Ultimate Online Forums  
Go Back   Ultimate Online Forums > Ultima Online > UO PvP Discussion Forum

Notices

UO PvP Discussion Forum PvP, looting, thugging and thieving discussions go here.

Reply
 
Thread Tools
Old 14-02-2007, 09:03 AM   #13 (permalink)
 
Oh Maja!'s Avatar
 
Join Date: Nov 2006
Shard: Chesapeake
Posts: 93
Thanks: 0
Thanked 0 Times in 0 Posts
Oh Maja! is unknown
Re: Finishing my Necro Mage

I dont' rely on Gift of Renewal as my only method of healing. Magery is my primary source of healing, spirit speak is my second, pots are my third and spellweaving is my fourth. I don't "run and hide" nor do I use Easy UO. You don't need to be a scriptor to double click a box. Not everyone's a cheater!

If you spam magic arrow you're never gonna kill me. You can cast a poison field but by then I will have teled out.

And for the last time, I am not recommended that he drop RESIST nor pickup SPELLWEAVING. That is my template. My tmeplate works just fine for me. I don't get para ganked. And if I had, I know a guildie's got my back. I've been in my share of duels and manage just fine with a curse, poison, corpse and whatever else.

Anyone that lets you pull off 4 spells before having a heal ready for themselves in a duel absolutely blows.
Oh Maja! is offline   Return to Top Reply With Quote
Old 14-02-2007, 09:11 AM   #14 (permalink)
Banned
 
Unsupportable's Avatar
 
Join Date: Aug 2006
Shard: Sonoma
Posts: 592
Thanks: 0
Thanked 0 Times in 0 Posts
Unsupportable the GoodUnsupportable the GoodUnsupportable the GoodUnsupportable the GoodUnsupportable the GoodUnsupportable the GoodUnsupportable the GoodUnsupportable the Good
Re: Finishing my Necro Mage

You can't heal through a well timed magic arrow spam, its not possible as the spells take the same amount of time. So if you start casting after me, your gonna fizzle. Simple.
Unsupportable is offline   Return to Top Reply With Quote
Old 14-02-2007, 09:52 AM   #15 (permalink)
The Death Dealer
 
Vindicator's Avatar
 
Join Date: Jul 2006
Shard: Sonoma
Posts: 524
Thanks: 0
Thanked 0 Times in 0 Posts
Vindicator the FairVindicator the Fair
Re: Finishing my Necro Mage

How bout you guys stop talking about what you would do and fight it so we can all see.
__________________

Thanks to Atlas for hooking up this SICK signature!
Vindicator is offline   Return to Top Reply With Quote
Old 14-02-2007, 03:13 PM   #16 (permalink)
Banned
 
Cutter-DB4's Avatar
 
Join Date: Sep 2005
Posts: 453
Thanks: 0
Thanked 0 Times in 0 Posts
Cutter-DB4 The Rude
Re: Finishing my Necro Mage

Quote:
Originally Posted by Unsupportable View Post
There aren't enough skill points to make a necro fencer mage. You need Med and resists. And necro mage takes up 450 points its self. The other reason fencing is pointless - the mana/dex payoff. You can't have both int and dex over 80. Your intell needs to be at least 120 if not 150, each 10 points in intel give you 1% sdi, capped at 15%. Meaning that the actual SDI cap is 40. 15% items, 15% intel bonus, 10% scribe. And thats tried and tested.
the most med any of my chars has is 50...and that is my red necro/wrestle guy w/ no eval...who i only use for despise and choke point fights.

Fencing is pointless actually imo...but not because of med....
macing on the other hand...ever see what a titans hammer can do in a choke point while whithering, or casting spellweave sh*t?
Cutter-DB4 is offline   Return to Top Reply With Quote
Old 14-02-2007, 03:24 PM   #17 (permalink)
i refuse to flex!!
 
