Ultimate Online Forums
Go Back   Ultimate Online Forums > Ultima Online > Ultima Online General Discussion

Ultima Online General Discussion Forum for general chat on UO.

 
Thread Tools
Old 6th November 2007, 09:36 AM   #21
 
JCtheBuilder's Avatar
 
Join Date: May 2005
Shard: Atlantic
Posts: 529
Gold: 16,919
Thanks: 0
Thanked 55 Times in 27 Posts
JCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the Kind
Re: No plans to reopen the UO Pro program.

Quote:
Originally Posted by Deraj View Post
Great, so that means I can start running Razor on EA servers?
You can not because it modifies the client and data stream, which is clearly prohibited.
Quote:
You are correct, but this is the topic of the thread and therefore I am inclined to present my reasoning on the subject. Let's just call it another piece of the puzzle.
It is fine to discuss it, but bothering UO Team members about it goes too far.

Divider

UOGuide -- The best Ultima Online reference, better than the T2A manual!
JC's Thought Dump -- Don't bother, I've read it and it is just not good.
JCtheBuilder is offline   Return to Top Reply With Quote
Old 6th November 2007, 09:54 AM   #22
 
Deraj's Avatar
 
Join Date: Mar 2006
Shard: Napa Valley
Posts: 374
Gold: 71
Thanks: 1
Thanked 1 Time in 1 Post
Deraj the FairDeraj the FairDeraj the FairDeraj the FairDeraj the Fair
Re: No plans to reopen the UO Pro program.

Quote:
Originally Posted by JCtheBuilder
You can not because it modifies the client and data stream, which is clearly prohibited.
Ah, understood. So UOAssist is illegal to use then.

Quote:
Originally Posted by JCtheBuilder
It is fine to discuss it, but bothering UO Team members about it goes too far.
If any developers are bothered by this discussion, then I invite them to speak up and make it known and I will retract everything I've said in this thread.

Divider

Still we loom in the mists as the ages roll away,
And we say of our folk, "they are here!"
That they built us and they died and you'll not be knowing why,
Save we stand on the bare plains of Wiltshire.
Deraj is offline   Return to Top Reply With Quote
Old 6th November 2007, 11:16 AM   #23
Forum LegendDiP
Ronin
UOForums Bouncer
 
DiP's Avatar
 
Join Date: Jan 2006
Shard: Black Water Raiders, Azeroth
Posts: 9,213
Gold: 21,275
My Mood:
Thanks: 158
Thanked 113 Times in 92 Posts
DiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The Glorious
Re: No plans to reopen the UO Pro program.

*needn't add anymore 'cause Deraj has got it covered*

Divider



Thanks again Maddux!

Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes*
DiP is offline   Return to Top Reply With Quote
Old 6th November 2007, 11:42 AM   #24
 
JCtheBuilder's Avatar
 
Join Date: May 2005
Shard: Atlantic
Posts: 529
Gold: 16,919
Thanks: 0
Thanked 55 Times in 27 Posts
JCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the Kind
Re: No plans to reopen the UO Pro program.

Quote:
Originally Posted by Deraj View Post
Ah, understood. So UOAssist is illegal to use then.
UOAssist has explicit permission under the UOPro program to be used. That is entire premise behind the program. Are you debating something you don't know about?
Quote:
If any developers are bothered by this discussion, then I invite them to speak up and make it known and I will retract everything I've said in this thread.
They are not bothered as in they read this topic. Adam mentioned he talked with Jeremy about UOPro. It was probably just a passing thought, but taking it any further is just a waste of time.

Divider

UOGuide -- The best Ultima Online reference, better than the T2A manual!
JC's Thought Dump -- Don't bother, I've read it and it is just not good.

Last edited by JCtheBuilder; 6th November 2007 at 11:43 AM..
JCtheBuilder is offline   Return to Top Reply With Quote
Old 6th November 2007, 11:53 AM   #25
Forum LegendDiP
Ronin
UOForums Bouncer
 
DiP's Avatar
 
Join Date: Jan 2006
Shard: Black Water Raiders, Azeroth
Posts: 9,213
Gold: 21,275
My Mood:
Thanks: 158
Thanked 113 Times in 92 Posts
DiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The GloriousDiP The Glorious
Re: No plans to reopen the UO Pro program.

Ok, to end one portion of this debate that isn't necessary:

Quote:
They are not bothered as in they read this topic. Adam mentioned he talked with Jeremy about UOPro. It was probably just a passing thought, but taking it any further is just a waste of time.
No one has outright asked anyone that works on UO to actually do anything. This is just a topic of opinions discussed amongst us.

