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Old 9th November 2006, 01:24 AM   #1
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Who thinks Siege Perilous is a waste of time and resources?

source taken from UO.UHall

[HUGE thread that made 5 pages in one day.Theres a poll on there if anyone wants to add their 'voice'...tabbitha]

Comment

Siege Perilous is a shard that has a lower population that the other production shards. It has a different ruleset that the other shards, and it make it harder for the Dev Team to make sweeping changes because there is the question of how it will affect Siege.

The Question is this: would you like to see Siege removed so that all the UO resources were focused on a single rules set (including Felucca and Trammel as they are on the regular production shards)?

Yes means that you want Siege shard(s) removed.
No means that you don't want them removed.

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Yeah, forget about all the time players have spent fine-tuning their characters and building their virtual wealth and estates... let's just delete it all! I mean, I'm sure you would be perfectly willing to allow all of your character's and items deleted if they were a waste, right?


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Well.. It wouldn’t be deleted or anything they would all get a Chr transfer token.. And a "house" transfer token.. To any shard they want. Of cores if they have a castle they might have to transfer to a lower populated shard *shrugs* or be given some kind of rare to compensate.. Maybe a shirt that say's "I played on the dead shard of Siege once" and it blessed and has properties or something.

All I’m saying is that you wouldn’t lose all your hard work. Not that I agree with this post or anything. It wouldn’t be that dramatic. But the people that like Siege would probably quit. Not sure the trade off is worth it *shrugs*.


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The devs don't spend nearly enough time on Siege, partly because the players are too ignorant of the many problems to force the devs to do something about them. If more time was spent on Siege and it was balanced and made the shard it was born to be, I am confident its population would be so booming there would need to be multiple Siege type shards. Imo production shards are a waste of time. Siege may be barely clinging to life, but there is still hope. Trammel shards are too far down the [censored] hole for anything to be done to save them. The majority of dev time should be spent fixing Siege followed by the creation of similar shards and the phasing out of trammel shards.

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[i] I feel there is no hope for trammel shards. Their economy is in ruins. Cheating is rampant. Fel is all but dead. PvP is dead. And more.

I also feel UO's population would grow, in time anyway (with probably an initial decline), if the devs focused their attention on Siege type shards and things like PvP. UO has to be unique. Where most other games focus on PvM, questing, etc., it needs to focus more on PvP. Where most other games focus on less risk, less challenge, less competition from other players, UO needs them.

Things like item candy and good a push for better graphics is not what UO needs. Other games beat it in these aspects. Other games have superior PvM, questing, etc. UO's player base will only grow if it is unique. And there are thousands upon thousands of PvPers, or those that just want a greater challenge and more risk in their online game, a greater sense of community, etc., without a home, just waiting for something great to be created for them. [i]

#########################

SanyaEAMythic
Director of Community


Stare. We're not deleting shards. The end.

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Not even some production shards? It will really do a lot for the community... If you take 10 production shard and cramp them all into 1 shard... then the players will get the feeling that Britannia is always busy with people everywhere they go.
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Old 9th November 2006, 11:33 AM   #2
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Re: Who thinks Siege Perilous is a waste of time and resources?

I really do hate throwing around numbers. But most of the folks on Siege will quit before heading back to a Prodo shard. A lot of them have long said Siege was thier last stop to the exit door. While perhaps Siege only has 3% of the player base, they are definately and involved, vocal minority.

I wouldn't leave. I'd just have to remove the dust covers on the Ches abode.
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Old 9th November 2006, 11:55 AM   #3
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Re: Who thinks Siege Perilous is a waste of time and resources?

There are more ppl on Siege than Origin.
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Old 9th November 2006, 11:58 AM   #4
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Re: Who thinks Siege Perilous is a waste of time and resources?

Isn't Origin the land of Castles and Keeps? And thats pretty much it, right?
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Old 9th November 2006, 12:05 PM   #5
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Re: Who thinks Siege Perilous is a waste of time and resources?

Thats all there is on Origin. No economy. None exsistant PvP. No Rp. Majority of those who are there, farm scrolls and other items for x-sharding to other populated shards. There are more ppl on Test Shard than Origin.
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Old 9th November 2006, 12:30 PM   #6
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Re: Who thinks Siege Perilous is a waste of time and resources?

Maddux, I noticed you changed your Shard to Pacific instead of Origin. Nice!

Anyway, Siege is too important to just throw away. It would be unfair to those select few people who've decided to play there to allow them to just transfer away, because in comparison to other shards, they're poor in terms of UO economy. For all the time spent raising a character on Siege, they'd pretty much be noobs when moving to a new shard, atleast economy wise.

They made the decision to have Siege so long ago, and to just throw it away cause it makes updating difficult is a pretty lame excuse, in my opinion.
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Old 9th November 2006, 12:33 PM   #7
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Re: Who thinks Siege Perilous is a waste of time and resources?

I always wondered why someone who wanted a "Pre????" shard just didn't go to siege.

Anyway, wouldn't want someone to do away with siege....one day that same person might want to do away with LS .

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Old 9th November 2006, 12:35 PM   #8
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Re: Who thinks Siege Perilous is a waste of time and resources?

I've noticed that when I visit the stratics boards to read what people are complaining about, that the Siege forum is the most viewed forum out of all the shards, every single time. That should tell you something right there.
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Old 9th November 2006, 12:42 PM   #9
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Re: Who thinks Siege Perilous is a waste of time and resources?

Quote:
Originally Posted by Vepl View Post
I always wondered why someone who wanted a "Pre????" shard just didn't go to siege.

Anyway, wouldn't want someone to do away with siege....one day that same person might want to do away with LS .

Vepl
I agree, Vepl. But Seige is very challenging. I think may who want a pre-uor shard want it easy as well. They'd be whining about something else were it not for the pre-ren shard stuff. Siege and Mugen are unique, challenging, and interesting shards. Their players are dedicated. I say, keep 'em.
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Old 9th November 2006, 12:56 PM   #10
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Re: Who thinks Siege Perilous is a waste of time and resources?

Quote:
Originally Posted by Mercenary
Maddux, I noticed you changed your Shard to Pacific instead of Origin. Nice!
Pac has always been my home shard, but I still maintain a presence on Origin so I can xshard some items out. I tend to wander from shard to shard, looking for that "fight" or that antiquity that needs to be brought back to Pac.
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Old 9th November 2006, 01:19 PM   #11
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Re: Who thinks Siege Perilous is a waste of time and resources?

Ahh, I see. I am quite tempted to xshard a char over to Origin to farm stuff with then bring back to Atlantic. We'll see though, I'll have to find some cheap xfer tokens, hehe.
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Old 9th November 2006, 01:30 PM   #12
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Re: Who thinks Siege Perilous is a waste of time and resources?

Imagine a Harrower guarded by 4 reds, and a shard afraid to pvp. Origin is a great opportunity to make some serious gold with very little risk. Origin is dominated by Bth during primetime hours. While Dynasty and their allies wait for Bth to goto bed or to work so they can comeout and do Felucca Spawns. Korh is the large trammie guild who is better known for farming monster spawns and trading bods with one and another. Korh had tried to stand up against Bth and was soundly defeated on the field, but what did they expect by having tamers wearing lrc suits try and fight raiders and pvpers.
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