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Does UO need stronger account protection?

- - - - - account protection stronger uo

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13 replies to this topic

#1
Tancred RedStar

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After reading the announcement that Battle.net accounts can now be protected with an additional layer of security via an iPhone, and not to mention the fact you can get a SecurID key fob for your WoW account, does UO need something similar, even if it were offered as an *option* for another dollar or few a month?

#2
Adam

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As someone who's lost their account themselves, yes, I'd be willing to pay an extra dollar or 2-3 a month to secure my account.

#3
JCtheBuilder

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Yes it would be nice if they offered that device which generates the random numbers. At the very least they should force people to use the official transfer service, else you can always recover your account. Also change character deletion to take 72 hours or a week so if your account is hacked they can't delete everything.

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#4
Tancred RedStar

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Also change character deletion to take 72 hours or a week so if your account is hacked they can't delete everything.


Given that you can't delete a character that is less than one week old, all they'd have to do is rework that code for characters already existing with a timer. If people are hot and bothered to create a new char nownownow then additional character slots should be an easy sell, lol

#5
Silverfoot

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I can't see this hurting in anyway. It gives folks another layer of protection.

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#6
facattac

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I'm not really bothered by it, but for people who live at home with other who use the same computer... the fact that your username for UO is displayed when you open UO is kind of a security risk. Good thing I'm the only one in my house who uses my computer...

Sure, you have to enter the password anyway, but still, it does give half the information away...
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#7
Tancred RedStar

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Using SecurID, your password changes 60 seconds.

How it works is you login as normal, but when you go to type your password, you type it in and then look at the key fob(about the size of a stick of gum which has a new number appearing on it's display every 60 seconds) and then type in the number(6 digits).

In actuality then, your password is your password plus the 6-digit number(that changes every 60 seconds).

This makes it extremely difficult for someone to steal your account, even if they get your password via a trojan as the number will change in seconds.

This technology is proven and has been around for a decade. Many corporations use this technology as a way to allow people to login to their corporate network from home or on the road.

Given that a customer losing their account is all but a guarantee they will then quit the game(and thus EA/Mythic losing the customer and $$$) *and* that it seems apparent players would be willing to pay a small, optional fee to protect their accounts with additional security, this seems like a no-brainer.

#8
buddy lee

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As someone who's lost their account themselves, yes, I'd be willing to pay an extra dollar or 2-3 a month to secure my account.


same here

#9
JCtheBuilder

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I'm not really bothered by it, but for people who live at home with other who use the same computer... the fact that your username for UO is displayed when you open UO is kind of a security risk.

UOAssist has an option to disable that.

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#10
Valen

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As someone who's lost their account themselves, yes, I'd be willing to pay an extra dollar or 2-3 a month to secure my account.


This is interesting to me, because over the eight or so years I played I had several accounts and never *ever* had any issues with them. However, assuming this would follow the WoW model and be purely optional then I would have to agree with the fact that it can't hurt.

#11
kitiara

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Absolutely yes. I'd pay extra. I'd have paid extra 2 years ago, too. We can only do so much to protect our accounts within the ancient legacy security system currently in place. Hell, I'd settle for being able to change my username. That would be an improvement.

#12
jfk

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Absolutely. This is long overdue in this game.

#13
Tancred RedStar

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I've never had a problem either, but I'm not waiting for it to happen to be a proponent of adding this option for a small fee, lol

This is interesting to me, because over the eight or so years I played I had several accounts and never *ever* had any issues with them. However, assuming this would follow the WoW model and be purely optional then I would have to agree with the fact that it can't hurt.



#14
Corvak

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Blizzard takes a much more proactive approach to security, as well as recovering lost items, as they see it as a much bigger threat than EA does, I suppose.

Stolen accounts:
- become gold spammers.
- can run scripts to exploit and grief others.
- remove honest active players from your game.
- can give the game as a whole a bad reputation if it becomes rampant.
- take up customer support's time, thus costing the developer money.





Also tagged with one or more of these keywords: account, protection, stronger, uo