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Chivalery Skill

- - - - - chivalery skill

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32 replies to this topic

#1
Kelder

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Everyone i asked say that chivalery is important skill for a warrior. I am looking on the list of it's options, and still don't sure it worth the skill points. Is this skill really worthy? All of its advantages looks not too much usable.

#2
Rhus Radicans

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You can test Chivalry very easily to see if it is worth having as a warrior.

Do this:

1. Purchase the Paladin spellbook (available from the Keepers of Chivalry near the Luna Moongate) and as much Chivalry skill points as the Keepers can train you in.

2. Find a monster that has enough hit points so that you won't kill it in one swing. A Lizardman, Orc or Ettin would do fine.

3. Attack the monster, just using your warrior skills, and note how many damage points you do to the monster.

4. Now cast the Chivalry spell Consecrate Weapon and attack another monster of the same type, again noting the damage. It should have increased significantly. The spell only lasts for a few seconds, but can be recast, it hardly takes any mana or tithing points.


When you are able to cast the Chivalry spell Enemy of One, do this comparison again. Enemy of One lasts for about a minute or so, so cast it, then cast Consecrate Weapon as you engage the monster. You will see a significant damage increase compared to fighting without the spells.


A Paladin should have Anatomy and Healing in his template, and use them for the primary healing method. You can save the Close Wounds Chivalry spell for situations when you are taking heavy damage and your bandages aren't working fast enough. Simply cast Close Wounds, and the danger is immediately lessened.

Same with poison. You can use your bandages to cure the poison, but a quick cast of Cleanse By Fire will instantly cure the poison, leaving the bandage available for raising hit points back up. Similarly, all curse spells can be negated by simply casting the Remove Curse spell. That one is good to use between battles.

Sacred Journey gives you a way to travel magically using runes and runebooks. You don't have to waste extra points on magery.

The Chivalry Spell Noble Sacrifice should only be used in special situations, such as rezzing an entire group of people during a champion spawn situation. You can actually rez everyone around you using it, but when you do, you are left with only 1 hit point and 1 mana point, so you are very vulnerable at that point; only use it in a safe spot free from attack, if at all possible. For normal rez situation for a single player, use bandages.

Holy Light and [/i]Dispel Evil[/i] see less use than most other Chivalry spells, because they require a high degree of Chivalry to work effectively. Holy Light is an area damage spell, and will damage every living thing around you, even blue NPC's such as Wandering Healers, who will then attack you. Not good! In a champ spawn situation or a dungeon with heavy spawn, though, it can be very useful. Dispel Evil can be used to give you a moment to get off a bandage or recall out of a bad situation. Most paladins I know rarely use it, though.

So is Chivalry worth it for a warrior? Test it and see! For me, whenever I start characters on a new shard, the first one I always start is the Paladin, usually a swordsman. Once trained up (takes a couple of weeks on the average) he can pretty much go anywhere and make good money.

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#3
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Chivalry is absolutely the most important skill for ANYONE who swings a weapon. Although you do not need to spend many skills to be efficiant in it. 70-80 will be enough for you to do every skill, with 1 or 2 being holy light and noble sacrifice the only ones you will fizzle regularly, but can still cast. The benefits of this skill are too important for a warrior to not have. I do not recommend any warrior type to NOT have this. By all means, train this skill up.

#4
Maddux

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It is a worthy skill to have, especially for combat.

[SIGPIC][/SIGPIC]


#5
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I personally love using dispel evil in a spawn. My chiv/mage uses it alllllll the time. He is a Holy Light/dispel evil castin fool!! It really helps when spellcasters are trying to interrupt your HL, and helps the necros with their withers, but they are usually in wraith form and can run through stuff. It is especially handy if you are being bombarded with spawn, and are being raided, and need to get clear of spawn to fight with the said raiders. Once again, chivalry is THE most important skill to have as a warrior outside of your necessary warrior skills, aka, anat, tact, weapon skill, heal, parry, resist

#6
Kelder

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How do i use Sacred Joerny with a runebok? ITried, but it didn't worked. Should i remove each rune out before using, or there is a way to use it with book?

#7
Rhus Radicans

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How do i use Sacred Joerny with a runebok? ITried, but it didn't worked. Should i remove each rune out before using, or there is a way to use it with book?



There are a couple of different ways to do it. If you are going to be visiting the same place often, turn to that page in the runebook and click the gem to set it as the "default location." Then you simply cast the spell and target the runebook while it is in your pack.

The other method is to turn to the page you need, and click the small blue gem next to the words "sacred journey." The spell will cast and you will be transported to the location marked on the rune.

The Default method is the one used most often, I think. My own characters usually have several runebooks in their packs (city banks and hunting spots, most commonly), each one set to default to a place I use most often. Usually this is my house and the Skara Brae bank. One book should be ready for use as an escape book so that you can get out of a messy situation if required by circumstances.

