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| UO News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
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| | #1 |
| Administrator ![]() ![]() Join Date: Mar 2006 Shard: Europa/Snowbourn
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | **News ** A note on Mouseholes Posted to UO Herald by Jeremy Dalberg 14 Jul 2008 17:28:59 ![]() A Note On Mouse Holes If you place a mouse hole on top of another mouse hole, the void thus created shatters the stability of the local reality metaframework and the holes will be removed to an orthagonal dimension. In other words, don't stack two mouse holes on top of one another or they will go poof! ![]() ![]() |
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| | #2 |
| Knowledge is power; Guard it well! Join Date: Apr 2007 Shard: Lake Superior
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: **News ** A note on Mouseholes nice bug there, thank gods I did not take a mouse hole or two. ![]() Hope is the first step on the road to disappointment |
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| | #3 |
| Mith'quessir ![]() ![]() Join Date: Mar 2005 Shard: Chesepeake
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: **News ** A note on Mouseholes What does a mouse hole actually do? I've been working way too much and haven't kept up on all things! ![]() ![]() "Careful what you wish for, You just might get it all.... And then some you don't want" |
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| | #4 |
| Join Date: Apr 2007 Shard: Europa
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![]() ![]() | Re: **News ** A note on Mouseholes Well... the ones they have in Castle British work like holes - you can walk through the wall using them (if you fit through a mousehole, that is). They could be picked up and carried on you, before they fixed that. Now, the reward ones can only be placed on interior walls in your own house and work more like a trapdoor, taking you down one level, again if you can fit through a mousehole. They actually have to be placed "behind" the wall using Circle of Trans to fit right. |
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| The Following 3 Users Say Thank You to Stewan Seagull For This Useful Post: |
| | #5 |
| Mindless Muse Join Date: Jul 2005
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![]() ![]() ![]() ![]() | Re: **News ** A note on Mouseholes Recall a post of someone trying to redeed the mousehole by axing and it poofed. Post didn't give any details as to whether they were two MHs stacked, or not. ![]() ![]() Avatar to left shows use for new threads. They help you teleport. Just a Mindless Muse meandering about! |
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| | #6 |
| Join Date: Apr 2007 Shard: Europa
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![]() ![]() | Re: **News ** A note on Mouseholes Just happened to me. And I´m sure it was only one, because I only own(ed) one. But there was a flower tapestry in the level below it. |
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| | #7 |
| Administrator ![]() ![]() Join Date: Mar 2006 Shard: Europa/Snowbourn
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: **News ** A note on Mouseholes You sure it hasnt just dropped nbehind the tapestry,Stewan? Might be worth going into custom mode and opening all the windows on that floor.Check your housing chest also. ![]() ![]() |
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| | #8 |
| Join Date: Apr 2007 Shard: Europa
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![]() ![]() | Re: **News ** A note on Mouseholes Nope, it´s gone |
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| | #9 |
| He's Fing Matt Damon Join Date: Dec 2007
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![]() ![]() ![]() ![]() ![]() ![]() | Re: **News ** A note on Mouseholes Note to self: buy a mousehole in deeded form for my collection and never, ever touch it again. ~M |
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