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| Ultima Online General Discussion Forum for general chat on UO. |
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#1 |
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Join Date: May 2005
Shard: Atlantic
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Making new characters is so expensive
120 Magery - 10 million (usually 15)
120 Meditation - 3 million 120 Resisting Spells - 7 million 120 Wrestling - Had one (saved 1 million) 25 Stat Scroll - Had one (saved 5 million) Piece of Britannian Zoo Armor - 6 million 3FCR & 12+ DCI Ring - Almost 21 million, but found a better one looking through my jewelry stocks ------------------------------- Total: 26 million spent (58 million could have been spent) The final total will be higher when I finish figuring out what armor I need to buy. It will only be one or two because I am going to be using some of my regular one.
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| The Following User Says Thank You to JCtheBuilder For This Useful Post: | mustanglsx123 (9th May 2008) |
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#2 |
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Join Date: May 2007
Shard: Chessy
Posts: 56
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Re: Making new characters is so expensive
3fcr 12 dci ring sells for that much? ouch... try making a sampire the weapon alone can cost in upwards of 50 mill or more IF you can pry one from someones hands.
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#3 |
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Join Date: May 2008
Posts: 3
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Re: Making new characters is so expensive
thanks. this post has been extremely useful to me.
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#4 |
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Join Date: May 2005
Shard: Atlantic
Posts: 449
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Re: Making new characters is so expensive
It was probably priced that high also because of the HCI it had, but I didn't care about that property and that ring was the only one I could find.
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#5 |
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Lead Administrator
Owner ![]() Join Date: Oct 1990
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Re: Making new characters is so expensive
Reminds me of how impossible it is to create a newbie archer
With arrows from vendors costing anywhere from 20-40GP EACH, I'd hate to think how a new player gets started in that type of template.
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#6 |
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Join Date: May 2007
Shard: Chessy
Posts: 56
Thanks: 3
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Re: Making new characters is so expensive
Hey Adam just like most of us did back in the day. I mined my own ingots, made my own weapons, collected my own feathers and wood. Until I got to a certain level that I could afford to buy from other players. All new players should go through that humbling experience at lease once
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#7 |
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Ronin
Join Date: Jan 2006
Shard: Black Water Raiders, Azeroth
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Re: Making new characters is so expensive
O.O
Home grown is the way I went.
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#8 |
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Publisher - GameXbar
Join Date: Aug 2007
Shard: Baja
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Re: Making new characters is so expensive
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#9 |
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Join Date: May 2005
Shard: Atlantic
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Re: Making new characters is so expensive
Making arrows is not difficult or costly. It just takes a little effort to get feathers and boards. If it wasn't for the NPC prices resetting all the time there would be a good market of player sold arrows. But every couple months the vendors reset and people just buy all the arrows up. Then a few months later there is an arrow shortage. As long as the vendors don't reset players will eventually step in and start selling them.
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Last edited by JCtheBuilder; 9th May 2008 at 12:40 PM. |
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#10 |
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Lonely Vampire
Join Date: Sep 2007
Shard: Siege
Posts: 20
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Re: Making new characters is so expensive
Me too
It sounds like it's alot cheaper on Siege. I wonder if no Item Insurance in Felucca would have a possitive effect on the Champ Spawns. On Siege most guilds do get their own scrolls.
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Last edited by FrejaSP; 9th May 2008 at 01:06 PM. |
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#11 |
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Ronin
Join Date: Jan 2006
Shard: Black Water Raiders, Azeroth
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Re: Making new characters is so expensive
Aye, cheaper on Siege mainly because the competition isn't (normally) decked out in top end gear.
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#12 |
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The Suave One
Join Date: Mar 2008
Shard: Siege Perilous
Posts: 207
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Re: Making new characters is so expensive
OMG, I started a character on LS, the same time I started a new one on Siege. WOW, is all I will say. Siege is at least 10x less expensive than the production shards.
To the archer starter...create a thief, then steal arrows from the rangers outside of Skara. LOL, I do that on Siege all the time. I believe arrows and bolts sell for 7 gp each...la |
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