Note: Bear in mind that you will need to keep enough Tithing Points available to power your spells. My own paladins usually keep about 20k in the tithing account, so that running out of power for spells never becomes an issue. A morning of doing escort quests at Haven will give you enough GP to tithe for a lot of spellcasting.

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#8
Som

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ok me hitting a Hiryu with a dragon slayer. 40 points of damage
me hitting the same Hiryu with Enemy of One and Consecrate Weapon 160 points of damage!

so I think its worth it:icon_thumright:

(results may vary this statement has not been verified or endorsed by the Luna paladins)

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#9
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Oh god, I usually keep mine at 90-100k. You never know when your gonna become red and not make it to the shrine to tithe again.. hehe..

#10
Tukaram

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I keep about 60K points in my tithing book but most of my paladins have so much LRC I very rarely add any points to the book.

Chivalry is an awesome skill for warriors, as others have pointed out. Enemy of One, Consecrate Weapon, Holy Light, Cleanse by Fire....it's all good. Chivalry is the reason I've never even tried the new skills, ninja and whatever the other one is...bushido? They can't be as good as Chivalry.

Tuka :cool:

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#11
Damin

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LRC works with tithe??

#12
Adam

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Sure does.

#13
Damin

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Well I learned my one new thing for the day...now my synapses are immune to penetration of useful information for 24 hours :>

#14
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LRC does work for tithing, but you have to have tithing points first. you cant just start casting with LRC & 0 points. If you plan on wearing lrc, throw like 1000 gold in tithing or something just so its there.

#15
Adrianna Danere

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Chivalry is good, definitely.

Yet I refuse to put it on my warrior :grin:

RP reasons mainly, miss Danere just isn't some sort of holy paladin type person. Can't see her spouting out pseudo-latin while fighting. Bushido is much more appropriate, being fighting techniques, not spells.

Personally I think it's wrong how chivalry is easily useable at so low skill levels compared to other warrior supplement skills which need more investment to be effective. But this low requirement is just another good reason to pick up chiv.

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#16
Santi

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So, what kind of templates have you used for a chivalry warrior?

Is focus that important? Especially if you are going to mostly use consecrate weapon and enemy of one?

#17
Tukaram

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I have a few Paladins. Pretty much all my warriors have chivalry and a couple mages have it as well. It is just too handy a skill not to have.

My main Pally:
100 Anatomy
110 Focus
83 Chivalry (110 w/jewelry)
110 Swords
110 Parry (109.9 and stuck for over a year now)
110 Tactics
97 Healing (pointed down)

107/90/58

My Fisher:
100 Fishing
110 Archery
100 Chivalry
100 Tactics
100 Anatomy
110 Focus
100 Healing

100/90/55

Tuka :cool:

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#18
Santi

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Thanks Tuka.

Adam got me into using "peace" and taming, and now I have 3 chars with GM Peace and Music and one in the high 90's. So, trying to make it work with a pally.

Music 100
Peace 100
Chivalry 100
Focus 100
Swords 100
Tactics 100
Anatomy 100

Only thing here, I sacrifice being able to have healing and have to rely on magical healing. If I could get rid of focus for healing, I think I would be ok.

Music, Peace, Chivalry, Swords, Tactics, Anatomy, Healing ; problem with both, no parry...I have 96 parry on a stone right now.

#19
Tukaram

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I'm working on a new character. He is a Peace/Pally. He has a long way to go but here is wht I'm shooting for:

110 Music
110 Peace
110 Swords
100 Anatomy
100 Tactics
100 Chivalry
90 Healing

He will be my first Pally without Focus so I will have to see how needed it is. A lot of folks say you don't need Focus but I have used it, and loved it. My guys with Parry wouldn't give it up for anything, it works great!

Tuka :cool:

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#20
Adrianna Danere

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The main idea behind not needing Focus is that the two things Focus provides can both be obtained from items instead, thus it would give you more abilities if you use items for regeneration and shove those ~100 skill points into something extra.

But this approach assumes you have a ridiculously infinite pool of gold to purchase the perfect gear you need, which has those regen properties, resists, and whatever else you happen to want. A lot of people forget that not everyone is in that situation financially. And even if they were, it takes some work to find the perfect items.

Personally I wouldn't go as high as GM focus ever, even just dropping it to 80 frees up 20 points that can be used to scroll other skills at the cost of only 1 mana regen and 2 stamina regen. Easily compensated for through a few armor parts. Dropping it further is even better, for instance, 60 Focus frees up 40 points, use those to scroll weapon skill to 120 and maybe parry/bushido to 110 each - way more useful than 2 mana regen and 4 stam regen.

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