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A what would you like to see in UO thread?

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30 replies to this topic

#21
Maeglid

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Hrm, I kinda like the nautical expansion idea the first posters suggested. They should totally do this!

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#22
Oriana

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I'd go for some method of easing the burden of growing plants, especially since plant products are being incorporated into more systems. While I enjoy a bit of meditative gardening every day, I do not enjoy spending three hours at it daily in order to get minimal resources for imbuing.

Jewelry box is another item I've long wanted to see introduced. I recall that one of the devs - Leurocian - had begin working on code for that project a few years ago.

#23
Anira Cuilwen

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- More emotes
- ability to sit on ground
- FIX of the player housing bugs introduced with High Seas
- rework of the classic Spells
- Spell Reflection should work like ages ago
- another access setting for houses called "Guests"; it be like "Anyone" -> "Guest" -> "Friend" aso.
- more variations of clothings
- lockdowns on ships
- FIX to show clothes identically in both clients including their layer priorities
- add external stairs in all 4 directions for player housing
- add real cellars to player houses
- enable building of "bridges" between players houses standing side by side
- add more usage possibilities to the Telekineses spell
- enable vendors to have the possibility to restrict customers to guild and/or alliance
- make people blocking the way in Trammel ruleset as it is in Felucca
- make gamemasters helpful again or reinstall the counselors
- ADVERTISE UO in europe!!
lots more to come, I'll post as I remember the ideas - thank you

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#24
Maeglid

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What player housing bugs?

And yeah, the next booster really should have a great housing overhaul - not just a few little things. Housing makes UO different from ANY other game out there I can think of.

And I love the idea of locking out people from Vendors. Keep the Luna vendor owners from swiping all the deals given to friends and the mark them up at typical Luna insanity. DEVS! PLEASE do something like this!

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#25
Anira Cuilwen

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What player housing bugs?


There is a bug affecting EC client. Houseaddons are placed in the lowest level, as you would be clicking through the floor.
Also it seems like and items which are supposed to be recognized as surface are now passing actions through the the ground under it. Good example is from player run tavern. Imagine one sitting on the north side of a normal wooden table. Try placing a bottle on the table. What you will experience is a trade window opening as you would have dropped the bottle onto the player. Behaves as there was no table at all.
Posted that on stratics several times but it looks like everyone is WEEEEEH with the seas and does not care about housing atm

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#26
Anira Cuilwen

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another important thing I miss in EC:
- enable chess and the other games in that client

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#27
Anira Cuilwen

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- FIX book layouts; basically bring the original book gump to EC including font, layout and behaviour!!!
- bring back (to EC) the original book gumps for spellbook, runebook aso..

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#28
dragkiris

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I would like to see all the UOA functions implemented in the EC. I would like a range check on the EC targeting system. I would like for war horses to have the color hughs they do in 2d. With all the mages wearing a kasa of rajin, plainsword, and conjurers garb I cant tell friend from foe without highlighting there name in the EC so I'm stuck to playing the CC. I would also like to see legacy dungeons be useful again. I remember when you didnt go to the lower level of any dungeon without a group of at least 5-7 vet players.

#29
dragkiris

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I would also like to see the old doom, peerless drops, and ToT's get revamped to be competative. I also thing ToT should be permenant. They should also make the Ilshinar marties have a turnin system with new arties and maybe something like that for the legacy dungeons.

#30
Zigglefriggit

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problem with that is there isnt much room for houses as is.

#31
Anira Cuilwen

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problem with that is there isnt much room for houses as is.


What do you mean?

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