danere

    Stop staring at my daishos

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[anti-helper proggie propaganda]

Time for one of my controversial views: I don't like the idea of UOAM.

I've never used Automap during th 3½ or so years I've played UO, I find the thought of having some freaky GPS system in Britannia takes away from the experience. I actually like the idea that I can get lost, need to check where I'm going from a map and then watch my surroundings. More realistic that way, and going somewhere new can be a real adventure.

Much like Assist, UOAM is most definitely not necessary to play UO. Makes things easier of course, but easier isn't always better. Stuff that comes easy isn't worth much anything.

[/anti-helper proggie propaganda]

:grin:

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#3
Guest_Bo_*

Guest_Bo_*
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I personally really like UOAM, I know when I first started playing, the little UO map did the trick, but I found out about UOAM, and liked the features, like being able to drop a marker in a place you may have found, say for people who arent mages and cant mark runes. The server link is nice to, for a guild with numerous people on it, and are able to see where everyone is on the map. It is very helpful when hunting, or if someone is saying "hey, find me on map, I'm getting ganked"

I like the new updates ideas, and cant wait for the new dungeon support. I especially will like it for paroxymus's dungeon. I hate running through there with a group and not being able to tell exactly where theyre at.





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