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Posted 24 August 2010 - 04:51 AM
Ok so I'm gonna make a mage... I wanted her to have myst magery and necro but I'm noticing that those won't exactly fit... so I was wondering if it was ok to just go mage/necro in today's world, or if I should forgo my old training in mage/necro and pick up mage/myst? please post your mage templates
GM in: Dying and Running Away, then Dying
Posted 24 August 2010 - 05:23 AM
a mage/necro would be slightly better for spawning in my opinion and mage/mystic slightly better for pvp. They both have their advantages. If you were to go mage/necro/mystic you would have to drop resisting spells and meditation. Mediation is fine as you'll have 120 focus, but I personally don't like fighting without magic resist. But that's up to you =)