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Height troubles...
Hello,
not sure if this is going to make a lot of sense, but it is a problem I encountered yesterday. On a small plot with just two floors I was trying to use the usual optical illusions to gain additional height.
In addition, I wanted to set a peak on top with one of the deco items that came with the last box. (All the stuff with spiked columns and statues and obsidian and all).
To do this I placed gozas and raised them hight enough for a character to pass through below with ease. At least in theory, and this is where the trouble starts. Somehow the game seems to loose track of the actual height of things. They display properly and all looks perfectly well, but instead of walking under the goza you flop on top. Which should not even possible, since you will not go on top of a goza if it is more than two times raised from the floor. Even worse, if something that blocks movement is placed up there it does not only block the field "below", but an additional floor below that as well, thus covering two complete floors.
Does anybody know about this problem or even a fix for it? If so then any pointer in the right direction would be greatly appreciated.
P.S. I cannot post screenshots here, so i apologise for the rather complicated explanation.
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