|
|
|
#1 |
|
Bringing RP back to mmoRPg! w0o+!!!!!!1 <-----????
Join Date: Jun 2007
Shard: Great Lakes
Posts: 364
Gold: 76
Thanks: 0
Thanked 0 Times in 0 Posts
![]() ![]() ![]() ![]() |
Template thread.
In an effort to keep from reposting templates (please post your templates here) and asking the same questions on templates, I figured it would be nice to post the best templates of each type (I know some of this is based upon play style, but I will post them as people have put their final tweaks on them). If you could post them in this format, that would be great also.
xxx skill xxx skill xxx skill xxx skill xxx skill xxx skill xxx skill xxx skill xxx STR xxx DEX xxx INT Bushido Templates: Ninjitsu Templates: Chivalry Templates: Necromancy Templates: 120 Necromancy 120 Spirit Speak 120 Magery 120 Evaluate Intelligence 120 Meditation 100 Resisting Spells 75 STR 25 DEX 125 INT Magery Templates: 120 Evaluate Intelligence 20 Focus 100 Inscription 120 Magery 120 Meditation 120 Resisting Spells 100 Poisoning 75 STR 25 DEX 125 INT Spellweaving Templates: Melee Templates: 120 Anatomy 120 Focus 100 Healing 120 Melee 120 Resisting Spells 120 Tactics 75 STR 125 DEX 25 INT Thieving Templates: Hybrid Templates: 4/6er's- 105 Chivalry 20 Focus 120 Fencing/Macing 120 Ninjitsu 120 Parrying 95 Poisoning 120 Resisting Spells 4/6 Bushido- 120 Bushido 105 Chivalry 15 Focus 120 Ninjitsu 120 Parrying 120 Resisting Spells 120 Swordsmanship scribe mage 120 mage 120 eval 120 resist 120 med 120 resist 100 inscription 38 chiv (with items) Bushido mage 120 bushido 120 swords 120 magery 120 med 120 eval 120 resist Yew gate guy 100 anat 110 bushido 81 healing 120 ninjitsu 100 parry 89 resist 120 swords Ninja mage 120 magery 120 eval 120 resist 120 ninjitsu 120 wrestling 120 meditation Edit: I will start posting some and when someone tells me a better one, I will replace the current one. ![]() Last edited by Gieschen; 26th June 2007 at 07:42 AM. Reason: added |
|
|
|
|
|
#2 |
|
Trustworthy
Join Date: Jul 2006
Shard: Many 6 or so
Posts: 415
Gold: 828
Thanks: 0
Thanked 1 Time in 1 Post
![]() ![]() |
Re: Template thread.
Why do you have to be all 120's?
|
|
|
|
|
|
#3 |
|
i refuse to flex!!
Join Date: Jul 2006
Shard: Atlantic
Posts: 1,047
Gold: 58
Thanks: 0
Thanked 0 Times in 0 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Template thread.
4/6er's
120 ninjitsu 120 fencing/macing 120 resist 120 parry 105 chiv 95 poison rest in focus 4/6 bushido 120 swords 120 parry 120 resist 120 bushido 120 ninjitsu 105 chiv 15 focus scribe mage 120 mage 120 eval 120 resist 120 med 120 resist 100 inscription 38 chiv (with items) Bushido mage 120 bushido 120 swords 120 magery 120 med 120 eval 120 resist Yew gate guy 100 anat 110 bushido 81 healing 120 ninjitsu 100 parry 89 resist 120 swords Ninja mage 120 magery 120 eval 120 resist 120 ninjitsu 120 wrestling 120 meditation And yes, I have 8 pvp chars... all of this variety. There's really nothing else for me to do but make pvp characters anymore, lol. ![]()
|
|
|
|
|
|
#4 |
|
How do you tell when you run out of invisible ink?
Join Date: Jan 2007
Shard: alantic
Posts: 2,663
Gold: 93
Thanks: 0
Thanked 1 Time in 1 Post
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Template thread.
usually the difrence between 110's and 120's is very small
|
|
|
|
|
|
#5 |
|
Trustworthy
Join Date: Jul 2006
Shard: Many 6 or so
Posts: 415
Gold: 828
Thanks: 0
Thanked 1 Time in 1 Post
![]() ![]() |
Re: Template thread.
