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NecroMageWeaver

necromageweaver

82 replies to this topic

#1
Pitr

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120 Magery
120 Int Eval
120 Necromancy
120 Spirit Speak
120 Meditation
120 Spell Weaving


10 Dex
MAX Int
Rest Str

Start your template with 49 necro, 49 inscription... max Str.
Do a few escort quests in New Haven and collect some gold.
Buy the above skills (cant buy weaving) and Focus... from NPCs.
Make sure all other skils are locked.
After you buy all skills... ask the NPCs for Quests and do the skill quests in this order:
- Inscription, the reward is an Undead Slayer SpellBook.
- Necromancy, and you get a Full Necromancy SpellBook.
(the order of the other quests isnt important, just dont collect your reward until your training is done...)

Next Step... find an LRC suit.
- ask some friends,
- ask the local training guild if the shard has one,
- buy it,
- or go to Yew, then into HeartWood. Talk to Kalendor and get the DreadHorn Quest, then Ilshenar, Spirituality... travel West... until you find the Grove... (carefull not to have negative karma)... there you might find a bird called Swoops being killed by tamers or warriors... wait until you can loot... and you will find LRC pieces.

Training...
Focus UP.
Inscription Down.
Use a wand to reduce your Magery... and train it.
I suggest training Necromancy and spirit Speak first... so you can go into Lich form and summon a Wisp... both give mana boosts. Dont be scared if you are training with 0 HPs... just dont hit yourself.


After you can cast Energy Vortex, or if you like a challenge, Blade Spirits... you are ready for the final stage... Spell Weaving.

First, make sure you have enough gold in the bank to insure your gear...
Then go back into HeartWood and start the Spellweaving Quest...
Its last stage will take you back to Ilshenar.
Once that is completed... Lich form and Wisp up...
Back to Training.
(Focus Down)


This template allows you to do anything, go anywhere...

You can deal massive damage or be the team healer...


In my opinion this should be the First Character to be created by any player. =)
[SIGPIC][/SIGPIC]

#2
couponfork

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Which would be better for this build, focus or med?

#3
Pitr

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Focus before you do the SW quest...

Then drop it for SW.
[SIGPIC][/SIGPIC]

#4
couponfork

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Alright so right now I have focus and med, drop focus when I have everything trained and start SW?

#5
MegaMongbat

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This is more or less the template I have been using for ages now.

Spellweaver/Mage/Necromancers are insanely powerful and I think the most versatile characters in the game.

Some of the prime benefits I found:

Slowly but surely they wither away...
If you cast the wraithform spell -can be casted early on when training necromancy- then you get the mana stealing ability which allows you to regenerate mana when you hit enemies. Ecspecially when fighting large groups of enemies such as low level champion spawns, you'll have an endless supply of mana!

Taxi for mister Smith!
Mark, gate, recall, being a mage you got the benefits of having the means of fast travel at your disposal. It's good to be a mage!

Focus? No thanks, I suck!
If you use the vampiric embrace spell, you will regenerate mana and stamina at an increased rate. Generally, for a mage, if you are in vampire form, you have all the stamina regeneration you need and can thus skip focus. Oh and there is the very nice "immune up to lvl3 poison" bonus too, just make sure to use sunscreen!

Could you stand over here please?
If you can get other people together in an arcane circle (the Prism of Light one would be the best because of it's inherent bonus), then you can go from "Meh" to "WTFBBQ" in no time! Having a lvl6 arcane focus is almost the same as godmode, if only for the spelldamage increase it can give you.

Kryptonite anyone? Yes, you sir, with the blue and red outfit!
Another advantage of being a mage is that you can easily dish out damage of any elemental form. What's even better, a few of the necromancy spells allow you to up this damage even further by lowering your targets resists. This in combination with an arcane focus (for even higher damage output), means you'll be carrying the right colour of kryptonite for any supermen you may encounter.


Now, there are also a few downsides to having a Spellweaver/Necromancer/Mage.
(let's call them a Spenema from now on, shall we?)

Does the local 7-11 also sell Mana?
You will be burning mana like no tomorrow, make sure you pick the right form and get a decent suit with lower mana cost and decent mana regeneration.

