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Old 29th September 2006, 07:53 PM   #1
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Five On Friday September 29, 2006

September 29, 2006

1. It�s great that the Treasures of Tokuno event is back. Do you have plans to do other events like this, but with new rewards?
Aaron "Darkscribe" Cohen, Producer:
Yes. There are a few variations that we are talking over and will experiment with. We�d like to make a system that isn�t just about combat, but also involves other disciplines like crafting, fishing, mining or others. That would bring players together with different interests and abilities and give them a reason to work together. We�re working on something along those lines and will roll it out when ready. I can�t give a timeline at the moment, but we like the idea a lot.

2. I love the 9th Anniversary stuff! Will we get to see any of this on the Test Shard?
Aaron "Darkscribe" Cohen, Producer:
Yes. It will all be testable on the test shard.

3. Will UO run on Windows Vista?
Aaron "Darkscribe" Cohen, Producer:
Yes. As a matter of fact Microsoft was here at Redwood City today and we got a look what Vista can do. Very interesting stuff they�ve got baked in there. We�re looking forward to taking a closer look at it soon.

4. What happened to the dyes from the Treasures of Tokuno? Ihara Soko isn�t offering any, and there�re new ones on the monsters!
Inocard the Mystic Llamaherder, Office Pest:
I asked the very same question! So I went all the way to Zento to ask, and here�s what I�ve learned.
  • The Imperial Minister of Trade, Ihara Soko, has no more dyes of extraordinary and vibrant colors to reward anyone with.
  • However, apparently a large set of special dyes washed ashore recently with the rest of the treasure. These have been underwater for a very long time, and so have limited charges and rather dull colors. You can see a set of the dye colors for yourself, here.
5. Are the Treasures of Tokuno appearing in dungeons? I thought I saw some earlier, but haven�t seen any for hours.
Ihara Soko, Imperial Trade Minister:
It would appear that the majority of the treasure that washed ashore was taken by monsters roaming the lands above the dungeons. A few might have managed to get a very small quantity into the dungeons, but surely our people have already decimated those foul creatures and recovered it all. We would recommend hunting down these beasts above ground.

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Old 30th September 2006, 08:33 AM   #2
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Re: Five On Friday September 29, 2006

Five on Friday Questions for 9-29

source taken from UO.UHall

COMMENT[OP]

1. It was mentioned tedious skills might be changed i.e. taming may be changed so that the skill can raised by using pets in combat, is there any possibility of seeing this in the next couple publishes?

2. What is the DEV teams status and current thoughts for balancing combat PvP and PvM capabilities? (my chiv archer is still TOO godly in pvm, i can hit a lesser hiryu for over 180, even up to 360 with double shot using horselord)

3. Will we see the pre-patch items adjusted in the next publish? i.e. Talon bites / Taskmasters

4. Has the dev team ever considered a way to add additional stable slots for pets via vet reward or other method?

5. Are there any plans to change how pets lose skills upon death? With the added content introducing stronger/deadlier mobs/bosses, using a pet is often not a viable option unless you're willing to lose training time or do not care about your pet.

6. Can I get a spell channeling torch!? (yeah I'm weird


and

1. Its obvious that HML was over-nerfed by mistake, particularly for archery where its now effectively zero on all weapons. Which publish is the fix targetted for?

2. Have you read any of the posts saying that evasion is the no.1 PvP problem at the moment, even after the 'fix' in the last publish?


and


Wilki UO Community Coordinator


This was quite intentional, and we have no plans to change it back.

Edit: My mistake, I somehow didn't notice that you were mentioning archery in particular. We're discussing that change internally now, but I don't know what the resolution will be.


and

I've a special historical screenshot stolen by the Cloud Monkeys that can explain why you're so upset that archery has been FIXED...

Sorry that archery doesn't work like this anymore.....





and

OK, I'll bite... PvP archery was over-powered and, yes, I enjoyed it while it lasted. It made a real nice change from Overpowered-Gimp-Mages Online, which we are back to after that brief break. I don't mind that they wound archey back then, I just don't like that they don't know when to stop. The days of over-powered archers ended with P38. Four more publishes since then and the nerfs are still going on to the point of sillyness.

There's one thing wrong with the picture. I never had a character that could do that much damage per hit. FoxMouldy was and is only a pally archer, doing about 50 damage with AI pre-P38. Unlike some I could name I didnt jump on the gimp Bushido dexxer/mage bandwagon - though that will ring some bells with you.


and


Wilki UO Community Coordinator

Quote:
3. This talk about running UO in vista Realtime mode... Are there any plans in place for balancing the possible advantage that players could gain by running OS speed enhancements on their UO client?


Is this any different than running it in realtime mode in XP?
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Old 30th September 2006, 08:40 AM   #3
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Re: Five On Friday September 29, 2006

Five on Friday Questions for 9-29
source taken from UO.UHall


will the early bonus codes come in a box or will they be emailed out?

Thanks




Wilki UO Community Coordinator


The code is the upgrade code that is in the box. You'll enter it into the promo system, and it'll make 9 tokens in your backpack that can be used to claim the early buyer bonus items.
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Old 30th September 2006, 10:19 AM   #4
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Re: Five On Friday September 29, 2006

omg 9 items.. *drools*
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Old 30th September 2006, 10:39 AM   #5
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Re: Five On Friday September 29, 2006

Yep and if you order 10 you get 90 :-D
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Old 30th September 2006, 10:40 AM   #6
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Re: Five On Friday September 29, 2006

90!?? OMG

that would be pretty expensive though
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Old 30th September 2006, 11:16 AM   #7
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Re: Five On Friday September 29, 2006

I would buy 10 copies if they had "The All Is Forgiven" Token. This token pardons your murder counts. Maybe the next anniversary I will be able to get them.
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Old 30th September 2006, 11:42 AM   #8
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Re: Five On Friday September 29, 2006

Even if they did, you'd need atleast 15 tokens for yourself Maddux.
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Old 30th September 2006, 12:45 PM   #9
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Re: Five On Friday September 29, 2006

Yeah I'm sure they would make it that "ALL" is only like 50-100 counts removed lol. I would need 5-10 for just one of my reds in that case lol
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Old 30th September 2006, 01:05 PM   #10
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Re: Five On Friday September 29, 2006

Hmmm, I was thinking it would take off atleast 1k counts per token. If it's 50-100 for Maddux, he's in a lot of trouble.
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Old 30th September 2006, 02:40 PM   #11
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Re: Five On Friday September 29, 2006

Don't be putting a limit on my "All is Forgiven" Token's. In fact "Blues" are worse than "Reds". Red's just try to kill you, while blues try to scam you(Obiously not all blues).
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