Jump to content

Welcome to Ultima Online Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account

Welcome to UOForums

If not already a member, take a moment to join our awesome community. It is free to sign up and there are no ads.

 

When you click on CREATE ACCOUNT, the sign up form will appear at the bottom of the forum.

 

If you have issues, like not receiving a validation email. Then please contact us by email help@uoforums.com and we will help you get set up.

 

If you wish to contact us about our site for other reasons, then please contact us by using the contact form in top right corner of the forum


Photo

Updates To The Syndicate's UO:KR Guide - June 21st, 2008

- - - - - 2008 21st guide june syndicate uokr updates

  • Please log in to reply
7 replies to this topic

#1
Adam

Adam

    Former Owner

  • Members
  • Pip
  • 9 posts
Received from Sean, at the Syndicate (The Syndicate - Premier Online Gaming Guild)

Updates To The UO:KR Guide.

The Syndicate released a UO:KR guide/overview back in March of this year.
Since then, it has been updated several times. With this latest update we add a massive chunk to it covering Treasure Maps from start to finish.
The Treasure Maps section is so large, it needed to be its own page linked off the main guide.

In this update you will see:

* A comparison of the 2D and KR systems
* How to use the KR Waypoint system to mark where Tmaps are located
* A complete list of waypoints to add to your client showing every TMap
* Every Tmap decoded with pictures matched to those waypoints
* A little extra help on editing and adding waypoints

The KR client is very powerful when it comes to Treasure Map hunting and when you use that client, in conjunction with the maps/waypoints in the KR guide linked below, it makes TMap hunting that much more simple and fun.

You can find a copy of the article <a href="http://www.llts.org/Pages/UOKR_Client.php">HERE</a>

#2
muscle_n_flow

muscle_n_flow

    Everything Hits At Once

  • Members
  • PipPipPip
  • 122 posts
Reading some of this made me actually want to try out KR.

brb 14 hour download

#3
Adam

Adam

    Former Owner

  • Members
  • Pip
  • 9 posts
Hehe
It's worth trying, but I think you need plenty of patience to get used to it.

#4
Nok

Nok

    Founder/Publisher of GameXbar

  • Members
  • 3,217 posts
  • LocationLos Angeles, CA
News item - Syndicate Updates KR Guide.

Posted Image
GameXbar: DAoC - LOTRO - MMO - UO - WAR - WoW


#5
Silverfoot

Silverfoot

    UOForums Central ManagerMith'quessir

  • Members
  • 3,882 posts
These guys have done a great job with this guide and also a GREAT service to the UO community!

[SIGPIC][/SIGPIC]
"Send lawyers, guns and money
The crap has hit the fan
!"


#6
muscle_n_flow

muscle_n_flow

    Everything Hits At Once

  • Members
  • PipPipPip
  • 122 posts

Hehe
It's worth trying, but I think you need plenty of patience to get used to it.



Tried it out and you hit the nail on the head with that statement.

Complaints: I am forced to play in fullscreen mode, otherwise everything is visually in the wrong place. Sound effects are horrible, but that applies to 2d as well. No way to resize the map (it seems a bit small). The graphics look kind of blurry. Cannot use the mouse wheel for things other than the 3 presets. Sometimes I could not tell what was going on, in terms of the placement of everything. For example, I would run up to hit a monster and wonder why the hell I wasn't hitting it. Turns out I'm always a tile or two away, thinking I'm right next to it.

Kudos: Items easily set to macros. Zoom feature is awesome. Some areas look stunning. Some of the music is very nice. The paper doll is easier to use (equipment slots for all pieces in particular). Character sheet is sooo handy. I appreciate the buff bar being built into the health display. Some graphics, namely monster designs, are well done. I can't say much on this because I've only seen a few critters in it so far. Runebooks have been made much easier to use. Scalable interface = OMG yes. The default is way too huge and bulky for me.


I think I could grow to love the KR client aside from one problem: I have permanently learned that last target = mouse wheel up, target self = mouse wheel down, and I am not able to do this in KR. Sounds like a silly reason, but it's the truth.

#7
Merion

Merion

    Infamous King of Typos

  • Members
  • 2,023 posts

I have permanently learned that last target = mouse wheel up, target self = mouse wheel down, and I am not able to do this in KR. Sounds like a silly reason, but it's the truth.


Don't give up so easily, I used mouse wheel up = bandage self and mouse wheel down = quaff cure pot for years. But after a few days I got used to having these on hotkeys again. People can change :laugh:

#8
muscle_n_flow

muscle_n_flow

    Everything Hits At Once

  • Members
  • PipPipPip
  • 122 posts
Thanks for the encouragement! I might give it another shot. I'm not uninstalling it any time soon just because of how long it took me to download.





Also tagged with one or more of these keywords: 2008, 21st, guide, june, syndicate, uokr, updates