Oh, sorry, the plus package costs another 10mil
For a decent Spenema, a suit should have the following:
100% lower reagent cost, 45% lower mana cost, high mana regeneration, decent resists.
Not having a suit with the modifiers stated above greatly lowers your effectivenes and you've guessed it, the decent parts with the better modifiers tend to be quite expensive.

Premium package? We have that too for just another 10mil extra!
When it comes to magery, the 120 powerscrolls cost quite a hefty sum of gold.
My advice is to stick with 115 skills because while when hunting it makes only a marginal difference, in your wallet it's like the difference between night and day.


Training tips:

Like stated above, 100% Lower Reagent Cost is mandatory!
I would recommend holding off on training until you get such a suit.
It will save you a fortune worth of reagents.

Many skills can be trained together and alot of them don't need to be maxed out in order for you to be effective. For instance, if you can succesfully cast wraithform and wither, you can do with only having 80 magery (so you can cast the level 6 damage spells such as energy bolt and explosion) and gratuately work it up from there. Meditation is an easy skill to train passively, ecspecially with the amount of mana you'll be burning.

A full mana bar would be a waste. Whenever you have the mana to cast spells, be sure to do so. Keep casting beneficial spells such as bless on yourself and your friends when you are not in combat to make the most of your mana at all times.

Recommended equipment:
- Scrappers compendium (roughly 300k), faster casting and lower mana cost
- Rune beetle carapace (roughly 1.2mil), lower mana cost and mana regeneration
- Brightsight lenses (roughly 150k), mana regeneration
- Pendant of the magi (roughly 500k), lower mana cost, lower reagent cost, mana regeneration
- Totem of the void (roughly 1mil), lower mana cost
- Ornament of the Magician (roughly a small fortune), lower mana cost, lower reagent cost, faster casting, faster casting recovery. If you can afford this one, get it. If you can't, well there is always the cursed variety. Just be mindful not to lose it.
- Rest of the pieces to complement lower reagent cost, resistances and mana regeneration

The equipment mentioned above is not only recommended for training, it would be an all purpose suit for your Spenema. However, like stated above, it requires some hefty funds before you may be able to afford it.

#6
Farsight

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Could you stand over here please?
If you can get other people together in an arcane circle (the Prism of Light one would be the best because of it's inherent bonus), then you can go from "Meh" to "WTFBBQ" in no time! Having a lvl6 arcane focus is almost the same as godmode, if only for the spelldamage increase it can give you.


No, not there, it's a trap!

Very recently, a similar arcane circle to the one in the prism of light has appeared RIGHT IN FRONT OF THE WEST BRITAIN BANK on every shard which gives the inherent +1 focus bonus. So rather than gathering a group and waiting for everyone to get together and ressurecting the clumsy fools who tripped over the crystal hydra, you can just stand in front of the bank for a few minutes and someone will likely come along to save you time, effort, and 10,000 gold plus insurance for the same level six focus results. (If you ever see Sweety on Catskills, thank her for that)

#7
MegaMongbat

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Thanks for elaborating on that.
I always assumed that the circle at Britain West Bank was a regular one, same like the one players can place in their houses.

Now that I know it's also a bonus one, that changes things altogether!
(So who's at Britain West Bank right now? I need a lvl6 arcane focus! ;))

#8
Pitr

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Maximized Spawning Suit:
Faction:

Crystal Reading Glasses.
Pendant of Magi.
Armor of Fortune.
Midnight Bracers.
Stitcher Mittens.
SpellWoven Breeches.

Cryst. Ring
Ornament of the Magician (or 1/3 Bracer with 12 SDI)
Totem of the Void


Slayer Spellbook
Shield 1FC/2FCR




Non Faction:

Hat of Magi or Crystal Reading Glasses
Pendant of Magi
RuneBeetle Carapace
Midnight Bracers
SpellWoven Breeches
Stitcher Mittens

Ring with 20% LRC and 12 SDI*
Bracer with 20% LRC and 12 SDI*

Slayer SpellBook
Shield 1/2*

* Combined to give 2/6.



Anything Missing?
[SIGPIC][/SIGPIC]

#9
Farsight

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Only missing approximate prices (knowing prices will vary per shard and per supply/demand).

And perhaps a poor-man's version of the suit, knowing that these guides are intended for less experienced players who probably can't afford all that.