On to the actual topic:

When you say one thing (you can not because it modifies the client and data stream) but then have to backtrack, turn around, and then say that there is an exception (UOAssist has explicit permission under the UOPro program to be used.), but only one, then that can cause problems.

If I started out playing UO and didn't look at anything but picked up a different 3rd party program and used it for a given amount of time only to find out that it wasn't accepted but something I had to pay $15 for was. I'd take into account that I didn't pay anything for what I already have, haven't been caught with it, and don't want to pay $15 for something that does significantly less than what I have already and just keep running my other 3rd party program.

Divider



Thanks again Maddux!

Adri: women don't discuss men while in the bathroom, we sacrifice small animals and smoke tampons *rolls eyes*
DiP is offline   Return to Top Reply With Quote
Old 6th November 2007, 12:50 PM   #26
 
JCtheBuilder's Avatar
 
Join Date: May 2005
Shard: Atlantic
Posts: 529
Gold: 16,919
Thanks: 0
Thanked 55 Times in 27 Posts
JCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the Kind
Re: No plans to reopen the UO Pro program.

This whole thing is not very complicated. A program cannot modify the client/datastream. There are programs, most under the UOPro program, which are allowed to do this. There are very clear definitions of what is and is not acceptable.

Unless you can name a program that is in a so called "gray" area, this discussion is going nowhere.

Divider

UOGuide -- The best Ultima Online reference, better than the T2A manual!
JC's Thought Dump -- Don't bother, I've read it and it is just not good.

Last edited by JCtheBuilder; 6th November 2007 at 12:50 PM..
JCtheBuilder is offline   Return to Top Reply With Quote
Old 6th November 2007, 01:23 PM   #27
 
Deraj's Avatar
 
Join Date: Mar 2006
Shard: Napa Valley
Posts: 374
Gold: 71
Thanks: 1
Thanked 1 Time in 1 Post
Deraj the FairDeraj the FairDeraj the FairDeraj the FairDeraj the Fair
Re: No plans to reopen the UO Pro program.

Me: Any program that is not on the UOPro list is illegal.
You: That has never been stated.
Me: So it's okay to use Razor then?
You: No because it modifies the data stream.
Me: So UOAssist isn't okay to use then?
You: No because it's on the approved list.


:eusa_think: Huh. Well I guess what you say next helps me to understand:

Quote:
Originally Posted by JCtheBuilder
This whole thing is not very complicated. A program cannot modify the client/datastream. There are programs, most under the UOPro program, which are allowed to do this. There are very clear definitions of what is and is not acceptable.
So why is UOAssist approved and Razor not approved? I suppose the logical answer would have to deal with the fact that UOPro is suspended (but not canceled). That is, it's still in effect, but not being updated. And this, of course leads us all the way back to the original arguments that initiated this delightful discussion:

Quote:
Originally Posted by Nok
The UO Pro list is inaccurate, incomplete, and extremely out of date. There are programs that should be on the UO Pro list, and are not. The list hasn't been changed or updated in many years.
But ultimately I think you're biggest point in all of this is that this issue isn't important enough to merit attention (to which, I would agree). Would you call it an issue though, even if minor?

But even still, nothing has changed my original argument (which stands sadly neglected):

Quote:
Originally Posted by Me
What I'm getting to is, does "UOPro" status make UOAssist any less of a "haxxor tool" and similar tools any less safe or useful? In other words, if I made a tool that functioned exactly like UOAssist but put my own logo on it and distributed it, is it illegal?

The answer of course is yes, but we all know in the back of our minds that the answer is not grounded in reason.
All I have ever asked for is consistency from EA. And every time there is an issue where EA is being inconsistent, it annoys the hell out of me. This, is inconsistency.

Divider

Still we loom in the mists as the ages roll away,
And we say of our folk, "they are here!"
That they built us and they died and you'll not be knowing why,
Save we stand on the bare plains of Wiltshire.
Deraj is offline   Return to Top Reply With Quote
Old 6th November 2007, 01:29 PM   #28
 
JCtheBuilder's Avatar
 
Join Date: May 2005
Shard: Atlantic
Posts: 529
Gold: 16,919
Thanks: 0
Thanked 55 Times in 27 Posts
JCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the Kind
Re: No plans to reopen the UO Pro program.

