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| UO News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
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| Administrator ![]() Join Date: Mar 2006 Shard: Europa
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Players blocking access to Magincia [May contain spoilers] [News] Halloween 2007 Events Testing Evening everyone! Later tonight/early this morning we'll be doing another publish to 'Halloween 2007' to test some more stuff. So far, we've managed to collect a *huge* assortment of boats around the island - which is perfect, since now we're going to test our "setting ships on fire to keep Britannia's waters beautiful" system. Ahem. Anyways, also, there's been mention that lag becomes very intense as you approach the island by boat, but is fine once you're on land. I'm pleased to announce that the publish will be something like 60% more efficient with the way it's handling dynamic objects. Also, lag near shores should virtually disappear. E.g. We tested the worst case yesterday by building a complete mirror of Magincia on top of itself. Now we'll do the efficient one. Whee? ![]() Also, the invasion will extend to Felucca as well, and we'll make sure that sigil teleporting through the boat teleporters works. Thanks, and see you in a few hours! - Draconi P.S. For those who were still wondering: yes, the entire city can be destroyed from ground up. Trees, buildings - the daemons will do most of it if not stopped, and you'll also have access to cannons for defense. Intentional misfires will result in a very unhappy military. Objects destroyed during the attacks may turn into "rubble" which can be carried away. Tim "Draconi" Cotten - UO Designer - EA Mythic
__________________ ![]() Ultima Online: Tabbitha ![]() LOTR :Tabbitha Greywolfe Snowbourn The Shire |
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