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Old 25th October 2007, 06:19 PM   #1
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My crew.

After reading about the layoffs, I'm starting to feel apathy towards the game again. Might not play for a few days or a week. It's depressing. Anyway, to amuse myself and others, here's a run-down of my chars.

Not selling the account(s), but here we go!

"Warrior"
GM Swords
GM Parry
GM Tactics
GM Anatomy
GM healing
71.2 resist
68.7 chiv
51.7 focus

Strength: 95
Dexterity: 50
Intelligence: 90
(formerly a mage/tamer/archer)


"Archer"
GM archery
98.3 eval
90.6 magery
77.9 tactics
70.1 bushido
50.3 med
49 spellweaving

Strength: 103
Dexterity: 52
Intelligence: 75


"Tinker"
GM Tinker
98.9 alchemy
90.7 tailoring
90.4 carpentry
86.5 evalint
82.8 magery
66.4 focus

Strength: 100
Dexterity: 31
Intelligence: 94


"Retired warrior"
GM evalint
GM blacksmith
95.8 animal lore
93.8 magery
90.5 med
86.7 taming
36.3 arms lore

Strength: 95
Dexterity: 80
Intelligence: 55


"miner"
99.8 mining
65.3 chiv

Strength: 100
Dexterity: 100
Intelligence: 26

"Bard"
96 fencing
85.6 music
83 tac
79 anat
77.8 healing
70.5 focus
69.3 provo
67.7 necro
61.2 spirit speak

Strength: 95
Dexterity: 94
Intelligence: 41


Those are my main chars. I have a few semi-developed ones on LS and GL, but won't list those now.

How you like that? Nine GMs. And one I intentionally kept just below GM so I wouldn't dig up some annoying rocks.

Last edited by facattac; 25th October 2007 at 06:25 PM.
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Old 26th October 2007, 07:40 AM   #2
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Re: My crew.

I think your characters are pretty good and thanks 4 posting them
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Old 27th October 2007, 06:43 PM   #3
 
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Re: My crew.

weird combination of skills. I like
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Old 27th October 2007, 06:48 PM   #4
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Re: My crew.

hey facattac just a tidbit of info on your miner. Even at gm you have the option on your shovel/pick to mine ore or ore and stone. So if you are gm and select the ore only option all you will dig up is ore

Last edited by merth; 27th October 2007 at 06:48 PM. Reason: actually only at gm can you mine stone! but still have the option to turn off
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Old 29th October 2007, 01:29 PM   #5
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Re: My crew.

Quote:
Originally Posted by cadethepagan View Post
weird combination of skills. I like
Um, thanks.

I forgot to mention that the tinker has:
Blacksmithy 93.8

So, I had two mules. Why? Well, I made one guy who was a miner/tinker/smith. It was never my goal to GM him in smithing. And a few years back we were given free skill points in any chosen skill. I forget how many, but I used those points to GM tinkering.

Then when factions were around, I made a faction smith who did alchemy and tailored and made recall scrolls. The theory was to make faction blessed weapons, armor, and arcane wear. Then I realized that carpentry might be an option, so I started the "miner" out with that skill. For a brief period of time he was an archer paladin who had mining. So the younger crafter inherited the other trade skills. But now the miner's just a miner with a little chivalry for recalling.

I'm thinking of sending the "tinker" to Great Lakes and clear out a house I have over there. He can use all the leather to build his skills. I might even soul stone some skills over between the chars I have. I have a dexer with 90 macing and 90 tac that I want to shift to a different char. SO that means buying soul stones, buying xfer tokens, waiting several weeks for the chars to be finished with their vacations....
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Old 24th May 2008, 06:06 AM   #6
 
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Re: My crew.

nice chars makes me want post my tamer/mage
Animal Lore: 120
Animal Taming: 118.1
Evaluate Intelligence: 115
Magery: 114.6
Medtation: 115.2
Veterinary: 115
also if anyone has 120 powerscrolls for the skills on my char that are exactly 115 pm me
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