Quote:
Originally Posted by Deraj View Post
So why is UOAssist approved and Razor not approved?
Even if UOPro was still in effect the program you mentioned would be denied because it has cheats built into it. Even worse the program creator was considering adding even more blatant cheating abilities.
Quote:
All I have ever asked for is consistency from EA. And every time there is an issue where EA is being inconsistent, it annoys the hell out of me. This, is inconsistency.
This program was not created by EA. It was created by OSI.

Divider

UOGuide -- The best Ultima Online reference, better than the T2A manual!
JC's Thought Dump -- Don't bother, I've read it and it is just not good.
JCtheBuilder is offline   Return to Top Reply With Quote
Old 6th November 2007, 01:43 PM   #29
 
Deraj's Avatar
 
Join Date: Mar 2006
Shard: Napa Valley
Posts: 374
Gold: 71
Thanks: 1
Thanked 1 Time in 1 Post
Deraj the FairDeraj the FairDeraj the FairDeraj the FairDeraj the Fair
Re: No plans to reopen the UO Pro program.

Quote:
Originally Posted by JCtheBuilder
Even if UOPro was still in effect the program you mentioned would be denied because it has cheats built into it. Even worse the program creator was considering adding even more blatant cheating abilities.
Fortunately for everyone here, I have already covered that in my original post on this thread:

Quote:
Originally Posted by Me
If certain programs that are considered illegal today were given UOPro status in the past (let's say, a program with similar functionality to UOAssist or perhaps a program that ran scripts...hm?) then the playerbase would view them just the same as it views UOAssist; that is, a perfectly legal and inherently good and useful tool (that is, most people I'm sure except for lunatics like myself).
You say that Razor has lots of cheating capabilities, but what if UOPro had never existed; people would say the same thing about UOAssist! Now I'm not arguing whether Razor does or does not possess cheating capabilities because as I have just proven, it's purely a matter of perception. And it's just like you said early in the thread:

Quote:
Originally Posted by JCtheBuilder
UOAssist has to have some sort of official status because any program created like it would be illegal.
The only saving grace for UOAssist is the absolute fortune it had in securing it's place on this list. Right now, if you want to talk about a scripting program, about 99.9% of the posting community would bash it (note: posting community, not whole playerbase). But what if, let's say, hypothetically (and I understand this is a bit of a stretch, just bear with me) this scripting program in question somehow got on the UOPro list (and again, not likely to happen but let's pretend). If that were to occur, there wouldn't be such an overwhelming perception of scripting as "cheating" as there is now.

The purpose of eliminating the list is to alter that perception. Now, am I biased against UOAssist? The answer is yes, so consider the source please.

Divider

Still we loom in the mists as the ages roll away,
And we say of our folk, "they are here!"
That they built us and they died and you'll not be knowing why,
Save we stand on the bare plains of Wiltshire.
Deraj is offline   Return to Top Reply With Quote
Old 6th November 2007, 02:01 PM   #30
 
JCtheBuilder's Avatar
 
Join Date: May 2005
Shard: Atlantic
Posts: 529
Gold: 16,919
Thanks: 0
Thanked 55 Times in 27 Posts
JCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the KindJCtheBuilder the Kind
Re: No plans to reopen the UO Pro program.

Quote:
Originally Posted by Deraj View Post
You say that Razor has lots of cheating capabilities, but what if UOPro had never existed; people would say the same thing about UOAssist!
UOAssist had to remove infinite loop macros to get accepted, along with other modifications. So there are clearly capabilities which the developers wouldn't approve of. I bet smart targeting would be one of them.

Divider

UOGuide -- The best Ultima Online reference, better than the T2A manual!
JC's Thought Dump -- Don't bother, I've read it and it is just not good.

Last edited by JCtheBuilder; 6th November 2007 at 02:01 PM..
JCtheBuilder is offline   Return to Top Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What are your plans for the 4th of July? Snugglebunny SlamBook 9 3rd July 2007 01:25 PM
What are your plans for tonight? Snugglebunny SlamBook 16 15th June 2007 10:28 AM
Travel Plans?? Mercedes Jokes & Stuff 0 17th April 2007 08:34 AM
Plans for Wed nite bendavho UOForums UO:F 24 15th March 2007 08:25 AM
Any plans for the weekend? Adam Off Topic General Discussion 20 10th April 2006 12:12 PM


All times are GMT -6. The time now is 01:34 PM.


Powered by vBulletin
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0
Template-Modifications by TMS
vBCredits v1.4 Copyright ©2007 - 2008, PixelFX Studios