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The Next KR Patch/Publish: A Sneak Preview
Jeremy posted over on Stratics, the following nifty info!
We had to work out a few more crash bugs with this build, but I wanted to give y'all something to look at. Here is just a selection of the patch notes for tomorrow's build: - Character Profiles are now available as a tab on the paperdoll - Added “sitting” animation - Chat windows are now resizable - Macros should save correctly - Added a “legacy keybinding” button to the user preferences – you can now reset your keybindings to either KR default or 2D default - Health, mana and stamina now show numerically on the player stat mini-bar. There is a setting in the options menu to change whether the numbers always display or only on mouseover - KR should now load in Windows 98 - Dungeons will now appear correctly on the radar map - Added 4 new macro actions - Cursor Target Self (when you have a target cursor and you use this action, it will select yourself) - Cursor Target Last (when you have a target cursor and you use this action, it will select the last thing you selected with a target cursor) - Cursor Target Current (when you have a target cursor and you use this action, it will select the current target) - Use Targeted Object (uses the object) - The sun has risen! The world should appear brighter in KR - Added support for weather effects - Fixed quite a few crash bugs - Fixed several memory leaks - Made several changes to optimize performance, particularly on lower-end cards - Many other miscellaneous bug fixes and polish edited because "not" and "now" are different E. Jeremy Dalberg UO Community Coordinator EA Mythic www.uo.com
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DragonStone Guild Atlantic Shard
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Thanks for the info u know ur the best
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Re: The Next KR Patch/Publish: A Sneak Preview
Looking forward to a brighter KR. Now I just hope I can patch okay. As of this morning still couldn't get last week's patch to work, so haven't played KR at all.
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♥Yr Mangled Heart♥
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Re: The Next KR Patch/Publish: A Sneak Preview
Awesome, Thanks Ad.
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Re: The Next KR Patch/Publish: A Sneak Preview
Looks like I will have to check it out.
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The Couch Hottie
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Re: The Next KR Patch/Publish: A Sneak Preview
Posted on UO U.Hall
Jeremy_EAMythic UO Community Coordinator So, regarding the lighting change; it's a work in progress. Right now the game looks like THIS. (In theory - see below.) Tomorrow's build should make it look like THIS. However, depending on your monitor and settings, it might look like THIS. Or THIS. Or even THIS. The next step, obviously, is to smooth out some of those variations so that it's consistently good - neither too light nor too dark - with a wide range of settings. That part will be in a later patch. -------------------------------------------------------------------- E. Jeremy Dalberg UO Community Coordinator EA Mythic www.uo.com |
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Re: The Next KR Patch/Publish: A Sneak Preview
Adam You Rock Thanks 4 The Info
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#9 |
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The Couch Hottie
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Re: The Next KR Patch/Publish: A Sneak Preview
Posted on UO U.Hall
"Legacy Keybindings" will not affect the "push to talk" function - that option is one we are working on, but won't be in this patch. --------------------------------------------------------------------- E. Jeremy Dalberg UO Community Coordinator EA Mythic www.uo.com |
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AKA Thom O'Bedlam. Got a Question? I got a link for ya!
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Re: The Next KR Patch/Publish: A Sneak Preview
Hopefully they will soon add an option for "set #targetid" so we can make macroes that always target the same target. Especially useful for pet vet, mining, etc.
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Re: The Next KR Patch/Publish: A Sneak Preview
When is this publish due?
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Re: The Next KR Patch/Publish: A Sneak Preview
It came out Friday the the 15th
Vepl |
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