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Old 15th July 2008, 02:37 AM   #1
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**News ** A note on Mouseholes

Posted to UO Herald by Jeremy Dalberg
14 Jul 2008 17:28:59



A Note On Mouse Holes


If you place a mouse hole on top of another mouse hole, the void thus created shatters the stability of the local reality metaframework and the holes will be removed to an orthagonal dimension.

In other words, don't stack two mouse holes on top of one another or they will go poof!

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Old 15th July 2008, 05:23 AM   #2
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Re: **News ** A note on Mouseholes

nice bug there, thank gods I did not take a mouse hole or two.

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Old 15th July 2008, 06:33 AM   #3
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Re: **News ** A note on Mouseholes

What does a mouse hole actually do? I've been working way too much and haven't kept up on all things!

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Old 15th July 2008, 07:24 AM   #4
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Re: **News ** A note on Mouseholes

Well... the ones they have in Castle British work like holes - you can walk through the wall using them (if you fit through a mousehole, that is). They could be picked up and carried on you, before they fixed that.

Now, the reward ones can only be placed on interior walls in your own house and work more like a trapdoor, taking you down one level, again if you can fit through a mousehole.

They actually have to be placed "behind" the wall using Circle of Trans to fit right.
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Old 15th July 2008, 08:04 AM   #5
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Re: **News ** A note on Mouseholes

Recall a post of someone trying to redeed the mousehole by axing and it poofed. Post didn't give any details as to whether they were two MHs stacked, or not.

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Old 15th July 2008, 08:26 AM   #6
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Re: **News ** A note on Mouseholes

Just happened to me. And I´m sure it was only one, because I only own(ed) one. But there was a flower tapestry in the level below it.
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Old 15th July 2008, 08:30 AM   #7
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Re: **News ** A note on Mouseholes

Quote:
Originally Posted by Stewan Seagull View Post
Just happened to me. And I´m sure it was only one, because I only own(ed) one. But there was a flower tapestry in the level below it.
You sure it hasnt just dropped nbehind the tapestry,Stewan? Might be worth going into custom mode and opening all the windows on that floor.Check your housing chest also.

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Old 15th July 2008, 08:56 AM   #8
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Re: **News ** A note on Mouseholes

Nope, it´s gone
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Old 15th July 2008, 03:33 PM   #9
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Re: **News ** A note on Mouseholes

Note to self: buy a mousehole in deeded form for my collection and never, ever touch it again.

~M
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