Mercenary's Avatar
 
Join Date: Jul 2006
Shard: Atlantic
Posts: 1,070
Thanks: 0
Thanked 0 Times in 0 Posts
Mercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the Good
Re: Finishing my Necro Mage

I'm thinking about putting Spell weaving on my 4/6 just to piss mages off.

edit: Oh and is essence and thunderstorm AOE? and does it work on guildies?
Mercenary is offline   Return to Top Reply With Quote
Old 14-02-2007, 03:39 PM   #18 (permalink)
Banned
 
Cutter-DB4's Avatar
 
Join Date: Sep 2005
Posts: 453
Thanks: 0
Thanked 0 Times in 0 Posts
Cutter-DB4 The Rude
Re: Finishing my Necro Mage

theyre area the way a earthquake would be...if yer asking if they take away guildies fc/fcr the answer is no, doesnt hit allies like all aoe stuff.
Only thing that does to my knowledge are the purple pots...
Cutter-DB4 is offline   Return to Top Reply With Quote
Old 15-02-2007, 08:36 AM   #19 (permalink)
 
Oh Maja!'s Avatar
 
Join Date: Nov 2006
Shard: Chesapeake
Posts: 93
Thanks: 0
Thanked 0 Times in 0 Posts
Oh Maja! is unknown
Re: Finishing my Necro Mage

Quote:
How bout you guys stop talking about what you would do and fight it so we can all see.
That's not the point. We went from giving template advice (fencing or no fencing) to wether or not I'm an idiot for not liking resist, to wether or not I can heal myself or die to magic arrow spam.

I don't run around dueling people all day. I am a field fighter, raiding and defending all day. When we're really bored we go to the gate and resist has never played a part in my death (nerve strike certainly has though!!). For my template, personal preference and playstyle resist does jack crap and spellweaving suits it soooo much better.

"Oh yea?! Well what if I had FOUR arms and telekenisis powers, then I'd NEVER be the monkey in the middle! Oh yeaaaaaaaaaaaaaaaaaaa!??!!? What if I had super lightning speed and and and and!"


Thunderstorm and Essense don't hurt your guildies but will hurt any player or monster within range to an extent. At choke points they both really put a hurting on those withers ehehehheheh. My guild has a ton of spellweavers and have been dominating raids...all of a sudden little spellweaverfs are popping up left and right in our opposition. ehehehe :grin:
Oh Maja! is offline   Return to Top Reply With Quote
Old 20-02-2007, 01:14 AM   #20 (permalink)
i refuse to flex!!
 
Mercenary's Avatar
 
Join Date: Jul 2006
Shard: Atlantic
Posts: 1,070
Thanks: 0
Thanked 0 Times in 0 Posts
Mercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the Good
Re: Finishing my Necro Mage

I personally would go necro mage.

120 necro
120 spirit speak
120 magery
120 eval
120 resist
120 med

Be a human for jack of all trades. Get a SC mage weapon, preferrably a SC without a -1 FC penalty, with -20 Mage weapon, high hit spell, and high DCI, and maybe some HCI if you can find it. Get a decent 75% EP ecru ring, an orny, inquisitors if you need it, max DCI, max LMC, any items with MR, like a hat of magi, rune beetle carapace, barbed armor and what not. Drink pots when you're low.

Evil Omen, paralyze, exp/fs, painspike, poisonstrike, poisonstrike, poison, fireball, magic arrow, etc etc.

This template is great for choke point fighting as well. In 1 v 1 duels, it's nasty. If your opponent doesn't have a trapped box, he is doomed.
Mercenary is offline   Return to Top Reply With Quote
Old 20-02-2007, 12:59 PM   #21 (permalink)
The Death Dealer
 
Vindicator's Avatar
 
Join Date: Jul 2006
Shard: Sonoma
Posts: 524
Thanks: 0
Thanked 0 Times in 0 Posts
Vindicator the FairVindicator the Fair
Re: Finishing my Necro Mage

Quote:
Originally Posted by Mercenary View Post
I personally would go necro mage.

