| | #1 |
| Join Date: Sep 2005
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![]() | Help with character. I have a MAGE who is a GM blacksmith, I am thinking about soulstoning the skill so I can develope other aspects of my character. What do I need to make my spells more potent? I have a 100 in magery but the spells are weak? What do I need to train up? I will give specific stats tonight... |
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| | #2 | |
![]() Join Date: Apr 2005 Shard: Catskills
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![]() ![]() ![]() ![]() ![]() ![]() | Re: Help with character. Evaluating Intelligence is the prime booster for Magery. Then followed by inscription if you want to put that there. Rumor has it, that Anatomy can help, but usually with the healing spells, can't be sure of that under today's skillsets. Defensive wise, you may wish wrestling and/or parry. Training Eval, well, first buy up the skill as high as you can. It will climb naturally (passively) as you cast spells. If looking to push, you can walk around the towns and manually active the Eval Intel skill and hit up NPC. Guards used to work well. Crowded areas like Spew-na I mean Luna can help with PC types. ![]() Lord F'Nor Emissary to Avalon the MoA Give them a Visit Quote:
- about dogs - Dogs are our link to paradise. They don't know evil or jealousy or discontent. To sit with a dog on a hillside on a glorious afternoon is to be back in Eden, where doing nothing was not boring - it was peace. - Milan Kundera | |
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| | #3 |
| *licks* Join Date: Apr 2004 Shard: Napa Valley
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Help with character. Definatly work Eval up....you will see a huge difference in your spells. I've been a mage for a long time, and I've never heard of Anatomy. Hmm...I don't think that would have any effect honestly. Like F'nor said, inscription can give you a bonus if you work it up to 100. If it is GM you get a 10% bonus to these spells: Magic Arrow Harm Fireball Lightning Energy Bolt Explosion Chain Lightning Flamestrike Meteor Swarm Completely depends on how you work your template...my mage is my main fighter and I'll give you her template, just for an idea. Magery 110 Evaluating Intelligence 110 Meditation 110 Focus 110 Inscription 100 Alchemy 100 Wrestling 80 Now I have 720 skill points because of my account age. I do find Magery and Eval a lot different even at 110. And the meditation and focus together drives my mana up at wild speeds. But many mages don't use focus and you can run just find on meditation. ![]() ![]() ![]() |
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| | #4 |
| "Now with Vitamin R!" Join Date: Sep 2005 Shard: Sonoma
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![]() | Re: Help with character. don't forget the Nox road, 60 - 80 in poisoning can help the pure mage and fight/mage hybrid. In terms of lowering special move cost and increasing poison level of spells, infectious strike and serpent arrow. SWEET Pants |
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| | #5 | |
| Jewel of the Atlantic Join Date: Aug 2005 Shard: Atlantic
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![]() | Re: Help with character. Quote:
Just something I've noticed over the years. ![]() | |
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| | #6 |
| Old & grouchy ![]() Join Date: Apr 2004 Shard: Great Lakes
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Help with character. The Eval is very important for spell damage. (think of it like tactics for a warrior, actually more important than Tactics) If you end up with some extra skill points you may also think about putting 50-60 points into Chivalry. The Remove Curse, Close Wounds is very handy. As for the Focus my main Mage has both Med and Focus and can't run out of mana ever! Focus does affect mana in increments of 20 skill points but it affects stamina in increments of 10, so I go ahead and put as much as I can into it. May main Mage: 100 Alchemy 100 Insciption 100 Eval 9ok it's really 96.9 but moving up) 110 Meditation 110 Magery 100 Anatomy 50 Chivalry - moving up 58 Focus moving down - I forgot I was trading my GM Focus for Chivalry ![]() ![]() Tuka ![]() ![]() Kinsmen are born. Friendship is a gift of the gods. |
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| | #7 | ||
| THE CULT OF THE OCTOPICKLE ! Join Date: Aug 2005
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![]() | Re: Help with character. Quote:
Quote:
Start a newbie char with 50 in the skill you want and soul stone it at that point get onto a boat on a server line and 8x8 to GM asap. | ||
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| | #8 | ||
| THE CULT OF THE OCTOPICKLE ! Join Date: Aug 2005
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![]() | Re: Help with character. Quote:
If your magery / weap is lower than 120, then you need more nox...as long as they add up to 200 you are good. Quote:
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| | #9 | |
| THE CULT OF THE OCTOPICKLE ! Join Date: Aug 2005
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![]() | Re: Help with character. Quote:
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| | #10 | |
| Old & grouchy ![]() Join Date: Apr 2004 Shard: Great Lakes
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Help with character. Quote:
I haven't been back to Fel since I moved to Trammel. (glad it is there for those that like it, just not for me) ....and I play 3D!!! :grin: ![]() Tuka ![]() ![]() Kinsmen are born. Friendship is a gift of the gods. | |
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