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Old 4th March 2008, 06:38 PM   #1
 
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Necro/Nox/Fencing

Here are my skills:

120 Fencing
110 Necro (115 with items)
100 SS (110 with items)
100 Tactics
80 Poisoning

My question is do I place my remaining skill points into Med/Resist, or Anat/Healing? Someone has also suggested to me to drop Resist and Take Med, and get some Bushido. I'm not sure if I want to do this as it is an RP character and I don't really know what to do with that.

Any guidance would be greatly appreciated.
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Old 5th March 2008, 06:46 AM   #2
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Re: Necro/Nox/Fencing

Meditation and Resist would be my choices, if you're going to keep poisoning. But I would do that ONLY if you planned on using pots to supplement your SS for healing. If not, then anatomy and healing instead. I have a necro macer that is macing/busido/resist/necro/ss/meditation/tactics, and he works well. I can heal with ss/bush/pots. However, there would be no room for your poisoning. I would also get your SS as high as you can (120 if possible) as it is the eval for necro. You should also be able to get by nicely with only 105 necro, as you will hit on all the spells your likely to use 100% except evil spirit (which you would be unlikely to use much anyway).
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Old 5th March 2008, 08:43 AM   #3
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Re: Necro/Nox/Fencing

very well built template for rper

and id suggest not to take bushido. Since samurai and necro?
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Old 5th March 2008, 01:54 PM   #4
 
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Re: Necro/Nox/Fencing

I think of this template as similar to a Ringwraith, heh.
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Old 9th May 2008, 06:51 PM   #5
 
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Re: Necro/Nox/Fencing

Hmmm..
I think im going to try and work with this template, but with macing..
I've been trying to find a good PVP necro temp for ever!! Thanks =D
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