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Old 29th November 2007, 02:29 AM   #13
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Re: [OOC] Current State of Roleplaying

Quote:
Originally Posted by dilvid View Post
If I'm honest now, you yourself have put me off the idea of roleplaying if the rest of the RP crowd are like you. The only way I can describe your view at the moment is 'blinkered'. Please lock this thread.
Pardon me?

I am simply explaining how the ROE came about and who helped to design it and how one would go about trying to change it.

I am not blinkered in the slightest I am simply trying to give you some advice on how to get things changed and to put any misconceptions right.

I am completely mystified by your response and at a loss to see how you came to the above conclusions when I am simply TRYING to help you understand.
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Old 29th November 2007, 02:44 AM   #14
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Re: [OOC] Current State of Roleplaying

Wow Dilvid...

Have you actually given it a try? Or are you tunnel viewed that you want the "fluffy-buffy-easy-mode-assasin-style-without-danger" If i put poisoning on a stealther, and jump up and like.. 2 hit people and let the poison kill them.. I feel good? Hell no.. Does the target feel good? Noo.. not likely. some people dont want to be killed - They dont enjoy your playstyle -simple-..

Dont worry though, there is lots of fights anyway since of Wars.

But have in mind - There are over 200 RPers out there which might... MAYBE have a slight different playstyle as you.. and these rules/guidelines are there to make it enjoyable for all.. Do belive me - We've had assasins(Even tho they are a bit harder to play -Takes more of the player) Hell we've had all kinds of char and it has worked out..

I dislike many of these rules in the RoE, ive learned to work around them or with them to get my RP style to work..

But always remember - You are not alone!
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Old 29th November 2007, 03:04 AM   #15
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Re: [OOC] Current State of Roleplaying

Dilvid, sorry but half of what you say is rubbish. You obviously don’t even know the facts as you state that those guilds use it, but didn’t make it, which as Callumf said is wrong.

I've role played a bad guy character for years {Henry Winter}; he is a brigand so not totally evil, but still not a good guy. We have for years had assassins and thief’s in B^F and its worked fine. For assassinations it just takes a little OOC politeness, respect and communication and most people won’t mind being jumped on with no warning between an agreed time period....

I personally have a thief character and though people do moan, as long as you follow RoE {steal anything inside the yellow bag, if they don’t have one take anything you like from their pack as it's their fault for not using a yellow bag}, they cant really say anything.

Playing real evil, necroes, undeads, orcs and such can be allot harder these days but only because the role play community is soo tiny. In the old days evil was easier to play if you had a dedicated GM like Saktoh {severed headz orcs} leading.

The RoE is not perfect, but it is the accumulation of many, many years of different group’s rules {CoY, CoRe, ERPA} and in my view, generally works well for us.

There are reasons behind every part of the current RoE, for example poisoning. If we allow anyone to use poison at any level guilds like B^F, VTC and Orcs would be full of poison users, which would totally unbalance any combat we engage in, to our favour. And btw it's not about trust, it's the Gms responsibility to keep an eye on which members are using skills they do or don’t have the right to use. So you see, there are good, well thought out and debated reasons behind every part of the RoE.

Please, it sounds allot like your laying into our community without really trying it out and jumping to many conclusions without having full knowledge of what you speak about.

Last edited by Henry Winter B^F; 29th November 2007 at 03:10 AM.
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Old 29th November 2007, 04:54 AM   #16
 
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Re: [OOC] Current State of Roleplaying

I understand about the poisoning and reason behind the rule in the RoE. When Gnomy explained(thank you Gnomy) that there could be people with the 'hidden' evil side that made that part click.

I've actually been roleplaying with some random people (various guilds in the list on the RoE) for the past week or so and get along fine with the RoE. Im not after "fluffy-buffy-easy-mode-assasin-style-without-danger" hehe. I know that there is danger in playing that style. Im not looking to only play that style. Im just confused that the RoE is based off the one from the CoRE website yet various things are missing from it. Have they been taken out on purpose? Have they been left out by accident?

@Henry: Thank you for your advice. From looking at the RoE currently it looks like you cannot do assisinations etc. Imagine the scene Evil Player sneaks up in stealth to Target, because of the RoE he has to alert the player that he is about to attack. He shouts something at the Target the Target runs off thats the end. Now I know your meant to give them a chance to run which is why I thought of a way to give notification but allow the hidden aspect still which is the 'Rumors' boards I have been seeing. If a rumor is posted on the board it will hopefully give notification to the Target to then decide if he wants to participate or not. Thus giving him a chance to say no and then it the 'hit' is called off. This is fine and seems to suit the RoE on the CoRE website but not the RoE on this website. If I am wrong and this is allowed under the RoE then please let me know and I would be a very happy person. I enjoy the RP aspect of the game and would love to get more into it.

