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| News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
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#1 |
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Administrator
![]() ![]() Join Date: Mar 2006
Shard: Europa/Snowbourn
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And HELLO from ....................
source taken from UO.UHall
UOCoelacanth UO Engineer Ola -- I'm Coelacanth and I thought I'd take a break from working on the UO:KR client code and describe a bit of the lava maze since a couple people have asked questions about it. At its heart it's just a maze which you must navigate from the North West corner to the treasure located in the South East corner. The tricky part is that only a portion of the maze is ever open for people to safely walk on at any moment in time -- little islands of safety meander about the maze allowing the sure of foot a chance at reaching the end. Although there's always at least one island that will reach the final treasure, sometimes the islands split halfway through the maze and the players traveling on them will have to chose which island they believe will get them to the final spot in the maze. Now if a traveler chooses poorly, and find themselves on a island shrinking in a sea of lava, they shouldn't give up. They'll be teleported (with only a little bit of scorching) back to the start of the maze to try again. The patterns that the islands take through the maze will repeat until someone manages to remember all the twists and turns and makes it to the end of the maze. As soon as a treasure is picked up, the maze will reset with a new set of paths, and a new treasure will be placed down. There's a total of five different armor pieces that are generated, and with the next publish of the SOTD the armor pieces should be more than just ugly. I've also put a little bit of protection at the beginning of the maze, so pesky monsters won't disturb the people patiently waiting for the maze to start again for the next challenge. So, if you run across the lava maze, gather at the entrance, wait for the lava to part, and try your luck and your memory at navigating through it. Jason "Coelacanth" Abbott – UO:KR Engineer - EA Mythic
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#2 |
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Administrator
![]() ![]() Join Date: Mar 2006
Shard: Europa/Snowbourn
Posts: 5,542
Blog Entries: 3
Thanks: 84
Thanked 76 Times in 34 Posts
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Re: And HELLO from ....................
Can I just randomly test my knowledge of prehistoric creatures and guess that you're like some sort of fishy/reptiley pre-dinosaur type thing?
Prehistoric? Sure! But we're still around... just terribly terribly old. Wikipedia Entry for Coelacanth
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#3 |
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The Couch Hottie
![]() Join Date: Aug 2004
Shard: Lake Austin, Atlantic
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Re: And HELLO from ....................
I wonder how he came up with his name. Cool sounding name too.
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#4 |
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Nomad
Join Date: Mar 2005
Shard: GL
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Re: And HELLO from ....................
Hmm I remember that in the computer industry for awhile if you passed a certain age they called you a dinosaur. Some how some "smart" people decided that it is a young business so it takes young people to perform in the industry. I think that the same "smart" people also claimed that the Coelacanth was extinct. All I can say is that they were wrong.
So if I was to speculate based on his "we're still around... just terribly terribly old." comment that he may not be the youngest fish in the sea but he is still swimming with the rest of em. If you ask me I don't care if you are an old fish or a young guppy as long as you know what you are doing!
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#5 |
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Lead Administrator
![]() ![]() Join Date: Mar 2005
Shard: Sonoma
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Re: And HELLO from ....................
"At its heart it's just a maze which you must navigate from the North West corner to the treasure located in the South East corner."
Does anyone know where this lava maze is that Coelacanth is talking about? Had not heard a word about it until now TY |
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#6 |
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The Couch Hottie
![]() Join Date: Aug 2004
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Re: And HELLO from ....................
It's in the Shard of the Dead Mum. It's in Luna, on the southwest side.
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