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| | #1 |
| Squirrely Wrath Join Date: Dec 2006 Shard: Chesapeake
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![]() | Ok i am interested in a tamer/peacer and i was wondering how well this would work: AnimalTaming 120 Animal Lore 120 Vetrinary 100 Musicianship 110 Peacemaking 110 Magery 80 Evaluate Intelligence 80 I figured at least a little magery would be good for this as well as the peacing. If anyone has any other suggestions please speak them. Im open to near any suggestion.:grin: |
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| | #2 |
| Banned Join Date: Aug 2006 Shard: Sonoma
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Tamer Template Personally I'd drop the eval all together. Unless you intend casting offensive spells. Eval doesn't effect the greater heals you'll be needing to keep your pet alive. Try and get vet to 110. There is a big difference. My tamer is 105 vet, I get 1.5 second heals. Go me. But my aim is 110. Also, resing your pet at anything under 105 takes several attempts. Put some Med on there as well. |
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| | #3 |
| Squirrely Wrath Join Date: Dec 2006 Shard: Chesapeake
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![]() | Re: Tamer Template Ohhh...see i always thought eval DID affect GH. ok no eval and 110 vet.so should i set med at about 70 then?or drop 10 pts on something else and put it at 80 with magery? |
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| | #4 |
| Banned Join Date: Aug 2006 Shard: Sonoma
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Tamer Template Well if you get a birds of britania totem, you can have 80 med. But i wouldn't drop any skills. Whenever I make a template, I always include any armor mods and jewels into my suit. Because you can come up with some amazing templates, but without the right armor it's useless. You'll be needing 2/6 casting and 100% lrc ideally, and medable. So just like my Necro Suit ![]() I use a luck suit on my spellweaving tamer for general use, but on peerless i'm forced to put on my necro's suit for the regen. I'm at cap with my tamer on MR, my necro is at 14, but with vampire form ftw. (extra 4 MR) Template Taming 115 Lore 115 Spellweaving 110 Magery GM Eval GM Vet 110 Med 100 I know thats 750 skills, thats what jewels are for. You'll need at least 80 magery to never fail an invis. |
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| | #5 | |
| Forum Legend ![]() Join Date: Aug 2006 Shard: Lake Austin
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Tamer Template Quote:
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| | #6 |
| Banned Join Date: Aug 2006 Shard: Sonoma
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Tamer Template I never failed at 80, that I can remember. But better to be safe than sorry. Cos it'll fail when you most needed it. Like when you have 99% LRC, it fails all the time. |
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| | #7 |
| collecter of death robes ![]() Join Date: Nov 2006 Shard: Pacific & Lake Austin
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![]() | Re: Tamer Template You will need more Peace and Music skills to peace the harder monsters in this world. I have 120 music and 115 peace and I still find a lot that I cant peace the first time with a normal intrument. I dont have a problem with a slyer instrument but its just easier to pack a regular one. One suggestion I would make is to take Tamming up to 105 and let Jewlery take it up to 120. Once you have all the pets you want, you will be able to control them and if you need to tame anything again you can just through the jewlery back on. Once you get able to tame Frenzied Ostards you will have a lot of fun. Tame 5 of them and hunt with them in packs. Since they have pack insticts they are incredible killing machines. This will allow you to make money like all the finished tammers out there with out having the big pets. You will have to get use to handeling 5 pets at once but It's awsome. I was killing White Wyrms with Frenzy's just a few seconds after the music was finished from a peace. If it wasn't for stable limits and myself wanting all the neat new pets I would still hunt with these wonderfull pack beasts. Have fun and stick with it, Taming is very boring and tedious skill to train but well worth it in the end. |
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| | #8 |
| Squirrely Wrath Join Date: Dec 2006 Shard: Chesapeake
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![]() | Re: Tamer Template Thnx all for the help and support ^_^ |
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| | #9 |
| Banned Join Date: Aug 2006 Shard: Sonoma
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Tamer Template I love my tamer, I've started a second one, but I can't find the time to work his skills. Shame I don't macro my skills *looks over shoulder*. Taming is one of those really hard skills. I read somewhere that they are making taming easier to gain in, surely that just degrades the skill. Its the best skill in the game, its over powered in tram, but thats why its so hard to work up. Surely??? I don't think they need to nerf anything atm, the game seems really balanced for the time being. Can't wait to see what new skills they bring out in KR and what items they bring for us to play with. |
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| | #10 |
| Forum Legend ![]() Join Date: Aug 2006 Shard: Lake Austin
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: Tamer Template The devs better not nerf taming or the gains that would suck! ![]() |
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