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Fireside Table Thread, The Trinsic Beacon in UO Europa Guilds; Thursday, 13th Day of August Picture blatantly stolen from Nyte Doombringer. Many thanks! The Quest for the Rest (PLC) In ...

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Old 13th August 2009, 02:17 PM   #21
 
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Thursday, 13th Day of August



Picture blatantly stolen from Nyte Doombringer. Many thanks!


The Quest for the Rest
(PLC)

In its attempts to locate and defeat the remainders of Casca’s armies the Royal Army under the guidance of Lady Dawn and former commander Hawke scored another victory as they repelled the usurper’s forces once more from the ruins of Luna. While the population still argues on whether Luna was indeed razed by the daemon armies or whether it had already been this ugly beforehand, it is clear that the attacks last Sunday were amongst the most severe that the usurper had unleashed onto Sosaria this far. Terrible magic was wrought while warriors were locked in their deadly struggle until, at last, the attacks were finally repelled. While the more or less grateful citizens of Luna returned to the ugliness of their homes the Royal Army gathered in Britain, where both Lady Dawn and former commander Hawke thanked the fighters for their efforts. Due to the benefits of corporate sponsorship all attendants were given a ‘cloak of silence’, a green cloak of elfish making that helps its wearer to sneak past foes without being seen. Rumours of a sudden influx in thefts and burglaries appear highly exaggerated.

Thursday night saw a training session with a twist, a form of advanced bagball that thoroughly confused most participants.



Hide the Mugs for War is comming
(PLC)


The seed of war sometimes brings forth strange blooms, in this case a tavern war between two of the busiest taverns in the high north. Apparently, competition between the Green Goblin in Cove and the Swaggers in Vesper has turned more than just their ales sour. While the bringing of gifts that reek might be considered a harmless prank (and happens often enough alongside the usual food deliveries), the recent attacks on the Goblin and even an attempted bombing of its facilities certainly endanger its patrons (yes, even more than the food already does). The Beacon was not yet able to get an interview with the tavern owners but will continue to keep you informed about whatever developments are on the menue.




According to Plan
(PLC)


While the scenery of a war does not generally lend itself to order and timetables the war in the north seems to follow a strangely meticulous plan, enflaming the hearts on either side once every few days for a hefty, but generally useless encounter. Last night, the combined forces of Cove and Yew stormed against a fortified vesperian position which served as base for a sea blockade of the covian bay.

In a valiant but chanceless rush the alliance soldiers tried to overrun the cleverly chosen position, only to find themselves trapped in between several rows of wooden barricades and fields of magical energy. Beaten down by the vesperian archers and mages the attackers retreated to Cove proper to regroup and rest. However, instead of continuing the blockade the vesperian forces suddenly turned towards the village itself. With plenty of warning ahead of time from the watchtowers the defenders of Cove managed to throw the invaders back into the sea from where they swam to the shores to try and hide in the woods. A last futile resistance was wiped out and finally, the vesperian forces were forced to retreat back to their own lands.

Considering that neither force had been able to shift a border or to score any mentionable successes the war in the north has turned into a stalemate in which neither faction appears to make any progress. Once more it is mostly the population that suffers from the situation as malnourishment, plagues and poverty spread in the streets.



Trade Picks up in Britannia
(ELE)


Trade around Britannia appears to be picking up again after the mismanagement and the attacks from Casca have been overcome. Harbourmasters in Cove report an influx in shipments as local traders begin to re-establish trade with their former partners in other parts of the realm. On a similar note, Trinsic recently saw the appointment of Pierre Le Canard to trade minister, tasked with the strengthening of the local economy and the negotiation of new contracts with other towns.





Feuilleton

Gorgon’s Primer on Arms n’ Armour

‘Have at thee!’ ye lads (and ladies if one can call you that) from the armed forces all around Britannia. What with the battles raging back and forth against Casca’s daemons and all the ruckus way up north ye olde Beacon is going to give ye some tips on what weapons to choose and what armour to protect yerself with. So listen up, lads (and those women wanting to be like them) for these tips might save your hides!

Armour

Strongburn’s Iron Heater (Britain, price app. 460 gold)
This heater shield does all it says on the crate lads. Arrows, swords, lances and even the odd fireball glance off this baby like a fly of a cow’s hide. Of course, said protection comes at a weight and unless you are a troll, you better nay expect to be able to move or lift this thing off the ground. One test participant was crushed by his own shield, lowering the rating to two of ten possible ankhs.

