|
| |||||||
| Ultima Online General Discussion Forum for general chat on UO. |
| | Thread Tools |
| | #1 |
| AKA Thom O'Bedlam. Got a Question? I got a link for ya! Join Date: May 2004 Shard: Lake Austin
Posts: 2,394
Gold: 441 Thanks: 1
Thanked 10 Times in 9 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Targetting reticule useage Now, it seems to me the point of the reticule is to obviate dbl clicking a target. Fine, good idea. However, the only method to change targets is to switch to either next raget, or closest target. Now, in normal play, this is not really all that bad. Hit your macro key to switch targets a few times, voila. But has anyone tried this in a champ spawn? How long does it take to cycle through to what you really NEED to hit? I was looking at the char system walkthrough, and it occurred to me that the only reason they would take up SO much of the play area with chat screen and such is the reliance on reticule target switching. *disclaimer* I have the client, but am still crash when logging in. ![]() Useful links [UO:F Common FAQ] [UO Stratics] [UO Guide] [Official UO Play Guide] [Search UO] [FindUO.com] [UO Feedback] [More Links, gathered by the Forum] [b][size="3"]Got a Question, or a great answer? PM me with it and I will post in the FAQ. Last edited by Baldguy; 20th June 2007 at 09:13 AM. |
| | |
| | #2 |
| Join Date: Jun 2007 Shard: Drachenfels
Posts: 380
Gold: 668,557 My Mood: Thanks: 27
Thanked 17 Times in 13 Posts
![]() ![]() ![]() ![]() ![]() ![]() | Re: Targetting reticule useage hmm... haven't tried it in crowded areas, cause I'm still lagging pretty much and tend to die a lot. As you say, it's quity handy when there are few monsters around. But if "next target" or "closest target" dont work, as in a champ spawn - you know, you still can always simply double-click the monster you need to hit. |
| | |
| | #3 |
| AKA Thom O'Bedlam. Got a Question? I got a link for ya! Join Date: May 2004 Shard: Lake Austin
Posts: 2,394
Gold: 441 Thanks: 1
Thanked 10 Times in 9 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Targetting reticule useage True, except for the chat windows covering the lower left portion. I am a bit confused as to why we should NEED to move around just to be able to target something ALREADY on screen. ![]() Useful links [UO:F Common FAQ] [UO Stratics] [UO Guide] [Official UO Play Guide] [Search UO] [FindUO.com] [UO Feedback] [More Links, gathered by the Forum] [b][size="3"]Got a Question, or a great answer? PM me with it and I will post in the FAQ. |
| | |
![]() |
| Bookmarks |
| Thread Tools | |
|
|
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Targetting System Q&A | Thradia | UO News & Developer's posts | 3 | 4th April 2006 08:07 PM |
| Preview of the Pub40 New Targetting System | Thradia | UO News & Developer's posts | 3 | 23rd March 2006 03:23 PM |