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30th May 2007, 09:33 PM
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#1 | | Lead Administrator
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| World Map Pics & Menu
Gonna try to work through each option
To me this is really cool too!!
You X the locations you want to show up on your world map under Map Options then return to Map to see them ....
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31st May 2007, 07:20 AM
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#2 | | My Characters: . . . . . . . Tigurius. . . . . . . . . . . . . Baron Mic / Mic. . . . . . . .
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| Re: World Map Pics
Personally I was hoping the map would have some colour, I have not logged in to KR for a while but I assume it may have changed am I the only one who cant see any definition in the map for shows/houses in towns, Why cant they just intergrate a UOAuto Map style into UO its alot of detail and nice colours, not just brown with blue and some fancy coloured buttons
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Tigurius Quote: |
For eleven hundred years I have fought and I have seen the darkness of our galaxy... I have seen all the evil the galaxy harbours, and I have slain them. I have seen what you must see, I have fought what you must fight, and I have slain what you must slay... Righteousness is your shield, Faith your armour and Hatred your weapon. So fear not, and be proud...
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31st May 2007, 08:03 AM
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#3 | | ♥Yr Mangled Heart♥
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| Re: World Map Pics Quote:
Originally Posted by Tigurius Personally I was hoping the map would have some colour, I have not logged in to KR for a while but I assume it may have changed am I the only one who cant see any definition in the map for shows/houses in towns, Why cant they just intergrate a UOAuto Map style into UO its alot of detail and nice colours, not just brown with blue and some fancy coloured buttons | I agree, I do not find it very useful as you can't see houses etc. In the dungeons its hard to see where the walls are etc. I hope they really work on this.
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31st May 2007, 08:18 AM
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#4 | | My Characters: . . . . . . . Tigurius. . . . . . . . . . . . . Baron Mic / Mic. . . . . . . .
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| Re: World Map Pics Quote:
Originally Posted by Snugglebug I agree, I do not find it very useful as you can't see houses etc. In the dungeons its hard to see where the walls are etc. I hope they really work on this. | So one of there selling point was dont worry you wont need third party programs any longer! Well i'll still be using UO Auto Map, as its much better!
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Best Regards,
Tigurius Quote: |
For eleven hundred years I have fought and I have seen the darkness of our galaxy... I have seen all the evil the galaxy harbours, and I have slain them. I have seen what you must see, I have fought what you must fight, and I have slain what you must slay... Righteousness is your shield, Faith your armour and Hatred your weapon. So fear not, and be proud...
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31st May 2007, 08:30 AM
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#5 | | Banned
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| Re: World Map Pics
I don't get those buttons.
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31st May 2007, 08:32 AM
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#6 | | Forum Legend
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| Re: World Map Pics
I agree UOAM is much better
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31st May 2007, 12:32 PM
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#7 | | Lead Administrator
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| Re: World Map Pics & Menu
99% sure that the maps are still under construction .. so it can only get better .. don't forget to send in your feedback on what you would like to see with the world map and our little map |
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31st May 2007, 01:02 PM
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#8 | | Forum Legend
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| Re: World Map Pics & Menu
True...but doesnt look like they are trying to head in the direction to make the maps similar to UOAM. I really like having buildings label.
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31st May 2007, 01:07 PM
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#9 | | ♥Yr Mangled Heart♥
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| Re: World Map Pics & Menu Quote:
Originally Posted by Queen Mum 99% sure that the maps are still under construction .. so it can only get better .. don't forget to send in your feedback on what you would like to see with the world map and our little map  | Mum when in game, can you still give feed back on the bug report or no?
Also, I agree Ben, bldg. labels is great and also when fishing and plotting your course! I also Mark hot spots for ore & serpents. I really hope they implement something like that.
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31st May 2007, 03:11 PM
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#10 |
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| Re: World Map Pics & Menu
Digging up treasure is next to impossible with the maps as they are. The particular map I had was near Brit crossroads where there are 4 or 5 treasure locs very close together, and there wasn't enough detail to tell which it was. Drawing your own local map when you get there isn't helpful, as the player-drawn maps are just as blobby.
Hopefully they will improve; I know one of the first things I would have considered in making a new UI would be to include all the functionality of UOPro programs that people depend on.
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