Rashid’s Helmet of the Cyclops (Nujel’m, price app. 2 to 3 diamonds or six lamas)
Name says it all really, no ankhs. Unless, of course, you have a squint to kill with or believe that what you can’t see can’t hurt you.

Tamachika’s Throat Protector (Tokuno, price app. 250 gold)
A mempo that is sure to protect your throat and neck during battles. Well crafted, but lacking flexibility, so unless you have the kind of neck it was crafted for you will most likely garrotte yourself. Save your foe the effort with a bleak four out of ten ankhs.



Arms

Olof’s Big’un (Minoc, price app. 230 gold)
Quit yer sniggering, ye louts, this is a lance and we nay want any letters from the readers that include jokes ‘bout yer poles. Stout everyday lance, though somewhat lacking in balance. Tester was able to vault himself over the Trinsic city walls with the right technique, but the lance is tiresome to actually fight with. Three out of ten possible ankhs for its use as a siege weapon.

Darina’s Mechanical Accelerator (Trinsic, price app. 680 gold)
This crossbow comes with a manual thicker and more bleary than the Lord King’s own ‘Virtue’, but once yer figure it out yer will have a weapon that makes your foes tremble. None of our test shots hit anywhere close to the bullseye, but the dart went through the butte, two wooden walls and an unfortunate packhorse (blessed be its sausages) before burying itself halfway in a solid stone wall. And before any daft rumours pop up: whoever manages to pull it out nay wins a kingdom or such nonsense. Eight out of ten ankhs.

Garvin and Rogen’s Pitchfork Emporium (Yew, prices depend on whatever copper is worth)
Peasants and militia’s swear on pitchforks when it comes to making a good mob, but we nay understand the hassle. Unless you are attacked by a hay stack the thing is going to end up in pieces at the first blow from a serious weapon. Three ankhs for nostalgia and cheapness, large selection available.

The Beheader (Minoc, price app. 300 gold)
Merchants will have you know that this katana is so sharp that it will go through armour and flesh like a dragon’s breath through butter. This is true. Once. Afterwards the thing is blunt and bent enough to use as a plough. So unless you are an executioner or Vesperian you will want another weapon. Three out of ten ankhs.

The Reaper (Trinsic, price app. 680 gold)
A scythe, by all means. However, for those not minding to look like a rabid farmer in a frenzy this blade offers a sharpness that is not matched by many weapons. With the reach of a sea serpent and the speed of an ostard in full run you’ll give every charging enemy a pause; though don’t expect any allies to come near you, either. A full harvest of nine out of ten ankhs.

And that is all for today, lads ‘n lasses. Behave yer well and keep your shields up and maybe yer’ll live to read another edition of this. Yer’s frightfully, Gorgon.

(Note from the editor: mild adaptations were necessary to transfer the original manuscript into an at least halfway readable article)



Trinsic Moot!!

On Monday the 24th day of August the Duchy and City of Trinsic invite you our dear readers to a week of events, entertainments, markets and political meetings.

The schedule so far:

Monday - Introduction Ceremony: The Duke of Trinsic and the Mayor of Trinsic will both be giving introduction speeches of what we expect the week to include. This will all be taking place around an open bar, with a market at the West Gate of Trinsic. Bar opens from 7PM GMT onward.

Tuesday - Trinsic Fight Night: Show off your skills as a champion fighter in a grand tournament. Winner gets a trophy prize. This will take place on the roof of the building next to the bank connected to the wall, at 8PM GMT.

Wednesday - World Leaders Meeting: Tradition for these types of gatherings, all of the self-proclaimed "World Leaders" are invited to take seat and discuss what their motives are for the current conflicts and if there's anyway for some common ground towards that tranquil place called peace. This will take place at 8PM GMT at the Central Halls.

The Beacon's Grand Paperboy Race: Solve riddles to work out where the papers need to be delivered to. Whoever delivers all the papers correctly in the shortest amount of time, wins a prize. This will be taking place at the same time as the meeting, 8PM GMT. Meeting at the Park.

Thursday - Bagball Tournament: Teams of three will compete against one another in Britannia's favourite sport, Bagball. Winning team will get a cash surprise and a trophy. This begins at 8PM GMT at the Market Square next to Trinsic's docks.

Insult Sword-Fighting: Battle your enemy using the sharpness of not your sword, but your tongue. This follows the Bagball tournament.

Friday - Trinsic's Got Talent: A talent show like all the others. Show off any skills you may have to the judges. Winner gets a huge cash prize! This starts at 8PM GMT at the Market Square next to the docks.

Saturday - Story Contest: Share your stories, most creative one wins a prize. Starts at 7PM GMT at West Gate.

