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| UO News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
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| Administrator ![]() ![]() Join Date: Mar 2006 Shard: Europa/Snowbourn
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Dynamic Ecosystem? source posted on Monday, June 12, 2006, 6:52 AM to the UO U.Hall. Wilki_EA (UO Community Coordinator) reflected on a bygone ecosystem: Thread:Re:A crazy idea that will probably never happen...Dynamic forests and mining spots Wilki Didn't UO have a working "ecosystem" way back in the day, but it was removed because the players quickly deforested the land and killed off all the animals? While this idea is a cool concept, on a high population shard, it'd leave a lot of people frustrated not having access to common resources. I can't think of a way to get around that. ![]() ![]() |
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| El Mero Mero Join Date: Apr 2004 Shard: Legends
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![]() ![]() ![]() ![]() ![]() | Re: Dynamic Ecosystem? I say do it, that is life! Deforestation for everyone! Megafauna kill for the masses! Woohoo! Maybe we can finally get rid of those savages! Make them civlized...perhaps become a playable character type. Hmm. |
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