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Old 20th September 2005, 08:42 AM   #1
Ilysess
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Soulstone Timers

Im making some big changes on chars and swapping alot of skills around, I have only 1 soulstone atm and Im not sure whether they changed the timer or not. I think its 24 hrs but im not sure, anybody know for sure?

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Old 20th September 2005, 08:48 AM   #2
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Re: Soulstone Timers

Still 24 hours.. did a big overhaul on one of my characters recently and had to do the waiting game between uses.
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Old 20th September 2005, 10:34 AM   #3
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Re: Soulstone Timers

Its probably good to point out that the use is the absorbption of the skill, so its not a use if you flush or even store the skill, the 24 hour timer starts when the skill is taken from it.

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Old 19th October 2005, 12:58 PM   #4
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Re: Soulstone Timers

Ok I need help understanding how the soul stones work I would like to add spellweaving to one of my char's but do not want to lose the skills she has already. Do I need 2 soul stones to do this? Or can you use a single soul stone to swap skills (i.e. when I put on one skill the one that was on it already comes back to my char)

Thanks in addvance.
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Old 21st October 2005, 06:18 AM   #5
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Re: Soulstone Timers

There are two methods to perserving a skill while adding another. The first way requires only one soulstone and a dummy char. You'll need a char that's basically used for storing skills. Take the skill off the spellweaving character and have your dummy absorb it, thus storing it for a future time. If you have used up all your character slots and none of them having any skills you'd be willing to drop then you'll need two soulstones. However, with what you want, since you're adding a skill and not swapping, two soulstones would not give you the desired results. So really the only way I can think of is to use a holding character to store skills on.
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