Sunday - Closing Ceremony: We put an end to what hopes to be a great week with a thank you message from the Mayor of Trinsic. Again around an open bar at the West Gate of Trinsic from 9PM GMT.

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Old 24th August 2009, 07:43 PM   #22
 
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Thursday, 25th Day of August
Moot Edition – Day 1



Trinsic has called…
(PLC)


…and the realm has gathered for another Moot, meaning one week filled to the rim with events, political talks and just general activity taking place all over the golden city. Attendance on the opening night was promising, with large groups of representatives from all the major political groups and towns of Sosaria moving into the city itself, where they will stay during the week to come. In order to help you find your way around, here are all the quarters that we heard about so far (in alphabetical order):
  • Collegium: tinker shop
  • Cove: western guard tower (north of the western bank)
  • Knights Templar: Trinsic barracks
  • New Haven: jeweller shop
  • Vesper: paladin island
  • Yew: southern councillor’s hall



When there is a Stage…
(PLC)


Whenever there is even a small chance at gathering some short-lived attention, there is always some poor soul trying to take it. As such, the opening event of the Trinsic Moot was overshadowed by an attack on Mayor Cocidius. According to eye-witnesses, the so far unidentified assailant charged the Mayor, injuring him and the his Grace, Duke Irvyn Middlethorn, before fleeing. The local healers told the Beacon that none of the injuries inflicted during the attack were dangerous and that both the Duke and the Mayor will be able to continue organising the Moot and attending its events.

In the absence of a political statement of responsibility for the attack, it has to be assumed that the incident was no more than the deed of a lone madman.




A Chance for Peace?
(PLC)


Beyond the events and shows, the Moot in Trinsic has a deeper, more important meaning. Once more the leaders of the realm gather to discuss the current affairs in Sosaria. In a time in which Casca is still unapprehended, in which his armies still assault towns, in which the Shadowlords wander freely across the land, in a time of war and suffering such a meeting is of vital importance for the shaken realm. However, how much of a chance for peace is there, in such a meeting?

Already, a woman from Vesper was shot at and wounded by a member of the yewish militia. The first breach of the peace in Trinsic, but just the tip of the serpent that lies curled in darkness. With her being the same woman that provoked the other towns on a constant basis and with the vesperian delegation spending much of their evening going into the quarters of the other cities to trade insults, a true chance for peace hidden in this Moot becomes doubtful.

Once more the expectant eyes of the citizens of the realm rest on the leaders of the cities and groups that hold power in Sosaria. Will they finally prove themselves worthy or will the childish quarrels continue even in the face of much greater dangers? The next days will tell.




Auction fetches Record Sum
(PLC)


Highlight of the opening events was the auction in which numerous items of value and history were offered to the crowd. For the best part of an hour the bids rose, partly into incredible heights. Most sought after item was a cloak of Nathan Hawke, which brought the immense sum of 4.5 million gold pieces for charities. Overall, the entire auction raised more than 9 million gold pieces that will be distributed either to those who provided the items to be sold or to charities.

Tuesday will see the always popular fight night, organised by Sergeant Reann of Trinsic as well as a rather bizarre event in which the avatarian church wishes to enlighten people about how women are supposedly lesser beings. Good luck with that and while we understand that being single can be embarrassing, this seems still a little drastic.

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Old 25th August 2009, 08:07 PM   #23
 
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Moot Edition – Day 2




Vile Murder
(PLC)


Tonight, the second day of the Moot in Trinsic was overshadowed by the assassination of a member of the yewish church, the cleric Emmeline. She was struck down at the end of her speech, in which she presented the views of her church concerning the role of women in yewish society. While her opinions might not be shared by many, the freedom of speech is still an important right in the realm and all those interviewed condemned the vile attack sharply.

Even though the murderer, Elaine from Vesper, was apprehended only seconds after the deed, the investigations are still ongoing. Guardsman and healer Iljian told the Beacon that the crime had possibly been committed under the influence of a mind-affecting drug or poison. Shortly after, a warrant for the member of the Collegium, Melanctom, had been published by the guards. Later on, Sergeant Reann of the Trinsic guard force confirmed that the man had been apprehended.

We will continue to report on the investigations and offer our condolences to the family and friends of Emmeline as well as to the other members of her church.



Massive Fight Night
(PLC)


While the usual Fight Nights in Trinsic, hosted by Sergeant Reann every Tuesday, tend to be very popular, the attendance on its Moot-Edition broke all the records. Spectators crowded the seats all around the arena while the contestants from all corners of the realm measured their strength and wits against each other in a long series of exciting duels.

