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| Lead Administrator Owner ![]() Join Date: Oct 1990
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | The Next KR Patch/Publish: A Sneak Preview Jeremy posted over on Stratics, the following nifty info! We had to work out a few more crash bugs with this build, but I wanted to give y'all something to look at. Here is just a selection of the patch notes for tomorrow's build: - Character Profiles are now available as a tab on the paperdoll - Added “sitting” animation - Chat windows are now resizable - Macros should save correctly - Added a “legacy keybinding” button to the user preferences – you can now reset your keybindings to either KR default or 2D default - Health, mana and stamina now show numerically on the player stat mini-bar. There is a setting in the options menu to change whether the numbers always display or only on mouseover - KR should now load in Windows 98 - Dungeons will now appear correctly on the radar map - Added 4 new macro actions - Cursor Target Self (when you have a target cursor and you use this action, it will select yourself) - Cursor Target Last (when you have a target cursor and you use this action, it will select the last thing you selected with a target cursor) - Cursor Target Current (when you have a target cursor and you use this action, it will select the current target) - Use Targeted Object (uses the object) - The sun has risen! The world should appear brighter in KR - Added support for weather effects - Fixed quite a few crash bugs - Fixed several memory leaks - Made several changes to optimize performance, particularly on lower-end cards - Many other miscellaneous bug fixes and polish edited because "not" and "now" are different E. Jeremy Dalberg UO Community Coordinator EA Mythic www.uo.com ![]() ![]() Get your own personal forum Like these ones - Personal forum listing Bored @ work? Play in our arcade! Useful Tips on how to use UOForums Open your own blog RMS Carpathia: I am that trailer trash oceanliner who been sunkended and now in the bottom of the ocean! |
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| | #2 |
| DragonStone Guild Atlantic Shard Join Date: May 2007 Shard: Atlantic
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![]() ![]() ![]() | Thanks for the info u know ur the best ![]() ![]() TigerEyeJade DragonStone Guild (DGS) Atlantic Shard ![]() |
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| | #4 |
| The Couch Hottie ![]() Join Date: Aug 2004 Shard: Lake Austin, Atlantic
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: The Next KR Patch/Publish: A Sneak Preview Looking forward to a brighter KR. Now I just hope I can patch okay. As of this morning still couldn't get last week's patch to work, so haven't played KR at all. ![]() ![]() |
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| | #5 |
| ♥Yr Mangled Heart♥ ![]() ![]() Join Date: Mar 2006 Shard: Black Water Raiders
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: The Next KR Patch/Publish: A Sneak Preview Awesome, Thanks Ad. ![]() ![]() |
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| | #6 |
| Forum Legend ![]() Join Date: Aug 2006 Shard: Lake Austin
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: The Next KR Patch/Publish: A Sneak Preview Looks like I will have to check it out. ![]() |
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| | #7 |
| The Couch Hottie ![]() Join Date: Aug 2004 Shard: Lake Austin, Atlantic
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: The Next KR Patch/Publish: A Sneak Preview Posted on UO U.Hall Jeremy_EAMythic UO Community Coordinator So, regarding the lighting change; it's a work in progress. Right now the game looks like THIS. (In theory - see below.) Tomorrow's build should make it look like THIS. However, depending on your monitor and settings, it might look like THIS. Or THIS. Or even THIS. The next step, obviously, is to smooth out some of those variations so that it's consistently good - neither too light nor too dark - with a wide range of settings. That part will be in a later patch. -------------------------------------------------------------------- E. Jeremy Dalberg UO Community Coordinator EA Mythic www.uo.com ![]() ![]() |
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| | #8 |
| How do you tell when you run out of invisible ink? Join Date: Jan 2007 Shard: alantic
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: The Next KR Patch/Publish: A Sneak Preview Adam You Rock Thanks 4 The Info |
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| | #9 |
| The Couch Hottie ![]() Join Date: Aug 2004 Shard: Lake Austin, Atlantic
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: The Next KR Patch/Publish: A Sneak Preview Posted on UO U.Hall "Legacy Keybindings" will not affect the "push to talk" function - that option is one we are working on, but won't be in this patch. --------------------------------------------------------------------- E. Jeremy Dalberg UO Community Coordinator EA Mythic www.uo.com ![]() ![]() |
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| | #10 |
| AKA Thom O'Bedlam. Got a Question? I got a link for ya! Join Date: May 2004 Shard: Lake Austin
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: The Next KR Patch/Publish: A Sneak Preview Hopefully they will soon add an option for "set #targetid" so we can make macroes that always target the same target. Especially useful for pet vet, mining, etc. ![]() Useful links [UO:F Common FAQ] [UO Stratics] [UO Guide] [Official UO Play Guide] [Search UO] [FindUO.com] [UO Feedback] [More Links, gathered by the Forum] [b][size="3"]Got a Question, or a great answer? PM me with it and I will post in the FAQ. |
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