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Old 22nd May 2007, 03:35 PM   #41
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Re: Old school UO?

Weird, I took a 4year break and my chars weren't deleted :/

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Old 22nd May 2007, 04:09 PM   #42
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Re: Old school UO?

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Originally Posted by Nofear20 View Post
I used to play on Pacific, I dont know if I remember you though, its been a long while. Anyways I might give the game another chance if all my characters didnt get deleted, does anyone know why this happened?
MEC, RIP, or FL? Just to name a few.

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Old 22nd May 2007, 04:14 PM   #43
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Re: Old school UO?

I remember FL. Not the other two though. Pretty good guild if I remember right.

Actually MEC sounds familiar too.
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Old 25th May 2007, 10:57 AM   #44
 
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Re: Old school UO?

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Originally Posted by Maddux View Post
All the games have similarities to one and another, which is placing the consumer in the midsts of a fantasy world. I am a veteran player and returning back to an ancient ruleset, plagued by lag, and gangs of malcontents. Creating an old style ruleset server again would only be time and resources. Siege Perilous is there for those wishing to play on that "old style ruleset" where the strongest survives. Som times its just best to move on and forget the past and play those games that make you happy. if none make you happy, find something else to do.
SP is NOT like the real UO, I played there for quite some time, in fact many of mu guild moved there as we had hoped for the pre UOR ( if not even older ruleset). We had hopes when it was first opened but the exploits were way too much and the Devs were helping the exploiters as we tried turning them in. Houses in non housing areas mostly.
We came back later and played for a few years, but I repeat it is not the real UO.
I strted playing whe UO was released. Then it was fun.
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Old 25th May 2007, 12:18 PM   #45
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Re: Old school UO?

The old UO was just improved upon. The Archiac days of a group of terrorists subjecting their will upon the general populace is long over.

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Old 27th May 2007, 09:26 PM   #46
 
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Re: Old school UO?

Brett i played UO like 8 yrs ago and played for almost 3yrs and loved it, but after 3yrs of playing i got bored of the same old stuff so i quit. So i think UO devs figured it was time to change it to try to keep players playing UO and get new players coming in. After 2-3 yrs new MMOG started to come up and plp went to some of these games so i'm sure UO was losing a lot of plp to the newer game, for these and other reasons they had to change it up a bit to either keep the players they had or attract new players. I just came back to UO myself after 5 yrs because of the new stuff they have and coming up with, so i think the changes was a good thing for the game and the players.
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