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| UO News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
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| *licks* Join Date: Apr 2004 Shard: Napa Valley
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![]() ![]() ![]() ![]() ![]() ![]() ![]() | Proficiency Discussion From the Developer's Corner at UO Stratics: Player: Am i correct in that you can reach the necessary caps via items and the only way to exceed the caps is by using a proficiency. And if so, how many do we get, one of each or more? ( i must have missed it) I think this is a good first step in leveling the stacking of items. Wilki: Yes, that is correct.Player: Cap Cap mod Prof Skill bonus +10 +10 Worldly Does that say that ALL skills will be capped at 110, and to for me to access any skill that ive trained over i will need a prof? Will that be one prof per skill over 110 i want to be able to use? Coz of so then that idea really isnt going down to well with me. Can anyone clear that up for me please before i start to really panic? Wilki: This doesn't affect the normal skill system, just +skill items.Player: For example.....Is the SDI bonus from, say, Eval. Int. or Inscrip. included in reaching the cap SDI cap? Dex and Stamina included in reaching the swing speed cap? Wilki: No, proficiencies only affect bonuses you get from item properties.Player: Are the items required for unlocking 2nd tier proficiencies going to be items you WEAR, and in wearing them you unlock that proficiency... OR Are said items going to be One-Use USEABLE items that you USE to unlock and activate the 2nd tier proficiency? PLEASE say they're items that you use.. PLEASE PLEASE PLEASE! Wilki: I'm pretty sure that they're items you would use, though how you get proficiencies is very much open to suggestion. That was just one idea, we're certainly open to listening to others.Player: A final comment: The new changes are being proposed to balance PVPing, not PVM. Felucca was made specifically for PVPing. In my opinion, Felucca is where any changes should be made, if at all. Wilki: PvP is the catalyst for these changes, however as we took a deeper look at all combat and how the item system and crafting systems work together, we realized that there were serious issues in all three that need to be addressed. ![]() ![]() ![]() |
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| Meow Join Date: Feb 2006 Shard: Catskills
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![]() ![]() ![]() | Re: Proficiency Discussion Now that you bring up Leech Weapons, Wilki stated that they are going to be looked into. ![]() There are no stupid questions......only stupid people! |
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