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#1 |
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Join Date: May 2007
Shard: Chessy
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Suggestion on new mage character?
I'm still pretty new to UO (been on for about a month), and I've just started created a mage char. I've narrowed down his profession as either a Scribe, or a Tamer.
Which should I go for? Which one is more fun? Which one is more profitable? Are either of them too difficult to even try mastering? Thanks for the help! |
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#2 |
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"Musical Courtesan/Sea Wench"
Join Date: Jun 2006
Shard: Catskills
Posts: 972
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Re: Suggestion on new mage character?
Scribe
Resist Magery Eval int Wrestling Meditation Focus (some say no) or poison ![]() ![]() One Nation.....Under Snugs!! |
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#3 |
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Join Date: Apr 2006
Shard: Catskills
Posts: 601
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Re: Suggestion on new mage character?
Taming is one of the hardest skills in UO to bring up from low skill level; many people use Advanced Character tokens to make their tamer; the template is that of a tamer/mage.
A mage/scribe is easier, it is just a matter of paying for scrolls and regs, which is still easier than taming thousands of animals. Inscription also gives a mage a damage increase of 10%, if I remember correctly. Choose a couple of complementary skills (Necromancy or Spellweaving) and you will have a good, all-around mage character, good for most tasks in the game. ![]() ![]() |
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#4 |
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AKA Thom O'Bedlam. Got a Question? I got a link for ya!
![]() Join Date: May 2004
Shard: Lake Austin
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Re: Suggestion on new mage character?
There are several many variants of the mage skill templates. Nev's quite functional. It really depends on how the magery skill is used, as primary or support. Example of primary is Nev's template.
A tamer will normally use it as support. The primary difference between support or primary is the evaluation intelligence skill. Bard / mage Mage Med Eval int Music Provocation Discord Strengths: Just about anything with more than one monsters spawning. Loved at champions spawns in Felluca, Dungeon Doom, treasure hunts and Peerless spawns. One of the top three PvM templates (Tamer, Bard, and Necro/Bushi/pally). Weakness: Single monsters spawns, PvP Training Time: Provocation and Discord are slow to train. Multi-Mage Mage -120 Med -120 Eval int -120 Necromancy - 100 Spellweaving - 120 Inscription 100 Advantages: Spellweaving gives you the ability to ethereal voyage. Necro gives you shape change (lich form gives some really nice advantages), and of course the ever useful magery. Inscription gives you additional spell damage, and the money making ability to make scrolls and spelbooks. Can fight just about anywhere. Great support template. Weakness: PvP, Large spawn areas can be difficult. training is fairly easy. Hardest will be spellweaving. Most costly is inscription. There are template examples all over the site. Remember to vote for my FAQ initiative to help locate this stuff easier. ![]() Useful links [UO:F Common FAQ] [UO Stratics] [UO Guide] [Official UO Play Guide] [Search UO] [FindUO.com] [UO Feedback] [More Links, gathered by the Forum] [b][size="3"]Got a Question, or a great answer? PM me with it and I will post in the FAQ. |
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