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#1 |
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Join Date: Apr 2007
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Old school UO?
I don't know if any of you realize this, but it seems to me like the majority of the UO population is totally different people than were playing the game two or three years ago.
Why? Well, I think it's because EA has totally changed the mechanics, as well as the playability, and general experience, of the game. Back in the day, there was only one kind of mage: Mage. There was only one book of spells, the Spellbook. There were no "combat moves" or "power scrolls". Now the game has been turned into a 2d WoW with player housing and boats. Is it really so much for me to ask that they bring back a T2A era shard? |
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#2 | ||
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Wycorp--Dwarf Hunter
Join Date: Jul 2005
Shard: Area 52
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Re: Old school UO?
Quote:
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#3 |
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Forum Legend
Join Date: Oct 2006
Shard: Lake Superior
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Re: Old school UO?
[rant] Actually I would say it is a lot to ask. I would guess it to be as big or bigger of a task then KR and probably far to few players who would faithfully play on it.
I find it strange that peeps will say they want that type of game play but will not play on siege. I understand that siege has a restriction of one character per account but if that is the gameplay you want it is available with only one downside. [/rant] |
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#4 |
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Banned
Join Date: Sep 2006
Shard: Europa
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Re: Old school UO?
Didn't they always have boats?
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#5 |
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Join Date: Apr 2007
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Re: Old school UO?
I believe the player base has changed alot, I'll try to throw a poll up, asking people how long they've been playing. I think the majority of players didn't play UO before Trammel.
Maybe 2-3 years was an inaccurate number :p I supposed 7-9 is closer to the truth. I wouldn't think it should take much coding work to release a server like this, as it generally requires simplifying things, not to mention the fact that they probably have images of the servers saved somewhere in their computers :p I think if they were to release a server like this, they would gain back all of the players they lost when they literally turned the game 180 degrees. I think they changed UO from a player-skill based game to a gear based game. |
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#6 | |
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Join Date: Apr 2007
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Re: Old school UO?
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How do you think UO got to the point it's at today? It wasn't always like you see it now. The majority of the player base joined UO many years ago when it was a completely different game. Sure, most of them might have quit by now, but if not for these pioneers (so to speak), most of the current players would have never given UO a chance. |
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#7 |
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Join Date: Apr 2007
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Re: Old school UO?
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#8 | |
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Wycorp--Dwarf Hunter
Join Date: Jul 2005
Shard: Area 52
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Re: Old school UO?
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Have you tried Siege? Equipment isnt as big of an issue there because they have no insurance, so people dont generally get decked out in arties/BRK gear... |
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#9 | |
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Join Date: Apr 2007
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Re: Old school UO?
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Do you know where I can find detailed info about the rules and stuff on the SP shard? |
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#10 |
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I've got Skinnies with RPGS! Twelve o'clock!
Join Date: Jan 2006
Shard: Pacific
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Re: Old school UO?
Way back when, there was only one option and that was UO. Now there are alot of games out there, so selection for the consumer is based upon what makes them happy.
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