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| Ultima Online General Discussion Forum for general chat on UO. |
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#1 |
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Lord of the abyss screenie
Small fella eh?
And what's he got on his head? A baseball cap? ![]()
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Get your own personal forum Like these ones - Personal forum listing Bored @ work? Play in our arcade! Useful Tips on how to use UOForums Open your own blog Last edited by Adam; 1st June 2007 at 09:04 AM. |
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#2 |
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Re: Lord of the abyss screenie
Balrons should be huge!
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#4 |
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How do you tell when you run out of invisible ink?
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Re: Lord of the abyss screenie
I Think Thats Barry Bonds Judgging By The Head
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#5 |
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Re: Lord of the abyss screenie
He looks cute, not dangerous.
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#6 |
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Wearing metal panties in a lightning storm
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Re: Lord of the abyss screenie
Not impressed
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#7 |
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Re: Lord of the abyss screenie
at the meetup in Chicago they mentioned that the balron would be made larger ... so that is in the *works* ... even Nick the head guy that was there chuckled at it too
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#8 | |
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Re: Lord of the abyss screenie
Quote:
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#9 |
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Re: Lord of the abyss screenie
The looks of KR are to be expected given the engine they are using. They have pretty much stretched the old tech to its limits. Anymore and it will break.
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#10 |
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Re: Lord of the abyss screenie
not really. scaling is about the single easiest thing to to when working with 3d meshes (models). About the simplest way of doing it is to have 1 known object. you know it's real life size, say how tall someone is, and the number of units on the y axis (or Z depending on the particular orientation of the game engine) on a properly scaled model of person. These numbers give you a ratio to use. from that point on you just have to use the ration on the remainder of the models. it takes about 2 seconds with a calculator to get the correct height of any object.
Honestly they're moving the beta along too fast. I have a feeling EA is crawling up the dev's wazoos to get this rushed out the door so they can get on with the expansion to bring in the extra cash. You know ea pretty much demands a new version/expansion of all of their games every year. We're gonna get stuck with a buggy product, that HOPEFULLY the devs will be able to get straightened out over the coming year. |
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#11 |
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Re: Lord of the abyss screenie
Lets hope we can support them throuigh it then,and not see too much whining and flames for them. I dont envy them their job at all
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#12 | |
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Ronin
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Re: Lord of the abyss screenie
Quote:
Ouch, that was brutal, he's definately going to have a complex now.
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