In the end, Marshall Damien Bedford from Vesper defeated the Grand Templar Gendin, thus claiming the title for himself and for Vesper.




Wednesday Events
(PLC)


Wednesday night will see the first meeting of the politicians and leaders of the cities and factions of Sosaria. Main topics are the current political situation of the realm, the war in the north as well as the one against Casca and the Shadowlords. However, in the light of the recent assassinations, more and more calls can be heard for an outlawing of the Collegium and its helpers from the Realm.

For those not admitted into the meeting of the leaders, your most favourite newspaper (and we want to hear no protests after that line) will stage the Grand Beacon Race for you. Gathering point is the West Gate of Trinsic at 8p, Britannian Standard Time. We ask all participants to form groups of three people and to prepare for a race of both wits and legs.



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Old 26th August 2009, 04:40 PM   #24
 
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Moot Edition – Day 3



First Meeting of the World Leaders
(PLC)


Tonight saw the first political meeting of the Moot in Trinsic. Leaders of all the towns of the realm, as well as from Vesper and Cove gathered to discuss the political situation and the war in the north. In addition, Lady Dawn and Nathan Hawke were present to rally support for their battle against Casca and the Shadowlords. The following is an official statement from his Grace, Duke Irvyn Middlethorn of Trinsic, coming freshly from the conference table:

Quote:
The Duke first invited Lady Dawn to speak, and she asked us a question: “How much do we love our homes?” She went on to say that it is all our homes that are at stake in the war against Casca.

All the representatives present agreed unanimously that they would fight to the death to defend their homes, and all will stand together to fight against the evil that shadows our lands.

However, discussion of tactics was limited. Nathan Hawke was not able to provide any knowledge of Casca’s whereabouts, nor that of his allies. Thus no firm planning was possible.

It is known that Casca has directly threatened Dawn, and Nathan was most insistent on her being protected. This was borne out by an attack on her by Casca’s hired brigands as she and Nathan left Trinsic, but the attack was swiftly repelled and they left safely.

The rest of the meeting took some time, but in the end two basic agreements were thrashed out. Firstly, that attacks by Vesper on Yew and her allies, and vice versa, will cease with immediate effect. A formal peace treaty was not agreed upon, but this verbal arrangement will surely be cause for relief and rejoicing for all the embattled areas in the north.

Secondly, Minoc has been a bone of contention and the site of many battles. It has been left scarred and battered, with little chance between the serial conflicts to regain any of its former prosperity. To protect it, and to allow the citizens to rebuild their lives in freedom from strife, the Duchy of Trinsic and the Knights Templar will put a peacekeeping force at its borders. This force will be supported entirely by Trinsic and will put no drain on Minoc’s resources. Further, with donations from other cities including Yew and Moonglow, the peacekeepers will assist the Minocians in rebuilding the city.

It is hoped that as peace is maintained between the cities of Sosaria that all of us will benefit from the increased trade and mutual support. Further, we will be able to join readily and swiftly to combat the threat of evil facing us from Casca and his minions, also the Shadowlords and other evils which endanger us.



Moot Entertainments
(PLC)


While the official meeting took place, the remaining visitors of the Moot in Trinsic spent the night with various events and activities. After a somewhat tense start into the evening, the yewish and covian forces began a joint training session.


At the same time, Paladin Isle was turned into a location for a garden and pool party, hosted by the staff of the Swaggers tavern as a birthday party for their friend ‘Paps’. Happy Birthday from the Beacon and its readers as well!



Thursday Events
(PLC)


At 8pm Britannian Standard Time a bagball tournament will be hosted on the market square in Trinsic. Participants should form teams of three players; gold and a trophy will be awarded to the winners.

Following that is a duel of another kind, namely an insulting-contest in which the fights are won by those with the sharpest tongues rather than the sharpest blades. This will begin right after the bagball tournament.

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Old 27th August 2009, 07:00 PM   #25
 
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Moot Edition – Day 4




Duke Assaulted
(PLC)


Tonight, during the fourth day of the Moot and while the bagball tournament was taking place, his Grace, Duke Irvyn Middlethorn of Trinsic was attacked by a so far unidentified assailant. According to the local healers at the Trinsic Cottage Hospital, the Duke suffered from a poisoning as well as an explosion and will have to rest for several days. In the meantime, his son, Lord Isidore Middlethorn of Trinsic, will take over the affairs of the city.

