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Old 23rd July 2006, 06:51 AM   #1
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Template problem

One of my characters has grown into what it is now from me just doing whatever I feel like doing, and has got to the point where it needs some sort of direction, can anyone give me their views on what way I should proceed.

I like to play for fun not gold if that helps.

Any help would be appreciated.
<a href='http://www.uoforums.com/vbimghost.php?do=displayimg&imgid=448' border=0><img src='http://www.uoforums.com/imagehosting/279144c36e2e09e96.jpg'></a>
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Last edited by Talon; 23rd July 2006 at 06:58 AM.
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Old 23rd July 2006, 07:08 AM   #2
 
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Re: Template problem

Well, probally will need more information.

Espeically in the area's do you play to have fun, While some play to have fun in PVP, others play to have fun in Wedding planning, Crafting, and Monster Hunting, There is so many variables in playing to have fun.

Everyone in UO should be playing to have fun regardless of there path. Why pay to play a game that is not fun to play.
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Old 23rd July 2006, 07:09 AM   #3
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Re: Template problem

That really depends a lot on what you like to do ingame. PvP/PvM? And what other characters you already have I guess. Also how many skill points do you have to work with?

The Anatomy, Fencing, Hiding, Parry could work well together, and are the highest currently.

I would finish them out as well as Tactics. The I would pick an additional combat related skill. I have never really used Necro much and I've never used Ninja so I don't know the ins and outs of those. I use Chivalry mostly. Other folks may recommend either the Necro or Ninja.

Long story short, I would make a Fencer/Paladin/Hider....mmmm...I might actually go make one. I don't have any hiders.

Mine would look something like this I think:
100 Anatomy
110 Chivalry
110 Fencing
100 Hiding
110 Parry
100 Tactics
110 Focus
Use jewelry to make the 740 add up to 720 correctly.
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Old 23rd July 2006, 08:06 AM   #4
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Re: Template problem

Sorry for being a bit vague on how I play, at the moment I PVM in Dispise alot but I think that might change as my character changes, so I am really open to all types of play and I am hoping for guidance for the right type, to go with the skills that I will have.
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Old 23rd July 2006, 08:40 AM   #5
 
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Re: Template problem

According to the picture your 7 highest skills are:

Fencing - 96.0
Parrying - 80.0
Spirit Speak - 76.7
Hiding - 70.4
Anatomy - 70
Ninjitsu - 60.2
Necromancy - 50.6

It's probably safe to assume that whatever you choose will probably end up a warrior-something. But what the something is depends largely on what tickles your interest.

The most obvious template is a necro-warrior. You could go with something like this:

Fencing
Tactics
Anatomy
Necromancy
Spirit Speak
Resisting Spells
Parry?/Healing?


You could also make him a ninja, from the looks of it.

Fencing
Tactics
Anatomy
Ninjitsu
Hiding
Stealth
Healing?/Resist?/Parry?

But finally, it looks as if you have the start of a mage-warrior (a most noble profession, I might add) though this may not be the preferable choice since you have other skills worked more than magery and eval:

Fencing
Tactics
Anatomy
Magery
Evaluate Intelligence
Meditation
Healing?/Resist?/Parry?


Good luck my friend.
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