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| News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
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#1 |
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Administrator
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Shard: Europa/Snowbourn
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[News] 2D Client Patch vers. 6.0.3.0
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posted by Jeremy Dalberg 20 Sep 2007 17:32:12 EST At 1pm PDT (8PM GMT) on Thursday, Sept. 20, the 2D client will be updated to version 6.0.3.0. Notes after the jump: - Added art for new items - updated clilocs
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#2 | |
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Administrator
![]() ![]() Join Date: Mar 2006
Shard: Europa/Snowbourn
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Re: [News] 2D Client Patch vers. 6.0.3.0
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Whoops! Looks like the patch contained a slew of un-used tiles! ~~~~~~~~~~~~~~~~~~~~~~ What do you mean? E. Jeremy Dalberg UO Community Coordinator EA Mythic ~~~~~~~~~~~~~~~~~~~~~~ Entrances to most dungeons are now covered with unused tiles. Marble lost lands entrance also has the problem. ......... Yep - 17 at the entrance to Shame alone.... Edit : Which is easily beaten by the 21 at Covetous. This one needs a very fast rethink by the look of it. And at the entrance to Wrong, there are some weird graphic effects - top half of a skeleton graphic that should be in the open coffins is in the road outside, there's a line of what's labelled 'rope' graphic covering precisely one tile the entrance... not connected to anything, just 'cut' at both ends... .............. ![]() .......... Im having an extremely bad issue since the patch. All my macros are set up via UO, not UOA. NONE of my spell or Skill macros work now, yet all other ones work. So, i go to the options delete it and try to reset it,...yet NONE of the "keys" that i used to have them on work. However if I set them in UOA they do work. This is the same on multiple accounts and characters. ~~~~~~~~~~~~~~~~~~~~~~ 09/20/07 03:50 PM Working on a patch for the patch as I type! ............... 09/20/07 04:11 PM *facepalm* *goes to find more caffeine* E. Jeremy Dalberg UO Community Coordinator EA Mythic ~~~~~~~~~~~~~~~~~~~~~~ With statements like this: NOTE: Certain items will cause cliloc errors and/or use placeholder art until the next client publish. This is normal - please do not report clilocs/ Broken art as a bug . That is not a bug they just dont care anymore. The graphics in 2D are worse then they were before they tried getting KR to look good. At first we were told to report the errors. I am still reporting the same errors. Most of them that exist are next to mountains and shore lines. I have taken screen shots of several locations and sent them in as bugs but hey what the heck who cares? ~~~~~~~~~~~~~~~~~~~~~~ Zamot, that was unrelated (well, mostly) - art and clilocs are client side. If we publish a new server version that calls for new art, but don't publish the corresponding client, the new art and text will appear missing. It's not a bug, it's a sync error, and this time it was on purpose. The crop of unused tiles was an actual bug, and QA actually caught it beforehand - we just didn't get the fix rolled in fast enough. E. Jeremy Dalberg UO Community Coordinator EA Mythic ~~~~~~~~~~~~~~~~~~~~~~ so this begs the question then... if they caught their mistake before they "rolled with it" why the heck did they roll with it?? Maybe you wanna mention that it takes twice as long to fix it as it does to do it right the first time. ~~~~~~~~~~~~~~~~~~~~~~ Quote:
If Popular Science magazine considers the 5th worst job in science to be "Microsoft Security Grunt" then I happily submit your position as at least worthy of the top 10 in public relations Jeremy. How you manage to face each new day, while the product that you handle public relations for is being trashed more and more, I will never understand. Of course, it would not seem so horrible to the player base if we were just notified that UO has made a great run ,even listed in the Guinness Book (of World Records, not a Beer Bible), however no future development will occur due to a declining subscription base. Instead however, we are promised a (literal) "Kingdom Reborn" and we have to sit back and watch our previously ruddy kingdom being butchered day in and day out to make the new kingdom "work" when everyone who steps foot into this new kingdom feels the need to start a revolution due to how unbelievably disappointed they are with it. Oh yeah...we also have to sit around twiddling our thumbs for months and months due to how boring this game has become (with exception to updates for about a week or two until they get boring as well) due to the sheer number of players that have flocked to other newer (Better?) games and of course the fact that this game is so choked with problems that most fun things to do are so frustrating that you just cannot bring yourself to do them.
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#3 |
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Rebellion
Join Date: Feb 2007
Shard: Europe
Posts: 183
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Re: [News] 2D Client Patch vers. 6.0.3.0
So... will those virtue items drop in dungeons with this patch?
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Lazytown - The Dark Codex - Moonlight Part of UO since 1999, always willing to help! |
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#4 |
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Publisher - GameXbar
Join Date: Aug 2007
Shard: Baja
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Re: [News] 2D Client Patch vers. 6.0.3.0
Only on TC1 and Origin for now. The rest of the shards should be on the 25th in several days (that'll be UO's 10th anniversary).
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