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Old 25th February 2007, 03:45 PM   #13
 
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Re: NYC Townhall

Sweet cant wait for UO:KR...
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Old 25th February 2007, 09:43 PM   #14
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Re: NYC Townhall

Answer a few questions. Dip, your answer is simple, that the new dungeon expansion do out in late summer, a buyable upgrade. UO:KR is "meerly" the release of a total client graphic upgrade which is free, which is due out in late spring, which in the US can mean late June. I think as UO:KR goes to beta then probably public beta, you'll see more of the Townhall talk go towards the expansion.

The gargoyle race, and all the items in the Abyss list we won't see till, more than likely late summer, which actually hits around the 10th Ann. date

Let me also make this clear. DarkScribe said and repeated that they expect the 2d client to be around for quite a while.
He did not see the same fate for the TD client, expecting that to be the first to go. No dates given, but just how they expect transition to proceed.

I don't think much else can be said on the client until we can test it out. It's looking very promising. IMHO


BTW ~ Thanks Mum, I'll pass it on.
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Old 26th February 2007, 06:56 AM   #15
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Re: NYC Townhall

Ok, I'll take that for now.

All info released now = KR specific = graphics/interface.

Any info released now on Abyss = goodies.

But that excuse lasts once and only once, and for the UO Team only. Disappointing that the player base that attended didn't ask.
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Old 26th February 2007, 07:39 AM   #16
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Re: NYC Townhall

Thanks for the report Silver. As always, good write up and good pixs.

Snug, we can always try a local area one ya know. Know a few people in the area. Or perhaps Anne Nomilly will hold another in NC.

Its finally good to see some progress on KR and hopeful news for the future of the game.

Cheers,
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Old 26th February 2007, 07:48 AM   #17
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Re: NYC Townhall

*frowns* I still can't find the vid of the swampy and I really really really wanna see it!!! *giggle*
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Old 26th February 2007, 10:41 AM   #18
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Re: NYC Townhall

Think Swampies look stupid - even more stupid than the six legged kind of stupid that we have already, really. Horses don't look too shabby though, 'sept for that floating thing.
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Old 26th February 2007, 12:29 PM   #19
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Re: NYC Townhall

Personally I'm glad the swampys look more like dragons in that cap. The Six legged kind has always been a strange concept to me.
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Old 26th February 2007, 01:39 PM   #20
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Re: NYC Townhall

Quote:
Originally Posted by Cabe Bedlam View Post
Personally I'm glad the swampys look more like dragons in that cap. The Six legged kind has always been a strange concept to me.
Same here, I thought they looked great, after all they are dragons
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Old 26th February 2007, 02:05 PM   #21
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Re: NYC Townhall

Quote:
Originally Posted by Rascal View Post
*frowns* I still can't find the vid of the swampy and I really really really wanna see it!!! *giggle*
Here you go Raf...

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Old 26th February 2007, 05:44 PM   #22
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Re: NYC Townhall

Silverfoot, who was hosting the event and how do you get in to it?
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Old 26th February 2007, 09:40 PM   #23
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Re: NYC Townhall

Wow! thanks for the info. can't wait to see it all for myself
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Old 27th February 2007, 09:41 AM   #24
 
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Re: NYC Townhall

My only question is...

WHY no more info on these

New magic
New craftables
New skills
--------------------

Easy - Lemme clarify.

KR isn't about that sort of stuff - Like Silverfoot said - its about graphics/interface mostly. If anyone says anything about new magic in KR they're likely talking about the new way it might look on screen.

Now the Abyss is about new features - but frankly, its too early for us to give details.

The Dev team always start internally with page after page of ideas from everyone, just like the boards might - and then we wheedle down to what we can do properly. The Dev's can't quote features and things till we're 99.9% positive how its all going to work together. So if they're silent about SA stuff its just policy keeping us quiet till its written in stone so to speak.

Darkscribe and Jeremy will fill everybody in as soon as they can, I've no doubt of that.

:grin: :grin: :grin:

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