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| The Couch Hottie ![]() Join Date: Aug 2004 Shard: Lake Austin, Atlantic
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | KR Custom UI, part 1 Posted on UOHerald.com KR Custom UI, part 1 Jeremy Dalberg 17 Aug 2007 15:40.45 EST With the latest KR patch, we've added the ability to customize your interface. Below the jump are some basic instructions on how to go about it - we'll be providing more details and examples over the next few weeks, but if you're comfortable playing with XML, go for it! Getting Started General Notes XML Editing Texture Editing
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| † Virtual hero- real life geek † ![]() ![]() Join Date: Jul 2007 Shard: europa
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: KR Custom UI, part 1 Wow this sounds good..is there a help file in a folder anywhere or do we need to look for help at the forums? |
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| The Couch Hottie ![]() Join Date: Aug 2004 Shard: Lake Austin, Atlantic
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Re: KR Custom UI, part 1 Hiya Solidchrome. There's currently no guide available for this. I'm gonna wait for one too. Check out this thread here that I updated with replies from SupreemEA (UO Programmer)... http://www.uoforums.com/f580/kr-custom-ui-part-1-a-33998/ |
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