Just to make it clear aswell I didnt mean that all the guilds on the RoE only agreed to follow it, I know for a fact that some of the guild there wrote it aswell. What I am saying is basically that some of the guilds there must of been made after the RoE was created (over a year ago) and appear on that list of signing guilds.

Im not after an argument guy's, I'm jsut curious to how certain aspects have come about and why they were changed from what I think (correct me if Im wrong) the original RoE (on CoRE website).

Thanks.

Last edited by dilvid; 29th November 2007 at 04:55 AM.
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Old 29th November 2007, 05:34 AM   #17
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Re: [OOC] Current State of Roleplaying

The CoRe RoE is the old rules that most guilds used for many years {Grd and a couple others didn’t use it}. The gms all got together and decided to try and make a rule set that everyone could use. Everything was argued over, talked over then argued over some more and most guilds agreed to use our current RoE {parts taken from both CoY's Laws of war and CoRes RoE}.

And to clarify most guilds are not CoRe members, they simply used to use the CoRe RoE. CoRe is only DoT, E-V, LB {I think}, RM, F^L.
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Old 29th November 2007, 05:47 AM   #18
 
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Re: [OOC] Current State of Roleplaying

Quote:
Originally Posted by Henry Winter B^F View Post
The CoRe RoE is the old rules that most guilds used for many years {Grd and a couple others didn’t use it}. The gms all got together and decided to try and make a rule set that everyone could use. Everything was argued over, talked over then argued over some more and most guilds agreed to use our current RoE {parts taken from both CoY's Laws of war and CoRes RoE}.

And to clarify most guilds are not CoRe members, they simply used to use the CoRe RoE. CoRe is only DoT, E-V, LB {I think}, RM, F^L.
Ahh thank you very much. One other question. The guilds waring status, does every guild more or less war every other RP guild? Or is their specific reasons behind each guild other ones are at war with? Not too sure if the War status is to allow parts of roleplay (attacking possibly, stealing etc) or if it is part of the background of the guild?
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Old 29th November 2007, 05:55 AM   #19
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Re: [OOC] Current State of Roleplaying

Most guilds have orange {war} status so can be attacked. But there needs to be a valid role play reason behind attacking someone. Trinsic taking part in an official war with Vesper for example, or a brigand mugging a serf.
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Old 29th November 2007, 06:02 AM   #20
 
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Re: [OOC] Current State of Roleplaying

Thanks again Henry. As a GM of a guild yourself, does the assisination style which I described sounds like it fits in the RoE?
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Old 29th November 2007, 06:17 AM   #21
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Re: [OOC] Current State of Roleplaying

Ignore the CoRE website its way out of date - the ROE on the forum as indicated IS the correct version.

Although of course you know more about this than I do obviously and any attempt at helping you will be met with snide comments.
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Last edited by callumf; 29th November 2007 at 06:35 AM.
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Old 29th November 2007, 06:32 AM   #22
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Re: [OOC] Current State of Roleplaying

One of my chars is an assassin and to be honest i dont really find the RoE a problem. If i want to do a hit that ist warned about i tend to attack the person when there is alot more of them than me, normally nobody moans about it as i tend to die as well as the hit. Also if one of my guildies are arrested or attacked then they should expect a stealth close by after all shes a brigand and likes to watch their back... As long as you RP something well there isnt usually a problem..

(PS Henry need to get your icq, i got a new number..)
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Old 29th November 2007, 06:38 AM   #23
 
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Re: [OOC] Current State of Roleplaying

Quote:
Originally Posted by callumf View Post
Ignore the CoRE website its way out of date - the ROE on the forum as indicated IS the correct version.

Although of course you know more about this than I do obviously and any attempt at helping you will be met with snide comments.
....and there is the attitude again.
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Old 29th November 2007, 06:40 AM   #24
 
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Re: [OOC] Current State of Roleplaying

Quote:
Originally Posted by Chloe la Mare View Post
One of my chars is an assassin and to be honest i dont really find the RoE a problem. If i want to do a hit that ist warned about i tend to attack the person when there is alot more of them than me, normally nobody moans about it as i tend to die as well as the hit. Also if one of my guildies are arrested or attacked then they should expect a stealth close by after all shes a brigand and likes to watch their back... As long as you RP something well there isnt usually a problem..

(PS Henry need to get your icq, i got a new number..)

Thank you. May I ask how you do your notifications if/when you do them?
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