And a disclaimer that an optimized mage suit is impossible to build for less than x million gold or hunting for parts yourself (RBC is now free, but still need 1 mil + for totem of the void, 400k + for pendant, 500k-1 mil for midnight bracers, etc.

And another disclaimer for the "the resists on this suit royally stink, and there isn't any DCI to speak of."

#10
Old Magi

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Not trying to start a debate but I was wondering which set of Racial Bonuses you'd recommend.

I've recently come back with a new account after a long break and taking your advice...

In my opinion this should be the First Character to be created by any player.

Should it be an elf or a human?

Also if you only have 700 skill points what would you leave at 100?

#11
XCodes

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I've been looking into creating a variant of this template for my own first character. It's different right now, but later it should function very well.

For brand new players, this is cost-effective:

110 Magery
110 Eval Int
110 Spellweaving
60 Necromancy
110 Spirit Speak
90 Poisoning
110 Resisting Spells

Later on as you put a suit together and buy your 120's you should have something like this:

100 Magery (Crystalline Ring makes 120)
120 Eval Int
120 Spellweaving
40 Necromancy (Midnight Bracers makes 60)
120 Spirit Speak
80 Poisoning
120 Resisting Spells

Both of these are 700 point templates. If you have 720 then you can take out one of the skill artifacts and put something else there, but in terms of performance the artifacts are really good anyway. Other options are to put them into Necromancy so that you can cast more spells like Mind Rot and Animate Dead or put them into Magery so you can use a -20 Mage Weapon with the Crystalline Ring for added defense. Thanks to Wraith Form's mana drain, you really don't need meditation. Resisting Spells is much more helpful to keep the Mana Drain spell from completely killing your spellcasting for it's duration and enables you to not be completely useless when you go to Felucca.

In terms of what race you should be, Elf is good early for the added mana, but Human is likely superior in the long-run. The only reason for this character to be an elf once the template comes together is the +5 Energy Resistance, while Humans get +2 HP regen, +2 Stam Regen, and about +2.6 Mana Regen from their toughness and Jack of All Trades skills. The increases to carrying capacity and hides gotten from skinning also make each trip to a dungeon more profitable for a human.

#12
chargar42

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Everyone is forgetting the best piece of armor for any type of spellcaster...Necromantic Glasses gotten from the library....30 lrc and 15 lmc. Nothing better.

[SIGPIC][/SIGPIC]

Perfect love sometimes does not come until the first grandchild.


#13
California Rasin

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I know that I didnt make this template, but I would suggest that you keep Spellweaving at 100 to fit it in the 700 cap. The Spellweaving spells you use at a spawn can be cast with good success at this level. As far as racial bonus, I like to keep my mages human for the 2 mana regen bonus.

#14
Pitr

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I would make it a female elf.

extra mana and you can wear all the current armor.


if you are human you get:
2 mr bonus from 20 med.
1 mr bonus from 20 focus.

Since I suggest you use meditation... the 25 mana bonus versus 1 mr... I would take the mana bonus.

Like always, uo is all about personal options... play around with it until you find your own favorite setup.

Welcome back! =)
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#15
Corvak

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Yeah I always think of race as personal preference. However I don't go to extremes to min-max my characters.

For example: I like characters that RP to be human, so I can wear hats :)

#16
Pitr

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I min-max everything!

(sometimes with the wrong assumptions!)
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#17
Zal

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wow this is awesome, and a great post..

I think I'm going to do this for my second character :)

#18
California Rasin

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I would make it a female elf.

extra mana and you can wear all the current armor.


if you are human you get:
2 mr bonus from 20 med.
1 mr bonus from 20 focus.

Since I suggest you use meditation... the 25 mana bonus versus 1 mr... I would take the mana bonus.

Like always, uo is all about personal options... play around with it until you find your own favorite setup.

Welcome back! =)


Nice, I thought that the MR bonus was a 2mr bonus for being human, not from JOAT. In that case, yes an elf would be better.

#19
Corvak

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Yeah the 2mr is from 20 focus and 20 med :)

As a general rule (with exceptions, of couse) - go human for warriors and elf for mage types.

#20
Zal

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Is 10 Dex enough for walking/running etc?

I was wondering if 80 str and 20 dex would be better?

80str,20dex,125int?

or 90str 10dex, 125int?



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