At the same time, a note was found from an “enemy of Trinsic” that declares Casca the rightful king and threatens the town with more attacks and bombs should the Duchy not swear loyalty to him. Since this is not going to happen, all citizens of Trinsic and all visitors for the Moot are asked to be careful and to report suspicious activities and possible explosives or traps to the Duchy Guardforce.

The following image shows one of the trapped containers left in town. Please watch out for similar contraptions:



Bagball Tournament
(PLC)


Despite the grievous assaults and threats against Trinsic, the Moot festivities continued as planned with a bagball tournament taking place to entertain the visitors. Out of the many teams from several towns the team ‘Scoregasm’ from Yew came out the winner (even though their own church would probably not approve of that name).




More Colleagues getting together…
(PLC)


…in a cozy jail cell in Trinsic. Tonight, the Duchy Guardforce apprehended just another suspected part of the Collegium, involved in the happenings around Elaine and the attacks on members of the yewish church. Since the investigation is still ongoing, the Beacon could not yet obtain any more detailed information on the case.



Friday Events
(PLC)


Friday night will see the “Trinsic Got Talent!” show in which all that believe to have a unique and exciting talent will get a chance to thoroughly embarrass themselves on the great stage. Starting at 8pm Britannian Standard Time at the market place.

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Old 28th August 2009, 05:29 PM   #26
 
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Moot Edition – Day 5




Trinsic has Talent
(PLC)


Supposedly.

At least, that is, according to the event invitation for tonight, which suggested that people with talent take to the stage to entertain the audience. However, some of the displays certainly stretched that claim, leaving the audience barely capable of suffering through yet another one. But, after the darkest nights follow even brighter days and as such, the stage was populated by a few wonderful and inspiring acts, ranging from poems to displays of fire breathing. The latter being the one that finally won the event as well, with the performer, Dorris, claiming the prize money.




Saturday Events
(PLC)


Bring your best tales for Saturday’s event, which is a story-telling contest. Meetingplace is the Western Gate of Trinsic and the contest begins at 7pm Britannian Standard Time. Tell your tales and win a prize.

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Old 30th August 2009, 04:36 AM   #27
 
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Moot Edition – Day 6





Why bother!?
(ELV)


None of the filthy peasants that we offer our precious paper to can read anyway. And if they actually manage to save for a month to afford it, then it is likely as not ending up in the outhouse. Anyway, tonight saw the ‘insults competition’ which was marginally less dull and unexciting than the rest of that tree-hugger-lets-all-like-each-other week of a moot. Out of the sorry lot of spectators an entirety of eight contestants weren’t complete cowards and gave it a go, though most of them had to find out that the wish to do something doesn’t mean you’re actually able to (something their wives probably found out about them long ago). In the end, Hoagie from Cove won the prize, even if just for the reason that they had to give it to someone. Congratulations then, finally his life has got at least –some- meaning.




Duke’s Health Improving
(PLC)


Tonight, Beacon reporters were allowed into the Trinsic Cottage Hospital where they had a chance to speak to Duke Irvyn Middlethorn and the local healers. After the attack on his life, the Duke has regained consciousness, though he still requires extensive treatments and, most importantly, rest. According to the healers he will be discharged from the hospital during the next few days. His Grace himself declared that even these attacks on his life will not keep him from fulfilling his duty to the citizens of the Duchy of Trinsic and the entire realm.

In the name of its readers and staff, the Beacon wishes a speedy and complete recovery.



Unfunny Insults at the Sideline
(PLC)


After the Duchy Guardforce had managed to uphold the peace during the last week, it was now the yewish militia that spoiled the remaining days of the Moot with its misbehaved and wilfully provocative manners. Seemingly unused to such lengthy spells of peace, yewish militia members had begun to become restless, insulting and provoking both hosts and guests of the Moot. Yet, while the differences arising on Friday night could be calmed down, they led to a short fight on Saturday, after which the few remaining members of the militia in Trinsic returned to Yew. Rumours that Captain Dart withdrew to protect Yew from further embarrassment could not be confirmed so far.




Sunday Events
(PLC)


The last day of the Moot will be a final get-together with an open bar at the western gate of Trinsic. The organisers of the Moot are expected to hold a small speech, thanking those that attended.