120 necro
120 spirit speak
120 magery
120 eval
120 resist
120 med
That's my temp, except I only have 120 necro/SS and 115 resist, the rest are 110's cause I am cheap. I just carry staff of magi and cast protection on myself for the spawn, when raiders show up I un-cast protection and let the games begin.
__________________

Thanks to Atlas for hooking up this SICK signature!
Vindicator is offline   Return to Top Reply With Quote
Old 20-02-2007, 01:52 PM   #22 (permalink)
Banned
 
Cutter-DB4's Avatar
 
Join Date: Sep 2005
Posts: 453
Thanks: 0
Thanked 0 Times in 0 Posts
Cutter-DB4 The Rude
Re: Finishing my Necro Mage

Quote:
Originally Posted by Mercenary View Post
I personally would go necro mage.

120 necro
120 spirit speak
120 magery
120 eval
120 resist
120 med

Be a human for jack of all trades. Get a SC mage weapon, preferrably a SC without a -1 FC penalty, with -20 Mage weapon, high hit spell, and high DCI, and maybe some HCI if you can find it. Get a decent 75% EP ecru ring, an orny, inquisitors if you need it, max DCI, max LMC, any items with MR, like a hat of magi, rune beetle carapace, barbed armor and what not. Drink pots when you're low.

Evil Omen, paralyze, exp/fs, painspike, poisonstrike, poisonstrike, poison, fireball, magic arrow, etc etc.

This template is great for choke point fighting as well. In 1 v 1 duels, it's nasty. If your opponent doesn't have a trapped box, he is doomed.
thats a okay temp...but wrestle is better.
THe mage weap penalty hurts...
plus w/ wrestle you can use clannin which adds lrc and mr 3..and dont have to worry about gimp dexers like myself disarming ya.
With that setup u can stay alive on foot in wraith easily vs a ninja lper spamming holy light...
toggle disarm, chug pots, run past monsters in wraith to make him get stuck...
so easy
Cutter-DB4 is offline   Return to Top Reply With Quote
Old 20-02-2007, 01:53 PM   #23 (permalink)
Banned
 
Cutter-DB4's Avatar
 
Join Date: Sep 2005
Posts: 453
Thanks: 0
Thanked 0 Times in 0 Posts
Cutter-DB4 The Rude
Re: Finishing my Necro Mage

That means dropping medi of course...but w/ the right gear (clanin, magi, mr2 stuff all around...) you do just fine.
plus yer gonna be in wraith mostly on that char, and leeching back mana easily off most spawn types...
I actually suggest getting rid of the eval even...and putting spellweave on
high level circle is important...
and even w/o the eval u can kill people just fine
strangle/corpse
evil omen/poison
pain spikes poison strikes...
pure mage stands no chance rlly unless he is damn good and/or has apples.

But really it is a choke point char and main thigs you be doing is whither, poison field, energy field, wall of stone, mass dispells, ev's, an corps, spellweaving crap ...
not so much a char for one v one just a char to hold a choke point, and be able to STAY ALIVE
Cutter-DB4 is offline   Return to Top Reply With Quote
Old 20-02-2007, 03:55 PM   #24 (permalink)
i refuse to flex!!
 
Mercenary's Avatar
 
Join Date: Jul 2006
Shard: Atlantic
Posts: 1,070
Thanks: 0
Thanked 0 Times in 0 Posts
Mercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the GoodMercenary the Good
Re: Finishing my Necro Mage

I actually got killed by a house hiding necro the other day. He was running around with a SC mage weapon bokuto with like 15 DCI on it, so he was sorta hard to hit. He was much faster than me so probably running speeder, but the thing that got me was his insanely fast casting. Necro having FC 3 might have something to do with it, he kept blowing me away with his speed. I almost had him a couple times, but obviously each time i got close he ran into his house.
Mercenary is offline   Return to Top Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Pure mage vs necro mage Sethlor UO PvP Discussion Forum 3 24-12-2007 08:49 PM
pvm necro mage draken Mage Forum 6 06-08-2007 04:30 PM
PvP Necro Mage Temp??? scary UO Ask a question 1 08-03-2007 06:57 AM
Nox Necro Mage Morgawr UO PvP Discussion Forum 9 22-02-2007 09:36 AM
Necro Mage PVM Carl UO Skills Section 3 25-01-2007 10:20 AM


All times are GMT -6. The time now is 10:16 PM.


Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0 RC5 ©2008, Crawlability, Inc.
Mortgage Calculator - Flights - Cheap Car Insurance - Mortgages