Lets think over this info
![]() 4/6er's 120 ninjitsu 120 fencing/macing 120 resist 120 parry 105 chiv 95 poison rest in focus 4/6 bushido 120 swords 120 parry 120 resist 120 bushido 120 ninjitsu 105 chiv 15 focus scribe mage 120 mage 120 eval 120 resist 120 med 120 resist 100 inscription 38 chiv (with items) Bushido mage 120 bushido 120 swords 120 magery 120 med 120 eval 120 resist Yew gate guy 100 anat 110 bushido 81 healing 120 ninjitsu 100 parry 89 resist 120 swords Ninja mage 120 magery 120 eval 120 resist 120 ninjitsu 120 wrestling 120 meditation This is my chars and look at dif. be hum 20 med @ focus and others. aka jack of trades 4/6 bushido my char 106 tame using real hyru 100 swords using only for nerve strike, dp, and disarm. 80 poison all you need for dp 120 resist enough sayed 89 bushido so you can use bushio skills. extra way to heal. 120 ninja 105 chiv holy light spamer. (this char is the highest level of hybred char for pvp. nerve strike, all kill, hyru is doing 60to 80+ damn, disarm dp, deathstrike all as you holly light spam.) scribe mage mine 90 mage use crystal ring +20 all the magery you need. 120 eval 120 resist 120 Spellweaving 100 resist 100 inscription 70 med (get 100 spell damn inc suit and you rule the pvm world) on most boss mobs with level 6 focus do over 2000+ damn on spells) Bushido mage my char 120 bushido 120 swords 120 magery 120 eval 120 resist 120 swords x this out for ninja hahaha (get hyru cast curse, precast flamestrike as your macro hits skill nerve strike, hit all kill then use deathstike they die.) Yew gate guy my yew guy 120 anat 80 bushido 90 healing 120 ninjitsu 120 archer 120 tactics 70 chivalry (100k a night in yew in atlantic cant be too wrong.) Last edited by Macdaddy; 27th June 2007 at 09:37 AM. |
|
|
|
|
|
#6 |
|
Forum Legend
![]() Join Date: Aug 2006
Shard: Lake Austin
Posts: 3,564
Gold: 91
Thanks: 0
Thanked 0 Times in 0 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Template thread.
How do you use ds without ninjitsu, on this template?
![]()
|
|
|
|
|
|
#7 |
|
Trustworthy
Join Date: Jul 2006
Shard: Many 6 or so
Posts: 415
Gold: 828
Thanks: 0
Thanked 1 Time in 1 Post
![]() ![]() |
Re: Template thread.
my fault buddy heh did swords 2x hehe
Bushido mage my char 120 bushido 120 swords 120 magery 120 eval 120 resist 120 ninja there you go hahha |
|
|
|
|
|
#8 |
|
i refuse to flex!!
Join Date: Jul 2006
Shard: Atlantic
Posts: 1,047
Gold: 58
Thanks: 0
Thanked 0 Times in 0 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Template thread.
Pvp atleast with dexxers, is a numbers game, so being 120 is essential. If you're in combat and your opponent is 120 parry, 120 weapons, and you're just 110, the chance to hit for your opponent is higher. Just because dexxer fighting is a numbers game you want those numbers to be in your favor, hence trying to be all 120's.
For a mage, the only thing you really need to 120 is eval. All my dexxers have atleast 80 dex so that i dont get the parry penalty from going below 80. Every single character I have has atleast 115 hit points, so I coincide my strength to be around there. (My one dexxer can have as much as 150 hp, which helps a lot when being ganked.) Then the rest goes into intel. All my suits are heavy on the MR, my best 4/6 dexxer has got 13 MR from just his items to spam specials, coupled with 100+ mana, 80 dex, 120 hit points. It's quite nice ![]() ![]()
|
|
|
|
|
|
#9 |
|
Trustworthy
Join Date: Jul 2006
Shard: Many 6 or so
Posts: 415
Gold: 828
Thanks: 0
Thanked 1 Time in 1 Post
![]() ![]() |
Re: Template thread.
Remeber though lower you dex only 80 curse comes could be bad for you parry. I think also if your a healer 8 sec is not too bad but 4 sec is worth it.
I also feel hard to put all you want in char to be honest but few things do damn. 1. damn inc up to 100% 2. anat, tactics, and if you can use lumberjacking and an ax. 3. str gives you more damn inc as it goes up so it is like this, 125, 135, 145, and 150. Like merc says helps with getting out of issues with ganks with more hits. 4. dex is speed and higher stamina should make you swing more so at 151, 161, 171, 181, and 191 to be max speed. 5. max out your hit at 45, def at 45, and lmc at 40 so up to you on if you want to stay in the battle or just make thing the same with 150 str 150 dex and 80+ mana char. ![]() |
|
|
|
|
|
#10 | |
|
Join Date: Mar 2007
Shard: Great Lakes
Posts: 828
Gold: 13,203
Thanks: 3
Thanked 53 Times in 44 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Re: Template thread.
Quote:
![]() Last edited by jfk; 27th June 2007 at 06:10 PM. |
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| template q & a | kingtony | Ultima Online General Discussion | 7 | 29th October 2007 02:52 PM |
| Draconi--Faction Follow-Up Items Thread (*Bump of Last Week's Thread About COM Base*) | Ally | UO News & Developer's posts | 0 | 22nd October 2007 10:42 AM |
| Template Help please | Snugglebunny | Warrior Forum | 5 | 20th March 2007 09:38 PM |
| Help with my template | Morgawr | UO PVP | 7 | 20th March 2007 03:57 PM |
| A 'Whats your template?' Thread | Ly-Las | UO Skills | 24 | 8th December 2006 12:57 PM |