P.S. For all those that did not quite get it: the first article is not to be taken seriously. If that still confuses you, have someone write us a letter in your name and we’ll send you some pictures to try and explain it.
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Old 30th August 2009, 04:42 AM   #28
 
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Moot Edition – Day 6





Why bother!?
(ELV)


None of the filthy peasants that we offer our precious paper to can read anyway. And if they actually manage to save for a month to afford it, then it is likely as not ending up in the outhouse. Anyway, tonight saw the ‘insults competition’ which was marginally less dull and unexciting than the rest of that tree-hugger-lets-all-like-each-other week of a moot. Out of the sorry lot of spectators an entirety of eight contestants weren’t complete cowards and gave it a go, though most of them had to find out that the wish to do something doesn’t mean you’re actually able to (something their wives probably found out about them long ago). In the end, Hoagie from Cove won the prize, even if just for the reason that they had to give it to someone. Congratulations then, finally his life has got at least –some- meaning.




Duke’s Health Improving
(PLC)


Tonight, Beacon reporters were allowed into the Trinsic Cottage Hospital where they had a chance to speak to Duke Irvyn Middlethorn and the local healers. After the attack on his life, the Duke has regained consciousness, though he still requires extensive treatments and, most importantly, rest. According to the healers he will be discharged from the hospital during the next few days. His Grace himself declared that even these attacks on his life will not keep him from fulfilling his duty to the citizens of the Duchy of Trinsic and the entire realm.

In the name of its readers and staff, the Beacon wishes a speedy and complete recovery.



Unfunny Insults at the Sideline
(PLC)


After the Duchy Guardforce had managed to uphold the peace during the last week, it was now the yewish militia that spoiled the remaining days of the Moot with its misbehaved and wilfully provocative manners. Seemingly unused to such lengthy spells of peace, yewish militia members had begun to become restless, insulting and provoking both hosts and guests of the Moot. Yet, while the differences arising on Friday night could be calmed down, they led to a short fight on Saturday, after which the few remaining members of the militia in Trinsic returned to Yew. Rumours that Captain Dart withdrew to protect Yew from further embarrassment could not be confirmed so far.




Sunday Events
(PLC)


The last day of the Moot will be a final get-together with an open bar at the western gate of Trinsic. The organisers of the Moot are expected to hold a small speech, thanking those that attended.


P.S. For all those that did not quite get it: the first article is not to be taken seriously. If that still confuses you, have someone write us a letter in your name and we’ll send you some pictures to try and explain it.
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Old 8th September 2009, 02:50 PM   #29
 
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Tuesday, 8th Day of September


(Note from the editor: the Beacon apologises for the bad quality of the images. Due to the dreadful circumstances in the caves our artists were not able to produce a better impression)



Shadowlords Banished?
(PLC)


Yesterday, after a long and fearsome battle against the Shadowlords and their minions and conjured images, the Royal Guard and some of the more loyal armies of the city states of Britannia defeated and banished these personifications of cowardice, hatred, jealousy and falsehood back into the ether. While philosophers and researchers still argue on whether it is even possible to defeat the Shadowlords for good, the strategists and fighters celebrate a great victory against the dangers that threatened the realm.

While the victory is already important in itself, it also robs the usurper Casca of his support. Scouts could not yet determine where Casca is hiding, but with his most powerful allies defeated there is a chance to end this war and return Britannia to stability.


Scientists still riddle about the meaning of a large ruby gem, which was found suspended in the midst of the hidden cave in which the Shadowlords had been hiding. Other than that, the cave, located beneath the daemon temple, had been mostly empty, but for the horrific apparitions summoned by the Shadowlords.


In the days before, several desperate struggles had taken place, involving a battle between the fearsome crimson and plantinum dragons as well as an attack by Casca on the Meer, the former allies of the Realm. However, now that the Shadowlords have been banished, even if temporary, there is a chance to finally end the evil that is Casca and his supporters.




To Keep the Peace and Raise the Fallen
(PLC)


On Monday night, a peacekeeping force consisting of the Duchy of Trinsic and the Knights Templar embarked on its first survey of the war-ridden town of Minoc. During the Moot in Trinsic, the decision had been made amongst the leaders to try this way to restore peace to Minoc and to help its citizens in their plight. And indeed, according to the scouting parties, both the citizens as well as the infrastructure had suffered greatly during the many years of occupation and war.

As such, the citizens welcomed the peacekeeping force with open arms, quickly dispersing the first of many loads of supplies and materials that will be supplied by the Duchy of Trinsic in order to rebuild the town and to allow its citizens a self-sufficient and stable life again. As a first step, large amounts of supplies were brought in for the healers of Minoc to finally offer a proper treatment for the many wounded and maimed citizens that could only be roughly patched up so far.

According to information from Duchy officers, further caravans with materials and supplies will be sent towards Minoc during the next days.





