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Old 5th November 2006, 07:02 PM   #1 (permalink)
 
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lumberjacking vs chivalry

I currently have :
Parry, bushido, sword, tact, ana, heal. and LJ. Is consecrate weapon, enemy of one > LJ bonus?
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Old 5th November 2006, 07:46 PM   #2 (permalink)
 
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Re: lumberjacking vs chivalry

Chivalry is far more useful. Most axes are two-handed, preventing you from using a shield, and slow, besides. The bonus from Lumberjacking is, I think, 10% DI, which isn't enough to compensate for the disadvantages. Of course, GM lumberjacking allows you to chop the new woods, which can be sold for gp easily.

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Old 5th November 2006, 07:53 PM   #3 (permalink)
 
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Re: lumberjacking vs chivalry

I looked on stratics, it says gm LJ gives 30%, so
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Old 5th November 2006, 08:19 PM   #4 (permalink)
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Re: lumberjacking vs chivalry

Not saying that is wrong but I have found somethings on stratics is out dated information... hopfully 30 percent is correct because that would rock!

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Old 5th November 2006, 11:06 PM   #5 (permalink)
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Re: lumberjacking vs chivalry

LJ gives 10% I believe
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Old 5th November 2006, 11:31 PM   #6 (permalink)
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Re: lumberjacking vs chivalry

It's either 10 or 20%, but not 30 anymore. The 30% was the dmg bonus you got like 6 years ago when they first instituted the dmg increase. Back then, GM lumberjacking was a must for a dexxer, cause you did TONS of dmg, but now, not so much. The thing about chiv, is that you have more things you can do with it. Also, enemy of one doesn't work in pvp, so that's one minus, while the lumberjackin bonus does work in pvp.

All in all though, I don't know anyone who runs with lumberjackin on their dexxer anymore except a couple role players here and there. You're better off with chivalry, cause you can make up the dmg bonus with items.
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Old 8th November 2006, 09:03 AM   #7 (permalink)
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Re: lumberjacking vs chivalry

I loved my LJ fighter back in the day. I made one on TC other week for fun, and he got his butt handed to him. Of course I did the old skills and levels. An updated one may fair a tad better. He was...

100 swords
100 tactics
100 anatomy
100 healing
100 parrying
100 resists
100 lumberjack

100 str
100 dex
25 int

Now that is old school, lol

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Old 8th November 2006, 10:44 AM   #8 (permalink)
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Smile Re: lumberjacking vs chivalry

Quote:
Originally Posted by Evil Ninja Troll View Post
I loved my LJ fighter back in the day. I made one on TC other week for fun, and he got his butt handed to him. Of course I did the old skills and levels. An updated one may fair a tad better. He was...

100 swords
100 tactics
100 anatomy
100 healing
100 parrying
100 resists
100 lumberjack

100 str
100 dex
25 int

Now that is old school, lol
That was my beloved Maja character. I used to be bad ass! Still my fav char to play on

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Old 8th November 2006, 10:58 AM   #9 (permalink)
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Wink Re: lumberjacking vs chivalry

Samhain, the Atlantic character was exactly as the one mentioned above in the past. Currently modified to suit todays game, this specific character generally plays solo PVM. Since the account was not paid for a few years all added up, the skill bonuses have not all been applied, he does have a +25 stat scroll applied (currently using 250/255 per the recent update).

*Truthfully: Tactics is currently 112.x and magic resistance is 98.x, but for clarification purposes I have rounded to the appropriate number.

Swords 110
Tactics 110
Anatomy 110
Parry 100
Healing 100
Magic Resistance 100
Chivalry 80

Int 25
Str 105
Dex 120

With a dexterity potion (if even needed to cap DEX) and Breath of the Dead I rarely ever go under half life under most circumstances, and bandage at the highest possible speed (from what information I am aware of).

With a few pieces of armor or jewelry such as Essense of battle or whatever, it is very very easy to cap Dexterity. Intelligence is "boosted" to 31 by random equipment means for consistant spellcasting, and the character is human.

I soulstoned the Lumberjack to my mule, whom happily harvests wood whenever he wants to. I do use axe weapons on my warrior sometimes, in the form of a Slayer or Super Slayer, but for me to do that the weapon is usually very good. Otherwise I rarely see reason to even change to an axe weapon on that particular "has-been lumberjack" character anymore.

UPDATE:
Looking at my characters equipment, I already have 100% DI equipped anyway. I am unaware if a lumberjacking bonus is available over 100%. Perhaps my decisions were based on the not-visable effects of a lumberjack bonus based on my choice of eqipment.

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Last edited by Samhain; 8th November 2006 at 11:29 AM. Reason: More information
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Old 8th November 2006, 11:29 AM   #10 (permalink)
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Re: lumberjacking vs chivalry

There is a 100% dmg cap but I think it only applies to items.
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