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| News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
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*licks*
Join Date: Apr 2004
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More on Lower Reagent Cost
Player: i want to pwn whoever suggested capping it in the first place with arrows irl.
Wilki: Ahh, but in preperation for the development of Samurai Empire, I trained in Japan for many years; thus my skill in Arrow Evasion is now Legendary. Wilki: To be blunt, I think that most polls on these forums aren't very useful if your goal is trying to figure out what the entire UO player base wants. Sometimes the results are close, but I've seen them be wildly off as well.Player: and yes, all "spells" should cost something more then mana. Wilki: Yes, they should!Player: I understand you probably haven't been playing this game so much lately, and that's why i'm excusing your grave error in judgement. Wilki: I think the nearly 7000 hours across my 3 main accounts, the vast majority of that in Felucca, more than qualifies me to be excused from the "you don't play UO, so you don't know what's going on" argument, no?Player: LAC and LRC have no correlation whatsoever. Wilki: I don't remember making a correlation between the two.Player: 2. Logically, LRC makes complete sense. The idea that items could allow a mage to cast a spell without regents sounds very reasonable. There's no logical reason to keep these mages from accumlating these items to the point to not having to use any reagents at all. LAC, on the other hand, is, logically, the most idiotic thing ever introduced into the game. It makes no sense to any sensible person how an arrow could but hurled at someone through the air that's not even there. It's not the mage community's fault you guys made something as stupid as Lower Arrow Cost, we shouldn't suffer because now everyone's crying about it. Wilki: I thought 100% LRC was a bad idea from the very moment I discovered that it wasn't capped after AoS. LAC has absolutely zero to do with my opinion, especially since it doesn't scale up to 100%. As for the argument that you could shoot an arrow without an actual arrow, I'll just point out that magery is a completely imaginary concept. If you can resurrect dead people, with or without reagents, I think shooting an imaginary arrow isn't too far fetched. While some game design is based on logical real world principles, it certainly is not the guiding factor, and in UO can't be used as a reason to not implement a system in a particular manner.Player: People have spent unbelievable amounts of gold on their suits. Wilki: The amount of gold that players spend on items should not direct the design of the game. IMHO, if we identify something as being a "hey, we really shouldn't have done that", the fact that players have used resources because of that change shouldn't prevent us from correcting the mistake. I believe that to be true for 7AE items that are blessed on Siege, and I believe it be true here. There are very valid and compelling arguments to leave LRC alone, but this is one that shouldn't matter.Player: 4. Reg pouches are no compensation. You want balanced pvp? Instituting reg pouches to compensate is going to create mages with the most unbelievable suits imaginable, and they'll be able to function the field just as well as LRC mages. 70s resists, 40 lmc, 14 mana regen, 45 dci mages are just going to reek havoc. You think you're doing all the kids who can't afford lrc a favor? You're dead wrong. Wilki: You're assuming that 40% LMC, 14 mana regen and 45 DCI will be possible after the combat changes, or that those properties will have the same effectiveness. I wouldn't assume that at all. Bringing balance to combat is going to require a lot of things to be modified.Player: Or at least do me this favor: Instead of beating around the bush, just issue a shardwide message that the dev's would really just prefer that everyone play a dexer. Wilki: Or, how about if I issue a board wide message that if the dev's wanted to play a certain template, they'd simply remove all the others.
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Re: More on Lower Reagent Cost
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Join Date: Oct 2002
Shard: Atlantic
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Re: More on Lower Reagent Cost
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You Have Been Epownt!
Join Date: Sep 2004
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Re: More on Lower Reagent Cost
LOL!
I actually odnt mind going back to regs...might make things less easy for afk scripters or evers.
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