Feuilleton


Gargoyles and New Worlds
(PLC)


Dear Readers, exciting times lie ahead of us and the world of the gargoyles awaits us all, along with the depths of the Abyss. Send your tales and pictures of the new world to the Beacon and help us show our readers the wonders of the new age.

The best stories (with pictures) will be rewarded with 50.000 gold pieces!



The Farmer’s Guide (Autumn Edition)
(FB)


Welcome again, landowners! For those of you who still have left anything alive in your fields and gardens the following tips will surely come as a revelation. But before we begin: I said it before and I will say it again – even if its healthy, green and blooms… weeds do NOT belong into a good garden!
  • Hedges need to be cut within this month to remain healthy and decorative. Remember, by having an intentional wave-pattern right away you will look less of a failure afterwards. If you are one of those snobs cutting their bushes into geometric forms then go away and stand with the bonsai owners.
  • Autumn is the not only the time of harvests, but still a time of good weather and lovers seeking solitude in the fields and gardens. So careful with that scythe!
  • Are your pumpkins growing nicely for Halloween yet? Aren’t you just so excited?? Just think of the scary pumpkin faces… and the pumpkin pie, pumpkin soup, pumpkin jelly, pumpkin bread, pumpkin vegetables,… who wouldn’t love this wonderfully versatile gift of the soil? Your family and friends, for one.
  • Have your fields been devastated by armies and monsters? Are corpses littering the ground where your wheat should have grown? Fear not, simply remove all disturbing metal tiles and plough the rest under, then look for a wonderful harvest in the next year with this amazing organic fertiliser. Note: clever farmers can make an extra bargain by selling the loot.
  • If you still haven’t gotten around to shooing that bog thing out of your gardens then it should by now have begun to fall apart. However, its not dying, but multiplying. Purchase more land to make sufficient room and congratulations for the lucky parent.
  • Its mushroom season! Especially valued are the dark green toadstools and the reaper’s veins, which come in a pale grey colour with blue veins. Most of the others are just for eating; don’t bother with them. Seeing colours is fine, but if you start to taste colours, see a healer immediately.
  • Horde minions are excellent for keeping the garden free of leafs in autumn. However, remove pet animals, garden implements, decorations and everything else beforehand. Also, try not to smell edible.
  • With the right tools, insect problems can be removed without the use of dangerous pesticides. Calculate three farmers with pitchforks or one armed warrior for each Solen.
  • Harpies roosting in the trees can generally be ignored, preferably with some cloth in your ears. And even though they do look like women halfway through: don’t!
  • Vines are a beautiful and easy to tend to addition to your house. They will grace the entire wall with their thick, leafy beauty. They also create a convenient ladder for small mammals and insects of all kinds, enhancing your enjoyment of Mother Nature even in the upper floors.

That is all for this time and always remember: true gardeners suffer. But when the first corpser saplings wrap their tentacles around your finger in spring, then you know that all the effort was well worth it.


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Tuesday, 15th Day of September




The king is dead, long live the Queen!
(PLC)


Yesterday night, one of the darker chapters of Britannian history finally found its end, as the usurper Casca, self-proclaimed second king of the Kingdom of Britannia, was captured and judged by the virtues himself. Once more the realm owes thanks to one of the most unlikely helpers and friends, namely Sherry the Mouse, who had managed to overhear Casca’s minions and their preparations for an assault onto the heart of the Realm, Castle Britain. With the fiendish plans uncovered, the Royal Guard stood ready to drive the assassins back into the sewage out of which they had crawled and to even push onwards into the caves in which Casca and his few remaining minions hid from the gathered wrath of the realm.


Once the usurper was apprehended, Lady Dawn, leader of the defense of Britain and the attack on Casca at that point, called to her aid a creatures from Ilshenar, one of the ethereal warriors who lend aid to those who are pure at heart and strike down those who have strayed into evil and unvirtuous ways. Judgement was swift and Casca was slain by the being, his corpse later displayed at Castle Britain as a proof of his death.


Once the deed was done and the Royal Guard once more assembled in the throne room of Castle Britain, Nathan Hawke, former Commander of the Royal guard and now trusted leader of the efforts against Casca, surprised many by offering the Throne and Kingdom of Britannia to Lady Dawn in the name of the people. After a great commotion, in which the majority of people cheered in favour of the proposal, Lady Dawn accepted to become the first Queen and the third monarch of the Realm of Britannia. Her first statement was that together, the Realm should be rebuilt once more and its army restored to its old strength. Also, she hinted, that Nathan Hawke might once more be appointed as Commander of the Guard.

A date for the coronation has not yet been set but preparations are to begin as soon as possible.




