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| UO News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
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#21 |
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Ronin<br>UOForums Bouncer
Join Date: Jan 2006
Shard: Black Water Raiders, Azeroth
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Re: Devs: Feeback from TC on stealth changes.
80 will never fail a check with NOTHING AROUND and all leather armor on or nekkid.
1 Piece of metal armor will give you a significant chance to fail at 80 stealth. ![]() ![]() Thanks again Maddux! Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes* |
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#22 |
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Banned
Join Date: Sep 2006
Shard: Europa
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Re: Devs: Feeback from TC on stealth changes.
Oh okay. Because my nightmares in the undead are stealthers and all leather wearing (except for the bone skull). And I don't know what template I should have. I want to fit ninjitsu and poisoning in but it's hard to decrease on things.
So far I got 90 Anatomy (Lock on 90) 110 Fencing (Lock on 110) 85.9 Focus (Lock on 55) 85 Healing (Lock on 90) 95 Hiding (Lock on 90) 101.2 Ninjitsu (Lock on 110) 29.5 Poisoning (Lock on 80 (we need atleast 70 to be able to use poison on our weapons)) 85 Stealth (Lock on 80) Total when finished: 705 Stats are like this: 80 Str 110 Dex 45 Int ---- 235 (Max allowed 235) What do you reckon? |
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#23 |
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Ronin<br>UOForums Bouncer
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Re: Devs: Feeback from TC on stealth changes.
Take all points needed (i.e. I'd suggest gm'ing stealth at a minimum) from Focus, if any left over, use Focus in increments of 20.
![]() ![]() Thanks again Maddux! Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes* |
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#24 |
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Banned
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Re: Devs: Feeback from TC on stealth changes.
Why have focus on 20 though? I mean from ML all humans have 20 in everything right?
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#25 |
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Ronin<br>UOForums Bouncer
Join Date: Jan 2006
Shard: Black Water Raiders, Azeroth
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Re: Devs: Feeback from TC on stealth changes.
Increments of 20. Meaning 20,40,60,80, or 100. This allows best use of skill.
Focus works like so: 10 pts = 1 Stamina Regen 20 pts = 1 Mana Regen Anything other than 20,40,60,80, or 100 is a waste because you only get use out of the skill at those amounts (unless your in it for Stamina regen only, then you worry about increments of 10) ![]() ![]() Thanks again Maddux! Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes* |
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#26 |
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Banned
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Re: Devs: Feeback from TC on stealth changes.
Ohh, thanks a lot man. *fiddles with character*
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#27 |
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Ronin<br>UOForums Bouncer
Join Date: Jan 2006
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Re: Devs: Feeback from TC on stealth changes.
No prob, hope it helps.
![]() ![]() Thanks again Maddux! Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes* |
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#28 |
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Banned
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Re: Devs: Feeback from TC on stealth changes.
Does. I will forward this new knowledge to my fellow mares, hopfully our assassinations will become more successfull
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#29 |
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Banned
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Re: Devs: Feeback from TC on stealth changes.
Should I have GM hiding, or just as much stealth as possible? Or do they both help decreasing the chance of getting revealed, moving or standing still?
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#30 |
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Ronin<br>UOForums Bouncer
Join Date: Jan 2006
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Re: Devs: Feeback from TC on stealth changes.
Hiding does not effect your chance to be revealed by another player.
AFAIK it only effects your initial attempt to hide. Some more usefule info... Stealth Skill...........Max amount of steps possible ........10................................2 ........20................................4 ........30................................6 ........40................................8 ........50................................10 ........60................................12 ........70................................14 ........80................................16 ........90................................18 ........100...............................20 ........110...............................22 ........120...............................24 You can run while stealthing, but only half the amount of steps as you can walk. When running while stealthing you will become visible when you run out of steps. Crossing a server line will unhide you. A stealthed player still can be tracked with the tracking skill. When stealthing near other people or monsters there is a chance you are detected. A check is made by comparing the stealthers Stealth skill and Dexterity versus the other persons or monsters Detect Hidden skill. ![]() ![]() Thanks again Maddux! Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes* |
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