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Mage/Tamermage or tamer
Posted 28 August 2006 - 04:18 AM
Taming, Resist Magic, Magery, Vet, Animal Lore but not sure where else to go. I want to make sure I can tame high end creatures, gate, make runes, and cast enough spells to make this build viable. Any help would be appreciated.
Posted 28 August 2006 - 04:29 AM
Meditation helps mana come back quicker when you use it. You have to wear leather armor, or mage armor tho.
I don't use resist on my tamer cause I let my beasts take the damage while I heal them and throw off spells.
Posted 28 August 2006 - 04:44 AM
Posted 28 August 2006 - 11:08 AM
Actually Mind Blast is the only direct damage spell that will work without eval. I think it uses your INT to calculate the amount of damage it does.
Without eval, your spells don't have much affect. Like if you cast mind blast on something, you won't do hardly any damage. Same for healing, it won't heal hardly anything without eval
Also heal spells have nothing to do with eval, they work based on how high your magery skill is. But in principle you're correct, spells are generally less potent without eval - direct damage spells do next to nothing, and buff/debuff spells don't last long and have lesser effect. Summons work fine, however.
Posted 28 August 2006 - 04:08 PM
I picked 115 in all the mage skills in case taming fails me, I don't want to get jacked by every monster so I feel eval is VERY important.
Thanks to Atlas for hooking up this SICK signature!
Posted 29 August 2006 - 03:35 AM
Thanks to Maddux for the wonderful sig!
Posted 29 August 2006 - 03:42 AM
Posted 29 August 2006 - 05:55 AM
Like, most pets have wrestling, tactics, anatomy and resisting spells. Magic using pets have also magery, eval and meditation. Some pets also have poisoning, and the cu sidhe has healing.
Each pet you tame has its own skills and they don't affect other pets in any way like apparently in WoW, so no worries about having to tame certain pets to use their skills.
Posted 29 August 2006 - 06:06 AM
Posted 05 December 2006 - 04:01 AM
med-110 (with ring to take to 120)
lore-110 (with bracelet to take to 120)
i feel this is the best setup for a true tamer/mage.getting the scrolls to do this cost a small fortune and gains are not coming as fast as i`d like but it`ll be worth it when its done.
ratfink-theif/excess skill holder.
Posted 05 December 2006 - 11:57 AM
Spell Weaving 100
You can use rings and the Birds of Britania totem to get your taming high. I use either a luck suit with 1300 on it, or a mana regen 100% lrc suit. It all depends on the situation. I find this the best template to use. But it all depends on your style of play. I've not finished mine, but I can still do better than most.
Cast Word of Death on the champ to do a lot of damage, when it has less than 4000 hit points. This can only be found if you have your lore above 110. Good luck. And welcome to UO.
Posted 05 December 2006 - 02:57 PM
120 animal lore
100 eval int
100 magic resist.
This gives you Legendary for the taming skills, which are the most important; the mage skills are secondary, but this template gives you both offense and defense. Your Mana Regeneration will suffer a bit from the small amount of Med, but you can make up for that by maxing your INT stat out so that you have a huge mana pool to begin with.
An alternative would be:
40 eval int.
This template is the same as the one before, but the mage spells won't be as powerful because of the low Eval. Poison and Mind Blast are at full power, though, because they aren't powered by Eval, so you can use those for offensive purposes.
Another choice is this:
This is a purely offensive mage template with no defense against spells. It's ok unless you get into a group of spellcasters, which at higher levels of hunting will happen often.
Good luck with whatever you choose, and welcome to UO!
Posted 05 December 2006 - 03:14 PM
Posted 05 December 2006 - 03:59 PM
Rhus, no offence but you don't play a tamer often do you. Your tamer isn't meant to get in the way. Your 2nd template is much better. But I'd still rather put spell weaving on there. For peerless there isn't anything better. Especially when Lady M heals when she gets low health. The spellweaving increases the damage with Word of Death. I swear by it. I've never seen a tamer do more damagge than me and I used to camp money spawns - swoops. Resists are a wasted, the animal takes the punishment whilst you keep it alive. Peerless are very good where money is concerned, the loot is worth a lot. But if you camp swoops you can do 150-200k in an hour if its quiet.
No offense taken; I'll point out that the OP sounds like a fairly new player, and expecting him/her to jump right in on Peerless and Champ Spawns is unrealistic at this point. Read the original post and the replies posted by the OP and you'll realize this. There is plenty of time to fine-tune a template, and I would guess that the OP isn't even GM in the taming skills, let alone Legendary. Your advice is good for a veteran player, but not a new player.
Posted 05 December 2006 - 05:27 PM
Posted 05 December 2006 - 05:35 PM
Thanks to Atlas for hooking up this SICK signature!