Lady Dawn I, Queen of Britannia – A Commentary
(PLC)


Not long ago, the staff of the Beacon sat just where it did today, brooding over the words that would proclaim to you, our dear readers, the ‘appointment’ of a new king. Yet we did so with heavy hearts, for the appointment was overshadowed by the massacre in which the former ruling council had been slain, by the movements of cultists, by appointments of dubious new councils that had never been seen beforehand and by the bizarre entertainments hosted by this new king. Today, not long after these events, we have again the duty, and the honour, to announce a new monarch on the throne of Britannia.

And yet again we find uncertainty, doubts and suspicions. But even so, hope prevails. Lady Dawn might not be a politician, scholar or tradeswoman of repute, but she is, and has been ever since the battles in which she first distinguished herself, a protector of the Realm, a follower of the virtues and a heroine in the eyes of many people.

It has been many years since the beloved King of Britannia, Lord British, departed from our world. Never since had it been possible to find a worthy replacement, to find one that would rally the people and maintain the realm in the same way that its creator had intended it to be. Yet even Lord British himself had struggled to maintain peace and prosperity at times. And in those times it had been the heroes of the realm, great names beginning with the fabled Avatar and its companions, who had come to the aid of the Realm in its times of need. Who then, if not one of those, could be worthy of such a legacy?

Now, at the Dawn of a new age (excuse the pun) all that remains for the Beacon to say is that we hope that the legacy of Lord British, its ideas, its visions and its virtuous soul, might be rekindled now under the guidance of the new Queen. May prosperity and peace once more reign, where chaos and malice (this is not a pun) lurked for too long a time.

Long live the Legacy of Lord British. Long live the Virtues. Long live the Realm. And in their name, for the People of Britannia…

Long Live the Queen!



First Statements…
(PLC)


Quote:
Nathan Hawke: Pray silence for the Queen!
Lady Dawn: Together we will rebuild! And clean the lands of the stench Casca left behind. In the following weeks we will rebuild our army and appoint a new captain of the guard.

(many shouts from the audience in favour of Nathan Hawke)

Lady Dawn (speaks smiling): If Nathan wants the job.... perhaps. I will have a word with him.

Nathan Hawke: Milady Dawn you must reinstate Avery

Lady Dawn: And I hope you all will be ready when I call on you again. Until then my friends!


Nathan Hawke: Please be quiet a moment! Lady Dawn will be our new Queen and we shall follow her. We will talk to the rebels of Vesper and we will see what terms we can come to. Lady Dawn will lead us in the rebuilding of our Kingdom. We will look at righting all wrongs and returning justice to the lands. We will be petitioning the people to find out what you need us to do. We will listen to all.This is a new Kingdom reborn! We will listen and where we can, we will act to bring peace and prosperity to the lands.

Now, I think we need to begin planning Lady Dawn’s coronation.


The Collegium stumbles again…
(ELE)


On the sidelines of last night’s events, the Collegium once more embarrassed itself with an attempted assassination attempt on Lady Dawn. However, one could argue that such an attempt in the midst of a gathering of a few dozen armed and alerted members of the Royal Guard is somewhat short-sighted and indeed, the wannabe assassin was apprehended only moments after her failed attempt. Since the Templars, who performed the arrest, are apparently ill-equipped when it comes to dealing with prisoners, the prisoner was moved to Trinsic for the second act of the drama.

Shortly after, a larger group of the remaining Collegium members attempted, and consecutively botched, a prison break, leading to the swift incarceration and added public punishment of three more members, while the rest had enough sense to make off into the woods.





Feuilleton


Gargoyles and New Worlds
(PLC)


A quick reminder that we are still encouraging our readers to send in stories and images of their adventures in the newly discovered lands of Ter-Mur or in the fiery depths of the Abyss. So, lay aside the weapons and reagents for a while and let others know about your discoveries!

The best stories (with pictures) will be rewarded with 50.000 gold pieces!



Where is Sherry the Mouse?

Hello, children! Have you heard yet that you cute friend, Sherry the Mouse, is a real hero? If not, ask your parents about it and they might tell you the story from the grown-up sections of the paper.

But before you do that, we want to tell you about Sherry’s new adventure! You see, Sherry went allll the way to Ter-Mur, which is the place where the gargoyles live. She told us that gargoyles look mean and grumpy, with horns and claws, but that they are really friendly and nice people when you talk to them politely.

And just for your fun, Sherry hid again for our painting, to make it harder for you to find her. So, can you spot Sherry the Mouse on our picture!?


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