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Old 9th July 2007, 03:40 PM   #1
 
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What UO used to be, and still should be.

UO used to be a great game, until it was ruined by a string of bad decision and marketing stunts. To get an idea of how great it used to be (some of you probably never played UO before Trammel, or before T2A), check out these two threads on a completely unrelated forum, dedicated to UO, especially old school UO.

I would copy and paste the posts over here, but most of these people are the old schoolers that many of the people on this forum strive to be:

What's all this about UO:
http://forums.darkfallonline.com/showthread.php?t=38268

Your UO story:
http://forums.darkfallonline.com/showthread.php?t=30995


Bring back the real UO!
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Old 9th July 2007, 04:00 PM   #2
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Re: What UO used to be, and still should be.

Deleted a couple of replies
Rudeness/disrespect isn't welcome here.
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Old 9th July 2007, 04:05 PM   #3
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Re: What UO used to be, and still should be.

well i for one never played uo back before trammel or t2a and though i do have my odds with some aspects of the game like people do with other games if you bash it don't play it because your bashing peoples choices and thats not cool.Have a good day
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Old 9th July 2007, 04:09 PM   #4
 
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Re: What UO used to be, and still should be.

Don't get me wrong, I still play on Sonoma (name Gregor De Gar). I was just reading these other forums today and I came across a couple UO threads that got me to thinking about the old glory days.

Honestly, how hard would it be for them to release just ONE server with old school style rules?

*edit*

Just imagine what would happen to all the illegal shards out there right now whose SOLE hook is the face that they embrace the old UO. I think its almost a given that the majority of their playerbase would come back to the real thing if given an opportunity to play the game they all used to love and still do love. Many people make the mistake of thinking people play these shards because they dont want to pay the monthly fee. The truth is, people play these shards because they offer something that OSI used to offer and which EA no longer offers them.

Worst case scenario, they put the shard up for a few months, it flops, and EA is out some cash. I think they can afford to take a hit like that considering the possible gains to be had by gaining all of the lost playerbase who are now playing on illegal shards (which I do not condone).

Last edited by Brett; 9th July 2007 at 04:13 PM..
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Old 9th July 2007, 04:16 PM   #5
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Re: What UO used to be, and still should be.

Glad your still playing Brett .

I doubt it would be feasible to bring back an old style shard. If you think about it. Why would they keep a back up of each publish server and client code and IF they did which publish would you want? Nice thing about UO is the glory days can be today for you if you want them to be

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Old 9th July 2007, 04:16 PM   #6
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Re: What UO used to be, and still should be.

I think it'd be worth the risk, personally, especially given the fact the top free shards, are all pre aos or pre uor.
UO has changed alot, sometimes for the better, sometimes for the worse, but I'm doubtful they'll ever bring out a shard with a different ruleset
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Old 9th July 2007, 04:38 PM   #7
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Re: What UO used to be, and still should be.

Pre-Aos can be brought back, but it is the community that made Pre-Aos what it was back then. The players have changed, as well as play styles.

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Old 9th July 2007, 06:26 PM   #8
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Re: What UO used to be, and still should be.

Quote:
Originally Posted by Brett View Post
UO used to be a great game, until it was ruined by a string of bad decision and marketing stunts. To get an idea of how great it used to be (some of you probably never played UO before Trammel, or before T2A), check out these two threads on a completely unrelated forum, dedicated to UO, especially old school UO.

I would copy and paste the posts over here, but most of these people are the old schoolers that many of the people on this forum strive to be:

What's all this about UO:
http://forums.darkfallonline.com/showthread.php?t=38268

Your UO story:
http://forums.darkfallonline.com/showthread.php?t=30995


Bring back the real UO!
In the greatest respect, I have having to read those posts and topics because UO was such a great game under that ruleset* so to speak And now it is not. Reading those only brings back memories of something I would rather have than what we have now. Hopefully Darkfall will be UO2 you could say (We can only hope!) Im sure if its as good as the hype is - Quite alot will flock to it. New and Old gamers alike.
But the question stems like all games which were great Ultima Online - Star Wars Galaxies for instance - How long till they ruin it?

Thats the bad things about most companies who makes games, And companies I always babble on these type of topics but its gets me annoyed because people just DONT care (share holders mostly) All they want is their cut of the game and the money they put in plus the earnings. People need to have a passion for it. Now just a greed for money.

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Old 9th July 2007, 07:35 PM   #9
 
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Re: What UO used to be, and still should be.

I was reading the pre alpha, beta blurbing going on and playing since the day UO went live.. first on GL and as soon as LS came online moved to it...

First off.. UO was never designed as a PVP game.. RG had this miss guided vision that as soon as UO went live (aka no longer beta) that the pking would stop.. pking was not a designed feature, nor was pvp a designed stand alone playstyle....pvp was in the game to support the designed aspect of being a virtual online version of the off line Ultima world and was to be RP focus in building a virtual world...pvp was to support that vision


I remember UO as it was prior to trammel very well........I remember what Richard designed it for and what his dream for UO was....

I remember it being a totally new world.. a experience never experienced before in the detail it had.....

But as in life you grow accustom to your surroundings... just as when you move to a new town or state the world is vibrant and exciting... till you grow use to it then its just like the last place you lived in...

Any new game will be exciting, until time passes and you grow to know it.... any game will lose its luster with the passing of time....
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Old 10th July 2007, 01:05 AM   #10
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Re: What UO used to be, and still should be.

Quote:
Originally Posted by Ziggy Stardust View Post

But as in life you grow accustom to your surroundings... just as when you move to a new town or state the world is vibrant and exciting... till you grow use to it then its just like the last place you lived in...

Any new game will be exciting, until time passes and you grow to know it.... any game will lose its luster with the passing of time....
Well said Ziggy.Its like any intense experience.

At first its all consuming,and you cant seem to think of anything else.Eventually though, cracks may start to show,and it begins to lack lustre.

This is when we start to hanker for the pastand rely on our memories to recreate what was and is no more.

As humans we are loathe to change and want to hold onto the good times.Nothing wrong with that, just sadly things change.

Along with the 'old' style of UO ,needs to be remembered the 'downsides' also .

However I do understand your passion Brett

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