I've got a Pally/Archer/Provoker that works well.
81 Resist Magic
He has 720 real skill points with 91 more from Imbued jewelry. I used Meditation instead of Focus because being an Archer fighting from a distance he doesn't get hit much so didn't need the Stamina Regeneration. Meditation gives faster Mana Regeneration. The Anatomy skill gives a damage bonus of 60% (Anatomy/2, + 5% if > 100).
Given that you play an up close & personel melee fighter, Peace will help you by lulling your opponet for several seconds during combat letting you get in a few hits without being hit back or let you do an Area Peace (by casting Peace on yourself breaking all target locks around you) which would give you a chance to retreat if things are not going well. Discord will really weaken your opponets making them much easier to fight. I went with Provocation so he could make monsters fight each other instead of him. He provokes other monsters on his opponets distracting them from him and can fire arrows without being hit to much. Of course if there is only one monster, it's not any use.
Two good websites for UO information are: UO Stratics - News - Main Ultima Online Gameplay Guide - UOGuide, the Ultima Online encyclopedia
Moving forward is a Good Thing, but EA needs to consider they've made a wrong turn somewhere and are not going the right way. The route they are taking is shedding Customers and not picking up many new ones.
What that one or more wrong turns were is something they have to dig into their records, look at the competition, and figure out to get back to moving forward on the path to more Customers coming in than are leaving. Can they do it, or is our destiny to be playing on free-shards?