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| UO News & Developer's posts Here you'll find the latest updates for UO and posts by EA/UO reps from Stratics |
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#1 |
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*licks*
Join Date: Apr 2004
Shard: Napa Valley
Posts: 1,364
Gold: 193
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CatHat on Hues & Other Things
From UO Stratics:
Player: what will you do to fix stupid tokuno dies -, elven hues - hair dies, reward cloth and how will you prevent your nice friend to add more stupid colours? CatHat: Easy - I speak to them about it and work with them to see what we can do about it. Actually, yesterday I went to them and spoke to them about Hues on some new things they've in progress - and spoke exactly on the topic of a few of the poorer choices of some Existing reward colors - and they spoke to me about -"oh what can we do about improving Elven Hair". So a lot of what you guys see - we see too.Player: Perhaps we will see the hued colored plants look more natural to where the peddles and bulbs on the plants are the only things colored rather then the whole thing. CatHat: Darn right - again - its about the wrong way of hueing things in the past. They just have to be aware of how this stuff is used when they make things. Leveraging a Partial Hue in a manner that doesn't suck is important - its the right way to do things.Player: their should be a special dev contest and the winner gets to go and work 1 full day (maybe week) on inside news with the devs too see how things really go. this stuff looks interesting CatHat: Haha - that would be too cruel of a joke on the winner - we're about as exciting as watching research scientist at work. ![]() ![]() ![]() |
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#2 | |
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Stop staring at my daishos
Join Date: Mar 2005
Shard: Europa
Posts: 498
Gold: 1,779
My Mood:
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Re: CatHat on Hues & Other Things
Quote:
Just popped to mind about hueing: what would really rock would be if the players could choose which portion of an item to hue if the item is sort of split into parts (partial hueing). So for instance with an armor piece there could be two choices, the metal parts or the straps and other details on it - when dyeing you choose which portion to apply the dye to. Now that's giving us tons of customization ability for guild uniforms etc! One can always dream... ![]() ![]() |
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#3 |
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I am getting too old for this!!
Join Date: Mar 2006
Shard: Sonoma
Posts: 209
Gold: 1
Thanks: 0
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Re: CatHat on Hues & Other Things
I am so happy to hear they are working on the hueing thing....I always thought hueing a whole plant was a bit odd... but what do I know... I am just the player....and I understand some people like the whole neon color hueing everything in his little world... which is fine.... but have some consideration for those of us... that aren't so hot with the flame color.. or that green for that matter... and yes i have a few pieces dyed those colors... but certainly not a whole 18*18 plot dedicated to the color...lol
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#4 |
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Legendary Pimp
Join Date: Aug 2005
Posts: 273
Gold: 1,062
Thanks: 0
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Re: CatHat on Hues & Other Things
im also glad they are working on the hue thing ive hated looking at artifats that look like a normal item with some stupid color on them... i remember when doom first came out and all the doom junkies would stand at the bank with all their arties on and they would look like rainbow people.
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#5 |
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I am getting too old for this!!
Join Date: Mar 2006
Shard: Sonoma
Posts: 209
Gold: 1
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: CatHat on Hues & Other Things
yeah ya sometimes feel like its a rainbow bright convention....HEHEHE
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#6 | |
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Join Date: Feb 2005
Shard: I am not entirely sure...
Posts: 811
Gold: 57
Thanks: 0
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Re: CatHat on Hues & Other Things
Cathat is awesome.
I think Cathat will follow well in Leurocian's footsteps. ![]() ![]() Quote:
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